Fracture the Flag is not the usual hyper click fest of an RTS... Take some time, gather your resources, plan your strategy and then knock the crud out your opponents!
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:31 UTC
$4.99
$4.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
1534790
2016-12-21 21:44 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
388901
windows · 32
342.21 MB
88.35 MB
891669948875196725
388902
windows · 64
346.28 MB
89.61 MB
4678844172215845664
388903
macos · 32
362.67 MB
92.89 MB
6506226213807633993
388904
macos · 64
364.93 MB
93.33 MB
3721817637127416892
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
1534790
public
2016-12-21 21:44 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:29 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-03-10 15:07 UTC · Community Announcements · One Wheel Studio
To celebrate that spring is here and spring break (for some) Fracture the Flag will be discounted 50% through the end of the weekend. So come and get a copy! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/24d3dfe9363c7945f8c059310a4e4e8c8a5fad63.png Next in the Development Pipeline As an added bonus here's an early sneak peak at what's coming next in the still unnamed "Game #2" from One Wheel Studio. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/d948028e0d9e8f6589c9dbe3e30ce337d0e8e629.png http://cdn.akamai.steamstatic.com/steamcom
2017-03-10 15:07 UTC · Community Announcements · One Wheel Studio
To celebrate that spring is here and spring break (for some) Fracture the Flag will be discounted 50% through the end of the weekend. So come and get a copy! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/24d3dfe9363c7945f8c059310a4e4e8c8a5fad63.png Next in the Development Pipeline As an added bonus here's an early sneak peak at what's coming next in the still unnamed "Game #2" from One Wheel Studio. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/d948028e0d9e8f6589c9dbe3e30ce337d0e8e629.png http://cdn.akamai.steamstatic.com/steamcom
2016-12-08 22:35 UTC · Community Announcements · One Wheel Studio
A patch for the population cap bug has been pushed to Steam. The game should update automatically - you can check the version in the lower left of the start scene look for version 1.4.1 or greater. If the game does not update you may need to restart the Steam client. The current patch only includes this fix as it was game breaking and needed to be fixed ASAP. Other "minor" bugs have been reported and will be fixed in future patches. Thanks for all the feedback. Errors and bugs will get fixed as quickly as possible. Edit: Version 1.4.2 is now live. This includes a fix that could cause the game
2016-12-08 22:35 UTC · Community Announcements · One Wheel Studio
A patch for the population cap bug has been pushed to Steam. The game should update automatically - you can check the version in the lower left of the start scene look for version 1.4.1 or greater. If the game does not update you may need to restart the Steam client. The current patch only includes this fix as it was game breaking and needed to be fixed ASAP. Other "minor" bugs have been reported and will be fixed in future patches. Thanks for all the feedback. Errors and bugs will get fixed as quickly as possible. Edit: Version 1.4.2 is now live. This includes a fix that could cause the game
2016-12-07 20:23 UTC · Community Announcements · One Wheel Studio
Almost exactly six months after the initial release Fracture the Flag is leaving Steam Early Access! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/326511f19633dbd0863d69698c890610102df50b.gif FTF has come a long way from that first buggy release back in June! A sincere thank you to all that gave feedback and helped shape FTF into a much better game. The goal of an Early Access release was to get feedback from a wide pool of testers. No game is ever complete or perfect and FTF is no exception. There is always more that could be added and details that could be pol
2016-12-07 20:23 UTC · Community Announcements · One Wheel Studio
Almost exactly six months after the initial release Fracture the Flag is leaving Steam Early Access! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/326511f19633dbd0863d69698c890610102df50b.gif FTF has come a long way from that first buggy release back in June! A sincere thank you to all that gave feedback and helped shape FTF into a much better game. The goal of an Early Access release was to get feedback from a wide pool of testers. No game is ever complete or perfect and FTF is no exception. There is always more that could be added and details that could be pol
2016-12-06 07:34 UTC · Community Announcements · One Wheel Studio
New Maps With the new build comes a new multiplayer map plus more single player combat maps bringing the total to 5. The new multiplayer map is a desert oasis with palm trees and cactus. The level is also playable as a single player. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/acfea8af74dd2e1e8b7d781f6c258ac127137b9d.png The additional single player maps range from easy to finish in the “Skirmish” map to much longer experiences in “Desert Oasis” and “Islands in the Sky.” http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/7cf70fd3fcf7
2016-12-06 07:34 UTC · Community Announcements · One Wheel Studio
New Maps With the new build comes a new multiplayer map plus more single player combat maps bringing the total to 5. The new multiplayer map is a desert oasis with palm trees and cactus. The level is also playable as a single player. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/acfea8af74dd2e1e8b7d781f6c258ac127137b9d.png The additional single player maps range from easy to finish in the “Skirmish” map to much longer experiences in “Desert Oasis” and “Islands in the Sky.” http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/7cf70fd3fcf7
2016-11-06 16:52 UTC · Community Announcements · One Wheel Studio
A few more changes have been made to FTF for version 1.3.1. An error in physics based explosions has caused some re-rebalancing The option to remove walls has been added Error with the building selection menu changing buildings has been fixed Small changes to remove unneeded physics components - minor performance boost Balloons have a better and more fiery death! There is a known issue with AI buildings burning down before all surrounding flags are gone. A fix to this will hopefully becoming soon.
