Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
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2017-01-29 18:00 UTC · Announcement · Valve
Today's Deal: Save 50% on NECROPOLIS: BRUTAL EDITION!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Tuesday at 10AM Pacific Time
2016-09-16 17:36 UTC · Community Announcements · Harebrained Schemes
Reduced frequency of random crashes while playing Resolved issue that prevented animations from displaying for others in multiplayer when killed on sticky traps Resolved issue that caused loss of stolen items (from the Bandit) in multiplayer Resolved issue that caused a chest to rarely appear inside another chest Resolved issue that caused Male Blackguard to become Female when equipping Armor of the Infernal Lich Increased the spawn rate of multiplayer focused resurrection scroll Hitbox and attack animation polish Resolved minor localization issues Environment and character polish Audio and vi
2016-09-16 17:36 UTC · Community Announcements · Harebrained Schemes
Reduced frequency of random crashes while playing Resolved issue that prevented animations from displaying for others in multiplayer when killed on sticky traps Resolved issue that caused loss of stolen items (from the Bandit) in multiplayer Resolved issue that caused a chest to rarely appear inside another chest Resolved issue that caused Male Blackguard to become Female when equipping Armor of the Infernal Lich Increased the spawn rate of multiplayer focused resurrection scroll Hitbox and attack animation polish Resolved minor localization issues Environment and character polish Audio and vi
2016-09-07 11:37 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice O'Connor)
Our John did not dig Necropolis , the roguelikelike action-RPG released in July by Shadowrun Returns devs Harebrained Schemes, and its general reception was quite lukewarm. In response, Harebrained laid out plans for a series of patches overhauling and expanding Necropolis to add more variety and challenge, culminating in a big update launched last night. A new playable character class, new enemies, new weapons, a new environment, and plenty more arrived in Update 1.1, along with a new subtitle. It’s now called Necropolis: Brutal Edition – a name I think could do with a few more um
2016-09-06 17:27 UTC · Community Announcements · Harebrained Schemes
We’ve reached a milestone in our ongoing improvement work on Necropolis. Eight weeks ago, Harebrained Schemes committed to respond to feedback from critics and the community with a series of free updates and improvements. That work culminates in today’s free update, the NECROPOLIS BRUTAL EDITION. Version 1.1 contains the following additions, enhancements, and fixes for Necropolis. Added a new playable character, The Brute, with 7 unique armor sets including the fearsome Raider’s Garb which offers increased damage at some hefty costs. Added a new outdoor environment, The Black Forest, with 36 n
2016-09-06 17:27 UTC · Community Announcements · Harebrained Schemes
We’ve reached a milestone in our ongoing improvement work on Necropolis. Eight weeks ago, Harebrained Schemes committed to respond to feedback from critics and the community with a series of free updates and improvements. That work culminates in today’s free update, the NECROPOLIS BRUTAL EDITION. Version 1.1 contains the following additions, enhancements, and fixes for Necropolis. Added a new playable character, The Brute, with 7 unique armor sets including the fearsome Raider’s Garb which offers increased damage at some hefty costs. Added a new outdoor environment, The Black Forest, with 36 n
2016-08-16 21:58 UTC · Community Announcements · Harebrained Schemes
Continuing our ongoing improvement work, Version 1.0.4 contains the following additions, enhancements, and fixes for Necropolis. Added 2 New Enemies, including the Fire Djinn. Added 6 new weapons featuring unique abilities and effects including one which slows enemies with each slash. Added 2 New Armor sets with greater risks and rewards. Added a new potion and scroll, each designed for higher impact in Multiplayer. Added several new behaviors to some enemies for greater challenge (flanking, grouping, predictive movement, and attack cycling). Added 17 new environment modules. Buffed Spider Que
2016-08-16 21:58 UTC · Community Announcements · Harebrained Schemes
