Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-07-25 20:07 UTC · Community Announcements · colinday
Version 1.3.486 Changes: - Added gamepad controls UI off the Home menu - Xbox and Playstation gamepad visuals are now supported and selected from the new gamepad UI Fixes: - Fixed gamepad targeting glitch when the "Ignite" spell was equipped - Fixed unable to view end game cinematic sometimes - Fixed some item procs not tiggering (like the pixie helm) {STEAM_CLAN_IMAGE}/9637442/ebd4720784c86aebf0094fef0a4fdb454ef156ad.png
2020-11-03 14:15 UTC · Community Announcements · colinday
Rogue Wizards v1.2.387 Magic can now be cast at anytime No need to ever equip the runes. This is the first step in making magic more interesting and relevant in the game. This is accomplished with the new two stage targeting mouse cursor or gamepad input support {STEAM_CLAN_IMAGE}/9637442/56501e056673fbdbd9adc5450b4c3be5168b4266.jpg Fabled Items now available to all. {STEAM_CLAN_IMAGE}/9637442/5e3fa96b3b5e3c8b9a4932ce7198134eb2b40298.jpg Red Dragon / Silence Owl pet now available to all {STEAM_CLAN_IMAGE}/9637442/eba74265e05d1cd7e5a07d0d5515320673d61da8.jpg {STEAM_CLAN_IMAGE}/9637442/93a9d1af2
2020-07-22 04:44 UTC · Community Announcements · colinday
Rogue Wizards v1.2.382 It's been a while, but it's taken me 6 months of my spare time to add the gamepad support and all the things surrounding it. Enjoy!! Major Changes: - Gamepad support, input mode is autodetected for mouse+keyboard / gamepad {STEAM_CLAN_IMAGE}/9637442/dfbf6966c8b39fa74a7ae281cc03d13ab8e92216.jpg - New "liquid fluid" health UI now in upper right of HUD {STEAM_CLAN_IMAGE}/9637442/4845fcbae29f454bef1fbb29a026ce730f241aa2.jpg - Targeting enemies and items now has a new targeting "shaft of light" effect to really make it easy to see what you're targeting, great for both mouse c
2019-01-02 03:19 UTC · Community Announcements · Spellbind Studios
Minor Changes Fixed mudsplats making sections of the UI go black when opened Upgraded underlying engine to Unity 2018.3.0f2 Upgraded Steamworks.NET to version 11
2017-06-09 16:47 UTC · Community Announcements · Spellbind Studios
http://steamcommunity.com/sharedfiles/filedetails/?id=943134307 Major Changes Forgestone now adds sockets to items Added random dungeon socketing shrines Minor Changes Guild Wizard boss chests now have a glow effect Doors are now colored more obviously on the minimap Moved spellbook from a tab to a button positioned around the avatar ui Spell rune remove poof is now larger and offset more on devices without a mouse Fixed exploit from "On Hit" enchantments on weapons, these enchantments only fire in combat mode now
2017-06-09 16:47 UTC · Community Announcements · Spellbind Studios
http://steamcommunity.com/sharedfiles/filedetails/?id=943134307 Major Changes Forgestone now adds sockets to items Added random dungeon socketing shrines Minor Changes Guild Wizard boss chests now have a glow effect Doors are now colored more obviously on the minimap Moved spellbook from a tab to a button positioned around the avatar ui Spell rune remove poof is now larger and offset more on devices without a mouse Fixed exploit from "On Hit" enchantments on weapons, these enchantments only fire in combat mode now
2017-06-01 20:37 UTC · Community Announcements · Spellbind Studios
v1.2.364 - Town Gauntlets + Revives + Epic Chests + more! http://steamcommunity.com/sharedfiles/filedetails/?id=937585500 Major Changes 4 new endless gauntlet dungeons now appear in story mode, these gauntlet dungeons are run with your current character A revive potion is now for sale at the supply shop that will automatically revive you from death (carry limit 1) After beating the final boss players are now returned to town where they can continue to level up their character, vendors, and run town gauntlets Level cap upped to 800 The UI to abandon the current quest is now more obvious off the
2017-06-01 20:37 UTC · Community Announcements · Spellbind Studios
v1.2.364 - Town Gauntlets + Revives + Epic Chests + more! http://steamcommunity.com/sharedfiles/filedetails/?id=937585500 Major Changes 4 new endless gauntlet dungeons now appear in story mode, these gauntlet dungeons are run with your current character A revive potion is now for sale at the supply shop that will automatically revive you from death (carry limit 1) After beating the final boss players are now returned to town where they can continue to level up their character, vendors, and run town gauntlets Level cap upped to 800 The UI to abandon the current quest is now more obvious off the
