Conquer Europe, become an Emperor.
Build your family’s dynasty through seven centuries, from 800 A.D. to 1492 A.D., up until the inevitable collapse of the feudal system.
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:46 UTC
$14.99
$14.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
19090880
2025-08-11 06:38 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
382881
windows
947.52 MB
434.39 MB
927130723996453919
382882
macos
879.16 MB
410.70 MB
5214065754104408499
382883
linux
880.05 MB
412.28 MB
5327556375152681939
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
19090880
public
2025-08-11 06:38 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:47 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-08-11 13:21 UTC · Community Announcements · Drestsi
After almost 10 years Feudalism gets a small update! Greetings, everyone! While Feudalism may have aged, still lives in our memory as a pillar in our lives as developers. Feudalism will be part of the Steam 4X Festival and we thought a small update could be a nice way to touch a memory and see how we (hopefully) all grown up. Do not expet too much change, it's still rough around the corners, but it's now better in full-screen, with a couple of graphics fixes and some other triviality. We did not keep a changelog as this is a mini-update out of love. Have fun!
2016-11-10 16:24 UTC · Community Announcements · James
Hi Everyone, Thanks everyone, for playing and supporting Feudalism! Here is a full changelog with all of the new changes: Fixed the bug that caused some video cards to display excessive increase in the intensity of bloom in the second turn. Fixed the bug that prevented some OSX configurations to start the properly game. In multiplayer host, the player window scrolls the names of the players properly. In multiplayer host, in case of missing a family turn, it did not pass to the AI, the control of all stages of end-turn now work. Fixed the bug of inconsistent responses from the AI on the tribute
2016-11-10 16:24 UTC · Community Announcements · James
Hi Everyone, Thanks everyone, for playing and supporting Feudalism! Here is a full changelog with all of the new changes: Fixed the bug that caused some video cards to display excessive increase in the intensity of bloom in the second turn. Fixed the bug that prevented some OSX configurations to start the properly game. In multiplayer host, the player window scrolls the names of the players properly. In multiplayer host, in case of missing a family turn, it did not pass to the AI, the control of all stages of end-turn now work. Fixed the bug of inconsistent responses from the AI on the tribute
2016-09-30 10:54 UTC · Community Announcements · James
Always with the aim to simplify the gaming experience, we have added some visual aids and shortcuts to make your life as a Lord more comfortable. :) 1) Tired of losing orientation turning round and round in the game table? At the top center of the screen, we have added a compass that, guess what, always points north! http://i.imgur.com/gjr5Qb7.jpg 2) We have also added a cursor that always highlights the square sector of the land that you are going to select with your mouse. For units, as in the past, just click on them to select them. http://i.imgur.com/CsdCuMd.jpg 3) We have now display the
2016-09-30 10:54 UTC · Community Announcements · James
Always with the aim to simplify the gaming experience, we have added some visual aids and shortcuts to make your life as a Lord more comfortable. :) 1) Tired of losing orientation turning round and round in the game table? At the top center of the screen, we have added a compass that, guess what, always points north! http://i.imgur.com/gjr5Qb7.jpg 2) We have also added a cursor that always highlights the square sector of the land that you are going to select with your mouse. For units, as in the past, just click on them to select them. http://i.imgur.com/CsdCuMd.jpg 3) We have now display the