Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-03-12 20:42 UTC · Community Announcements · DragonFoundry
Lots of bug fixes in here! Challenge and new message icons will clear correctly SARAH will now play curses and bombs Qualifier Points now display correctly if you have over 100 Cancelling game requests will no longer cause glitches Season prizes are now displayed correctly at the end of each month Deck editor updates deck name when renaming in the deck editor panel Duplicate music track bug squashed Scrolling panels work more consistently, and are smoother for both mouse and trackpad Purify no longer steals units, or adds text to units without text Zirell no longer gives crazy-huge stat bonuse
2018-03-12 20:42 UTC · Community Announcements · DragonFoundry
Lots of bug fixes in here! Challenge and new message icons will clear correctly SARAH will now play curses and bombs Qualifier Points now display correctly if you have over 100 Cancelling game requests will no longer cause glitches Season prizes are now displayed correctly at the end of each month Deck editor updates deck name when renaming in the deck editor panel Duplicate music track bug squashed Scrolling panels work more consistently, and are smoother for both mouse and trackpad Purify no longer steals units, or adds text to units without text Zirell no longer gives crazy-huge stat bonuse
2017-11-13 17:50 UTC · Community Announcements · DragonFoundry
One of our Kickstarter pledges was "a full trading card economy". We haven't forgotten that pledge; on the contrary, we believe it's one of the biggest things that's missing from the current batch of digital card games. We've been working to figure out how to deliver that economy for a while. The answer is to build it on the blockchain. So we're upgrading Nova Blitz from a collectible game to a full trading card game, using Nova Tokens on the Ethereum blockchain. You'l be able to buy Tokens in-game on Steam, and use them to buy and trade cards. You can also use them to enter tournaments & win
2017-11-13 17:50 UTC · Community Announcements · DragonFoundry
One of our Kickstarter pledges was "a full trading card economy". We haven't forgotten that pledge; on the contrary, we believe it's one of the biggest things that's missing from the current batch of digital card games. We've been working to figure out how to deliver that economy for a while. The answer is to build it on the blockchain. So we're upgrading Nova Blitz from a collectible game to a full trading card game, using Nova Tokens on the Ethereum blockchain. You'l be able to buy Tokens in-game on Steam, and use them to buy and trade cards. You can also use them to enter tournaments & win
2017-10-16 18:53 UTC · Community Announcements · DragonFoundry
This is a giant update (download size wise), but will ensure smaller update sizes in the future. We've rebuilt our asset bundling and storage to ensure future updates will "just work" across Steam and mobile platforms (our previous system was pushing the limits of what could be handled with a cross-platform game). In addition, all currently reported bugs have been fixed, so there are no known outstanding bugs. If you encounter a bug, please report it using the in-game bug reporting tool.
2017-10-16 18:53 UTC · Community Announcements · DragonFoundry
This is a giant update (download size wise), but will ensure smaller update sizes in the future. We've rebuilt our asset bundling and storage to ensure future updates will "just work" across Steam and mobile platforms (our previous system was pushing the limits of what could be handled with a cross-platform game). In addition, all currently reported bugs have been fixed, so there are no known outstanding bugs. If you encounter a bug, please report it using the in-game bug reporting tool.
2017-08-18 22:16 UTC · Community Announcements · DragonFoundry
This is an all-fixes patch, fixing all the major bugs that have been encountered in the last 2 weeks. Enjoy! Bug Fixes: Fix a "show targets" glow bug that could create an orphan card Boom Tinker can find bombs on the live server again FX no longer hang around after the game Several minor UX bugs fixed Functional Changes: Anseriform now permanently transforms the target into a duck. Once you're ducked, you stay ducked forever. Header bar "settings" and "back" buttons are now larger Glows appear more quickly on prizes Game logic improvements to support future card development
2017-08-18 22:16 UTC · Community Announcements · DragonFoundry
This is an all-fixes patch, fixing all the major bugs that have been encountered in the last 2 weeks. Enjoy! Bug Fixes: Fix a "show targets" glow bug that could create an orphan card Boom Tinker can find bombs on the live server again FX no longer hang around after the game Several minor UX bugs fixed Functional Changes: Anseriform now permanently transforms the target into a duck. Once you're ducked, you stay ducked forever. Header bar "settings" and "back" buttons are now larger Glows appear more quickly on prizes Game logic improvements to support future card development
2017-07-27 21:34 UTC · Community Announcements · DragonFoundry
We've pushed a round of balance changes to the servers, mainly to address balance issues in draft. This is mostly buffs, with a few key nerfs. Overall, Chaos was very weak, Tech was weaker than desired, and Arcane control and Nature Regenerate strategies were too strong. Nerfs: Biogenesis: Now costs 3. Diquanomus: Now gives the -5 penalty on summon and last breath, until end of turn. Ghost Ship: Now a 5/7, down from 5/10. Grasping Horror: Now costs 7. Rock Guardian: Loses Regenerate, becomes 4/9. Tech Buffs: Aegis Elite: Now a 5/5. Armored Blockade: Becomes 5/5. Assassinate: Now kills units th
2017-07-27 21:34 UTC · Community Announcements · DragonFoundry
We've pushed a round of balance changes to the servers, mainly to address balance issues in draft. This is mostly buffs, with a few key nerfs. Overall, Chaos was very weak, Tech was weaker than desired, and Arcane control and Nature Regenerate strategies were too strong. Nerfs: Biogenesis: Now costs 3. Diquanomus: Now gives the -5 penalty on summon and last breath, until end of turn. Ghost Ship: Now a 5/7, down from 5/10. Grasping Horror: Now costs 7. Rock Guardian: Loses Regenerate, becomes 4/9. Tech Buffs: Aegis Elite: Now a 5/5. Armored Blockade: Becomes 5/5. Assassinate: Now kills units th
2017-07-26 21:47 UTC · Community Announcements · DragonFoundry
We'll be releasing a balance patch tomorrow (assuming all goes well with final tests on it). There will be more buffs than nerfs. And yes, Diquanomus will be adjusted. We'll share a full set of change notes tomorrow.
2017-07-26 21:47 UTC · Community Announcements · DragonFoundry
We'll be releasing a balance patch tomorrow (assuming all goes well with final tests on it). There will be more buffs than nerfs. And yes, Diquanomus will be adjusted. We'll share a full set of change notes tomorrow.
2017-07-12 18:58 UTC · Community Announcements · DragonFoundry
There's a Nova Blitz Community Discord Server that you can join! This isn't hosted by DragonFoundry, so normal disclaimers apply. It is run by some awesome people, and you can sometimes find us hanging out there, so go sign up!
2017-07-12 18:58 UTC · Community Announcements · DragonFoundry
There's a Nova Blitz Community Discord Server that you can join! This isn't hosted by DragonFoundry, so normal disclaimers apply. It is run by some awesome people, and you can sometimes find us hanging out there, so go sign up!
2017-07-11 09:22 UTC · Community Announcements · DragonFoundry
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26676810/df138cc311f7bd1dbcc5f81d4a339f4895e3e12a.jpg We're live! (and now the real work starts...) Thanks for all your support during Early Access. We're looking forward to taking Nova Blitz even further in the coming months and years! You'll see a lot more people in game now, so jump in and duel/challenge/draft your friends and everyone else. And the servers are holding up nicely so far, so no worries there. We'll be pushing bug fixes more often over the next couple of weeks, so if you run into something, let us know! We
Full appinfo as delivered by Steam PICS, changenumber 37434570. Also at /api/app/388370/raw.
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