2016-11-06 16:52 UTC · Community Announcements · One Wheel Studio
A few more changes have been made to FTF for version 1.3.1. An error in physics based explosions has caused some re-rebalancing The option to remove walls has been added Error with the building selection menu changing buildings has been fixed Small changes to remove unneeded physics components - minor performance boost Balloons have a better and more fiery death! There is a known issue with AI buildings burning down before all surrounding flags are gone. A fix to this will hopefully becoming soon.
2016-11-06 05:44 UTC · Community Announcements · One Wheel Studio
New Features With the new version comes two notable new features! Both should add gameplay and make FTF feel more complete. Bomb Balloons are created at the bomb depot and drop 3 powerful bombs on a distant target. They are designed to be single use and will crash after dropping their bombs. Defensive watchtowers fire flaming arrows at enemy workers, swordsman, bombers and siege weapons. Watchtowers are also capable of shooting down bomb balloons. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/3775cf90c14f8ca087d3199e15cb55f9f6883622.png A short teaser of the new
2016-11-06 05:44 UTC · Community Announcements · One Wheel Studio
New Features With the new version comes two notable new features! Both should add gameplay and make FTF feel more complete. Bomb Balloons are created at the bomb depot and drop 3 powerful bombs on a distant target. They are designed to be single use and will crash after dropping their bombs. Defensive watchtowers fire flaming arrows at enemy workers, swordsman, bombers and siege weapons. Watchtowers are also capable of shooting down bomb balloons. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/3775cf90c14f8ca087d3199e15cb55f9f6883622.png A short teaser of the new
2016-10-17 00:09 UTC · Community Announcements · One Wheel Studio
Better Frame Rate TL;DR New build is up to 60% faster! FInd it on the Beta Branch. Fracture the Flag’s game engine was just updated to the most current release state. With this new version comes better optimization for multi-core CPUs. Some of the load from the main thread is now (supposedly) off loaded to a second thread. In brief testing a 30% reduction in CPU time per frame was seen simply by upgrading the engine! Furthermore, the precomputed lightmaps have been removed from each level. This cuts the build size of FTF nearly in half. This also seems to have the added benefit of of further r
2016-10-17 00:09 UTC · Community Announcements · One Wheel Studio
Better Frame Rate TL;DR New build is up to 60% faster! FInd it on the Beta Branch. Fracture the Flag’s game engine was just updated to the most current release state. With this new version comes better optimization for multi-core CPUs. Some of the load from the main thread is now (supposedly) off loaded to a second thread. In brief testing a 30% reduction in CPU time per frame was seen simply by upgrading the engine! Furthermore, the precomputed lightmaps have been removed from each level. This cuts the build size of FTF nearly in half. This also seems to have the added benefit of of further r
2016-10-16 00:04 UTC · Community Announcements · One Wheel Studio
Single Player Combat The latest build on the main branch now includes basic single player combat. At the moment this is limited to one level, but will likely expand with feedback from players. Feedback on difficulty, fun factor and bugs are always helpful for the further development of FTF. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10000190/1a8c2009bf6da314650fc7a8bd0591d3a236c573.png Network Disconnects This build also includes the ability to self report on multiplayer disconnects. The game will be gathering data on the number of npcs, number of bricks (walls), and
Full appinfo as delivered by Steam PICS, changenumber 36238589. Also at /api/app/388900/raw.