2026-08-11 20:00 UTC · Community Announcements · Taelyn
Hello Galactic Survivalists!We've just deployed a small hotfix to resolve a few issues that now have fixes ready.Thanks for your continued feedback and support keep exploring the stars! Changelog: v1.19.2 Build 5150Changes:Extended Anniversary achievement date of one full monthAdded debug activation for all 5 starter planet missions via PDA > Solo Missions > Help & Feedback Debug Options
2026-08-06 10:54 UTC · Community Announcements · Taelyn
Hello Galactic Survivalists!We've just deployed a small hotfix to resolve a few issues that now have fixes ready.Thanks for your continued feedback and support keep exploring the stars! Changelog: v1.19.1 Build 5148 Changes:Extended Anniversary achievement date check to a range of one full week (until & including Tuesday Aug 11th 2026)Update BlocksConfig.ecf missing }
2026-08-04 14:39 UTC · Community Announcements · Taelyn
Hi Galactic Survivalists, Tomorrow, on August 5th, we celebrate 11 incredible years of Empyrion – Galactic Survival! Over the past eleven years, we've explored countless worlds, built incredible bases and capital vessels, fought epic battles, and shared unforgettable adventures together. None of this would have been possible without the amazing community that has supported Empyrion throughout its journey. To celebrate this milestone, we've added a special, limited-time anniversary achievement that you can unlock by starting a savegame on August 5th. Make sure to drop in the game and claim your
2026-07-16 10:55 UTC · Community Announcements · Taelyn
Changelog: v1.18.2 Build 5116Fixes:Fixed exception on player actions that would unlock a single-event achievement a 2nd timeChangelog: v1.18.1 Build 5115Changes:Added first batch of achievements for Steam & Epic playersAdded New and updated Status Effect Icons (improved clarity)Updated DF & Testing grounds with new Status Effect and related changes Changed \ Powerbars/Energy bar had a really high chance to cause indigestion Updated Empyriopedia (PDA) entries of status effects (Afflictions) with new reference info (currently for EN only). Updated NoFood & RadiationImmunity icons for improved cl
2026-07-09 17:00 UTC · Community Announcements · Taelyn
Don't Miss the Galactic Adventure: Jump into Empyrion This Weekend!There has never been a better opportunity to dive into Empyrion - Galactic Survival, the expansive 3D sandbox adventure that blends building, exploration, and survival across a vast universe. This Free Weekend grants you full access to a galaxy of creative possibilities!Construct planetary bases, design capital vessels, explore mysterious alien worlds, or confront dynamic NPC threats whether you go solo or join forces with friends. Empyrion has been developed alongside its dedicated community for years, and now is the ideal tim
2026-07-08 12:55 UTC · Community Announcements · Taelyn
Hello Galactic Survivalists! Welcome to update 1.18! This version has a focus on a major rework of the status effect system, aimed at reducing stress during combat by minimizing overlapping or identical effects (stacking), but also to improve readability and better clarity in many text areas within and around the PDA, missions and info given throughout the game. To fulfil that goal, we made several small and large updates to descriptive texts, clearer naming conventions, and a few updates to some game areas. More to come in future updates. Last, butt not least, Update 1.18 adds optimizations t
2026-07-08 08:45 UTC · Community Announcements · Taelyn
Hello Galactic Survivalists! Welcome to update 1.18! This version has a focus on a major rework of the status effect system, aimed at reducing stress during combat by minimizing overlapping or identical effects (stacking), but also to improve readability and better clarity in many text areas within and around the PDA, missions and info given throughout the game. To fulfil that goal, we made several small and large updates to descriptive texts, clearer naming conventions, and a few updates to some game areas. More to come in future updates. Last, butt not least, Update 1.18 adds optimizations t
2026-07-01 14:29 UTC · Community Announcements · Taelyn
Hello Galactic Survivalists! Welcome to the experimental phase of the upcoming 1.18 update! If you want to take a little break from the current heat, we recommend checking out the version released today, putting it through its paces, and sending us your feedback. This first EXP phase focuses primarily on a major rework of the status effect system, aimed at reducing stress during combat by minimizing overlapping or identical effects (stacking). In addition, there are countless small and large updates to descriptive texts, clearer naming conventions, and a few updates to some game areas. Optimiz