Continuing our ongoing improvement work, Version 1.0.4 contains the following additions, enhancements, and fixes for Necropolis. Added 2 New Enemies, including the Fire Djinn. Added 6 new weapons featuring unique abilities and effects including one which slows enemies with each slash. Added 2 New Armor sets with greater risks and rewards. Added a new potion and scroll, each designed for higher impact in Multiplayer. Added several new behaviors to some enemies for greater challenge (flanking, grouping, predictive movement, and attack cycling). Added 17 new environment modules. Buffed Spider Que
2016-08-02 18:17 UTC · Community Announcements · Harebrained Schemes
Per our update about our ongoing improvement work, Version 1.0.3 contains the following additions, enhancements, and fixes for Necropolis. Major update to all weapon descriptions to expose more functionality. This update is English only and translations will be added in a future update ASAP. Fixed an issue with our procedural environment algorithm. A large assortment of previously hidden environment modules (over 30) are now available. Added several new environment modules for levels 1 & 2. Improvements to AI aggro line of sight. Added early spawn opportunities for some larger, stronger enemie
2016-08-02 18:17 UTC · Community Announcements · Harebrained Schemes
Per our update about our ongoing improvement work, Version 1.0.3 contains the following additions, enhancements, and fixes for Necropolis. Major update to all weapon descriptions to expose more functionality. This update is English only and translations will be added in a future update ASAP. Fixed an issue with our procedural environment algorithm. A large assortment of previously hidden environment modules (over 30) are now available. Added several new environment modules for levels 1 & 2. Improvements to AI aggro line of sight. Added early spawn opportunities for some larger, stronger enemie
2016-07-23 15:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice O'Connor)
Harebrained Schemes, the gang best known for Shadowrun Returns, this month launched their all-new third-person action roguelikelike Necropolis to a bit of a mixed reception. “It’s a clumsy, dull, shallow, lacklustre trudge through cold soup,” is Wot John Thinks. “And fails at the most important aspect of any game in the genre: making me want to have another go.” Okay, John’s reaction wasn’t so mixed. After listening to initial feedback, Harebrained have detailed future plans for the game. These include adding another character, improving enemy behaviou
2016-07-20 18:46 UTC · Community Announcements · Harebrained Schemes
Hey Everyone! Now that we’re past the rollercoaster week of releasing NECROPOLIS, we want to let you know what’s next. As with everything we make, the Harebrained Schemes team has scoured the player responses and critic reviews to begin the process of turning your feedback into an action plan for supporting and improving the game. We deeply appreciate all of the constructive comments we received and the thought that went into them. We know we have work to do and we're committed to making NECROPOLIS live up to its potential. At a high level, here’s what we’ve learned so far: First, NECROPOLIS i
2016-07-20 18:46 UTC · Community Announcements · Harebrained Schemes
Hey Everyone! Now that we’re past the rollercoaster week of releasing NECROPOLIS, we want to let you know what’s next. As with everything we make, the Harebrained Schemes team has scoured the player responses and critic reviews to begin the process of turning your feedback into an action plan for supporting and improving the game. We deeply appreciate all of the constructive comments we received and the thought that went into them. We know we have work to do and we're committed to making NECROPOLIS live up to its potential. At a high level, here’s what we’ve learned so far: First, NECROPOLIS i
2016-07-19 18:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (John Walker)
Shadowrun developers Harebrained Schemes have appeared with a very different game, Necropolis , a third-person action roguelite. Which was an odd choice, all things considered. Here’s wot I think: …
2016-07-14 17:29 UTC · Community Announcements · HBS Jeff
For those who pre-ordered Necropolis, the Official Sound Track by composer Jon Everist is now available! It will be downloaded automatically through Steam with the latest update if you pre-ordered Necropolis (~90MB). Please look for it in the following file directory after the update has downloaded: Steam\steamapps\common\Necropolis\SoundTrack Here is the track list: 1. The Brazen Head 2. Welcome 3. Stay a While 4. Fresh Hell 5. Abandon All Hope 6. I Don't Feel So Good 7. Alice in Wonderhell 8. Don't Trust the Old Man 9. Familiar Place 10. Instruments of Your Bones 11. Let's Split Up 12. Surp
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