Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:00 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-31 21:10 UTC · Community Announcements · Reverie Foundry
Hey everyone, today's update introduces a new Include directive for inserting code from other projects into your program, allowing you to reuse projects as libraries.This update also completes the set of input methods with keyboard input and adds character literals to make it easy to check for specific key codes. Check out the full list of changes below.MISAAdd an Include directive supporting recursive includes.Implement virtual paths to facilitate referencing files from other projects.Add keyboard input.Add character literals.UIGrab input focus when clicking anywhere in the Terminal tab.In th
2026-08-06 23:27 UTC · Community Announcements · Reverie Foundry
This is a small patch addressing a regression introduced in the previous update (0.1.4).AssemblerFix an issue where providing an argument of the incorrect type in the embed and reserve directives causes an Internal Assembler Error instead of reporting a type-checking error.
2026-08-03 18:55 UTC · Community Announcements · Reverie Foundry
This update introduces a frequently requested feature: the manual in PDF form. You can now take the Mnemonimov documentation with you and study it outside the game.Besides the manual, this update includes mouse input for creating programs with a GUI, type-checking of immediate operands, and a small QoL improvement by disabling the redundant quit confirmation when there are no unsaved changes.ManualInclude a PDF version of the manual with the game and add a command for opening the containing directory.MISAImplement mouse input.AssemblerImplement type checking for immediate instruction operands.
2026-07-11 04:26 UTC · Community Announcements · Reverie Foundry
Hey everyone, today's update introduces support for CLI programs with the addition of terminal input, and enables printing on the same line with the new printing system call variants.This update also makes debugging easier with the introduction of exceptions that report invalid target addresses in Control Flow instructions, preventing hard-to-catch issues like accidentally jumping to an arbitrary memory address due to a missing pop instruction before a return.MISA(compatibility change) Rename the printing system calls to SYS_PRINT_LINE_* and introduce variants that do not append a newline.Impl
2026-06-20 01:41 UTC · Community Announcements · Reverie Foundry
This update expands MISA with 11 new instructions that cover two important use cases: function pointers and unsigned arithmetic. It also brings several bug fixes across the VM, Code Editor, and Terminal.Note that this update introduces a compatibility change, as the fsgn instruction now outputs a float. This means that when opening an existing project, you will be presented with the Compatibility Change Report. It highlights any compatibility changes that may affect your project and helps you bring it up to date with the current MISA specification.MISA(compatibility change) Modify the fsgn ins
2026-06-06 00:12 UTC · Community Announcements · Reverie Foundry
Hey everyone, it's been about a week since Mnemonimov released in Early Access, and I've just pushed its first update. It focuses on bug fixes and improvements to the Manual. Below you'll find the full list of changes.TerminalFix delete command briefly freezing the game and making it prone to crash afterward.Fix traceback command crashing the game when the stack is corrupted.Improve the traceback command with messages for when the stack trace cannot be printed, and specify that the most recent calls are listed first.Add a copyoutput command to copy the terminal output to the clipboard.VMFix an
2026-05-28 15:11 UTC · Community Announcements · Reverie Foundry
Hey everyone,Mnemonimov is now available in Early Access!For the next two weeks you can pick up Mnemonimov with a 10% launch discount. You can also save another 10% by grabbing the bundle with my logic simulator, Virtual Circuit Board, if you'd also like to experiment with the hardware side of low-level programming. Consider joining the community on the official Mnemonimov Discord. It is the best place to ask questions, share feedback, get help, or simply show your creations and see what the community has built with Mnemonimov.Have fun programming in assembly!Still unsure whether Mnemonimov is
2026-05-26 19:02 UTC · Community Announcements · Reverie Foundry
Hey everyone,Mnemonimov has reached 10,000 wishlists on Steam just shy of the Early Access release. This number is a huge milestone for a niche game centered around assembly programming.I'm very glad to see that there are so many people interested in low-level programming. I hope Mnemonimov will be a good place for anyone looking to experiment with assembly, be it for the challenge of building everything from scratch, or for learning how computers really work.Check out the FAQ if you have any questions.Join the community in the official Mnemonimov Discord.See you all in about 48 hours!
2026-05-01 22:28 UTC · Community Announcements · Reverie Foundry
Hey everyone,I'm excited to announce that Mnemonimov will be released in Early Access on May 28th!Developing a low-level fantasy console with its own architecture and assembly language has been quite fun, and I'm looking forward to seeing what kind of games and systems you'll build with it.Check out the FAQ if you have any questions.Join the community in the official Mnemonimov Discord.See you all in 4 weeks!
2025-12-09 12:29 UTC · Community Announcements · Reverie Foundry
Hey everyone,Today I have news about the beta! Beta testing will begin in mid-January, starting with a small sample of testers and gradually increasing over time.For Mnemonimov’s playtesting I’ll follow the same approach that I used for Virtual Circuit Board, which was very effective for gathering feedback and catching bugs. This will be a closed beta with all the communication, feedback, and bug reporting taking place in the Mnemonimov Discord, so joining the community is essential for participating. If you want to apply for the beta, please fill out the sign-up form linked below.Beta Sign-Up
2025-08-28 19:38 UTC · Community Announcements · Reverie Foundry
Hey everyone,I’m excited to finally announce Mnemonimov: a fantasy console built entirely around writing and debugging games in assembly language.If you enjoy low-level programming, you’ll have a lot of fun with Mnemonimov.Join the Mnemonimov Discord community!Join the DiscordWishlist Mnemonimov to stay updated. Check out my previous game, Virtual Circuit Board.
Full appinfo as delivered by Steam PICS, changenumber 38487401. Also at /api/app/3854110/raw.
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