2026-05-19 13:07 UTC · Community Announcements · Taelyn
Dear Galactic Survivalists! We have successfully increased the maximum block limit in BlocksConfig.ecf to 8192. As a result, all item IDs used by the API (code mods) will shift accordingly. If your mod uses item IDs in any form, you will now need to calculate them using: Item ID + 8192Failing to apply this offset will result in incorrect items being given by the API in-game. Please note that the IDs inside BlocksConfig.ecf itself are NOT affected by this change. We also want to point out the ModApi.Application.GetBlockAndItemMapping() call available in the V2 API (ModApi.dll). Using this metho
2026-05-13 12:31 UTC · Community Announcements · Taelyn
Hi Galactic Survivalists,We want to give all mod developers an early heads-up regarding an upcoming change planned for next week's update.We have successfully increased the maximum block limit in BlocksConfig.ecf to 8192. As a result, all item IDs used by the API (code mods) will shift accordingly.If your mod uses item IDs in any form, you will now need to calculate them using:Item ID + 8192Failing to apply this offset will result in incorrect items being given by the API in-game.Please note that the IDs inside BlocksConfig.ecf itself are NOT affected by this change.We also want to point out t
2026-05-05 17:05 UTC · Community Announcements · Taelyn
Dear Galactic Survivalists! In Germany, there’s a saying: “May brings all things new” (Alles Neue macht der Mai). With that in mind, Update 1.17—which is going live to EXPERIMENTAL phase today—includes a major new feature for anyone who’s ever lost their way while jumping through the galaxy: the Warp Route Planner!With this new feature, you can calculate a route to your destination on the galaxy map. You’ll receive a list of (cyan colored) jump points that you can reach one after another using the warp drive currently installed in your ship. All you have to do is: align with the next jump poin
2026-03-27 09:56 UTC · Community Announcements · Taelyn
Hello Galactic Survivalists! We’ve teamed up in an awesome Creative Sandbox Bundle on Steam — and it’s packed with some of the best building, engineering, and sandbox experiences out there! Featuring: Empyrion - Galactic SurvivalFoundryFrom the DepthsTerraTechTerraTech WorldsThe UniversimWhether you're designing massive capital vessels, automating factories, or conquering entire planets — this bundle has everything a true sandbox fan could want. Perfect chance to bring your friends into the universe Expand your creative arsenal with new games Save big while doing it Don’t miss out: Build. Expl
2026-03-26 15:38 UTC · Community Announcements · Taelyn
Hey Galactic Survivalists! We have a small update to address some issues stay tuned for more!Where to report bugs?Bug reporting:https://empyriononline.com/forums/bugs.24/Problems with POI's and missions email here:mission@empyriongame.comAnything related to gameplay feedback and ideas:https://empyriononline.com/forums/faq-feedback.25/ We look forward to your feedback! Fixes: 01711: Some NPC's don't attack the player until the player is so far above them
2026-03-25 14:43 UTC · Community Announcements · Taelyn
Hello Galactic Survivalists! Welcome to update 1.16!Version 1.16 not only aims to make the galaxy more lively again - by adding more POI, vessels and also enemies to solar systems and planets - but also adds the first iteration of a new building block for the first time: Charged Combat Steel. Please start a new game with the ‘Testing Grounds’ scenario and use the ‘Read First’ item in your backpack for more details and send us your feedback right from within the game. The block background lore revolves around a crystal called 'Blue Enerdyn' and is related to the Progenitor and their sites. Curr
2026-03-20 13:21 UTC · Community Announcements · Taelyn
Changelog: v1.16 Build 5002Fixes:REVERTED: 01552: Jetpack in space causes every 3rd frame to be dropped01705: Players entering an instance counted for 2 instead of 1 (MaxPlayer)Changelog: v1.16 Build 5001Changes: upd Added inline info about Dark Faction to default random scenario for referenceupd Added new SFX for Progenitor crystal entitiesupd Added LOD/Culling to progenitor devicesAdded kill_electric_medium (larger sized effect)Added Progenitor Lever, Switch Console and Double Switch Console plus own Progenitor non-crystal material\\ Added new SFX for Progenitor entities\\ Added TT coverage
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