Maximum Override is a chaotic city destruction game where the machines come alive. Wreak havoc in a fully destructible randomly generated city with anything you can find.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:31 UTC
$6.99
$6.99
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Branches
Branch
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Description
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public
1681087
2017-03-09 19:42 UTC
developer
1681087
2017-03-09 19:40 UTC
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389221
599.62 MB
180.30 MB
2039604264159159177
branches: developer
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
1681087
public
2017-03-09 19:42 UTC
3 hours ago
1681087
developer
2017-03-09 19:40 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:27 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-03-09 19:55 UTC · Community Announcements · Vermeulen
http://imgur.com/Om6pLPh.gif Maximum Override is now out of Early Access and released! 35% off launch discount We fixed a number of issues from our last content update - update 0.9 - and further optimized the game. We might still update the game with further content - like more options for our VR version MaximumVR, but the Las Loco will probably be the last major new city addition You should have access to the MaximumVR demo if you own Maximum Override on Steam. Video of VR version (HTC Vive only at the moment): https://www.youtube.com/watch?v=AlDEiEhK1Lw Issues fixed from 0.9: - Fixed NaN err
2017-03-09 19:55 UTC · Community Announcements · Vermeulen
http://imgur.com/Om6pLPh.gif Maximum Override is now out of Early Access and released! 35% off launch discount We fixed a number of issues from our last content update - update 0.9 - and further optimized the game. We might still update the game with further content - like more options for our VR version MaximumVR, but the Las Loco will probably be the last major new city addition You should have access to the MaximumVR demo if you own Maximum Override on Steam. Video of VR version (HTC Vive only at the moment): https://www.youtube.com/watch?v=AlDEiEhK1Lw Issues fixed from 0.9: - Fixed NaN err
2017-01-12 22:30 UTC · Community Announcements · Vermeulen
http://imgur.com/0Xm3Esy.gif Changes: - New 'Las Loco' city, with some new vehicles (Limo), and a fire breathing robosaur - Bunch of new cars (Firetruck) and humans - Fixed a lot of 'out of thread' errors and memory issues - Fixed cops showing up in non cop cars - Fixed cops firing at Tornado - Fixed helicopter flip happening on all entities Let us know any problems you have in the forums! This should be our last content release - after this we'll have another update with fixes and optimizations, then release out of early access I've read reports about difficulty navigating the menu with contr
2017-01-12 22:30 UTC · Community Announcements · Vermeulen
http://imgur.com/0Xm3Esy.gif Changes: - New 'Las Loco' city, with some new vehicles (Limo), and a fire breathing robosaur - Bunch of new cars (Firetruck) and humans - Fixed a lot of 'out of thread' errors and memory issues - Fixed cops showing up in non cop cars - Fixed cops firing at Tornado - Fixed helicopter flip happening on all entities Let us know any problems you have in the forums! This should be our last content release - after this we'll have another update with fixes and optimizations, then release out of early access I've read reports about difficulty navigating the menu with contr
2016-06-17 19:35 UTC · Community Announcements · Vermeulen
Some fixes for our last update Fixed helicopter flying upwards Electrical Transformer can be taken over again Ferris Wheel - spins when idle, base now destructible Cow - Better moment/effects Fixed trailers disconnecting at start Fixed Tornado going falling out of the level Gravity gun fixes + fix when using gravity gun on Rocket car
2016-06-17 19:35 UTC · Community Announcements · Vermeulen
Some fixes for our last update Fixed helicopter flying upwards Electrical Transformer can be taken over again Ferris Wheel - spins when idle, base now destructible Cow - Better moment/effects Fixed trailers disconnecting at start Fixed Tornado going falling out of the level Gravity gun fixes + fix when using gravity gun on Rocket car
2016-06-07 16:28 UTC · Community Announcements · Vermeulen
http://i.imgur.com/vzeviY7.gif Changes: - New 'Harvest Hills' city, with a lot of new special vehicles, some animals, and a Tornado generator - New Generate City option: Last city in the selection now lets you select what kind of city (suburb, downtown, rural, more to come), and the size, to randomly generate a new one - Optimizations: should be a lot faster in general, and also very fast when not zoomed out on the entire city - Can now take over humans (which at moment is kinda pointless, but still there), and cows - Fixed weird 'always going left' XboxOne on windows 10 gamepad issue - Bunch
2016-06-07 16:28 UTC · Community Announcements · Vermeulen
http://i.imgur.com/vzeviY7.gif Changes: - New 'Harvest Hills' city, with a lot of new special vehicles, some animals, and a Tornado generator - New Generate City option: Last city in the selection now lets you select what kind of city (suburb, downtown, rural, more to come), and the size, to randomly generate a new one - Optimizations: should be a lot faster in general, and also very fast when not zoomed out on the entire city - Can now take over humans (which at moment is kinda pointless, but still there), and cows - Fixed weird 'always going left' XboxOne on windows 10 gamepad issue - Bunch
2016-01-30 21:55 UTC · Community Announcements · Vermeulen
We've updated Maximum Override to 0.6 - a number of fixes while we are working on new content for our next patch - Fixed Zen mode stopping after a certain amount of time - Zen mode always unlocked - Fixed some controller dead zone issues - Physics optimizations - Increased volume of a lot of sound effects We still need to optimize! It's obviously a physics heavy game, but I think we should be able to optimize it heavy before release thanks! - Lee
2016-01-30 21:55 UTC · Community Announcements · Vermeulen
We've updated Maximum Override to 0.6 - a number of fixes while we are working on new content for our next patch - Fixed Zen mode stopping after a certain amount of time - Zen mode always unlocked - Fixed some controller dead zone issues - Physics optimizations - Increased volume of a lot of sound effects We still need to optimize! It's obviously a physics heavy game, but I think we should be able to optimize it heavy before release thanks! - Lee
Full appinfo as delivered by Steam PICS, changenumber 34830328. Also at /api/app/389220/raw.