2017-02-14 02:31 UTC · Community Announcements · Spellbind Studios
v1.1.323 - Divine Treasury + German + French + Spanish Major Changes The divine treasury is now available in town and grants you three magic items per day A new UI has been inserted specifically for quick pet selection as the last step when traveling to a dungeon Localized into German, French, and Spanish languages ... users will be prompted once on startup to select a language and a new language UI is available from the home menu to change to any language instantly New dialog and scroll fonts that properly support all available languages Gauntlet games now generate more followers to hire (up
2017-02-14 02:31 UTC · Community Announcements · Spellbind Studios
v1.1.323 - Divine Treasury + German + French + Spanish Major Changes The divine treasury is now available in town and grants you three magic items per day A new UI has been inserted specifically for quick pet selection as the last step when traveling to a dungeon Localized into German, French, and Spanish languages ... users will be prompted once on startup to select a language and a new language UI is available from the home menu to change to any language instantly New dialog and scroll fonts that properly support all available languages Gauntlet games now generate more followers to hire (up
2016-12-01 00:29 UTC · Community Announcements · Spellbind Studios
v1.0.312 - Maintenance patch Fixes XP potions and shrines now calculate their stacked values using the bonus value only ... a max bonus of 5 stacked potions giving +20% now correctly calculates to +100% instead of +600% as intended. Fix possible case of recharge wands not recharging when placed in a gauntlet vault and equipped in another gauntlet game. Fixed spell upgrade tooltips missing the header and proper effects for the next rank section of the spell info on the spell upgrade UI when the player had on items that boosted those magic families Vault contents now show rank enhancements in th
2016-12-01 00:29 UTC · Community Announcements · Spellbind Studios
v1.0.312 - Maintenance patch Fixes XP potions and shrines now calculate their stacked values using the bonus value only ... a max bonus of 5 stacked potions giving +20% now correctly calculates to +100% instead of +600% as intended. Fix possible case of recharge wands not recharging when placed in a gauntlet vault and equipped in another gauntlet game. Fixed spell upgrade tooltips missing the header and proper effects for the next rank section of the spell info on the spell upgrade UI when the player had on items that boosted those magic families Vault contents now show rank enhancements in th
2016-11-23 02:56 UTC · Community Announcements · Spellbind Studios
v1.0.311 - Balance tweaks + fixes Changes Slightly increased item mastery requirements Slightly decreased the heal value of summoned mystics when cast on champion enemy that created them. Slightly increase the Sentinel attack damage and upped the material cost by 1 sky essense Experience when damage property no longer limited to 100 cause it's not a percent anymore. Rebalanced several enchantment values and chances Rebalanced socket count allowed on items Shield and XP potion limit increased Fixes Fixed items that were partially stacked not returning the remaining stack portion left to their o
2016-11-23 02:56 UTC · Community Announcements · Spellbind Studios
v1.0.311 - Balance tweaks + fixes Changes Slightly increased item mastery requirements Slightly decreased the heal value of summoned mystics when cast on champion enemy that created them. Slightly increase the Sentinel attack damage and upped the material cost by 1 sky essense Experience when damage property no longer limited to 100 cause it's not a percent anymore. Rebalanced several enchantment values and chances Rebalanced socket count allowed on items Shield and XP potion limit increased Fixes Fixed items that were partially stacked not returning the remaining stack portion left to their o
2016-11-14 20:25 UTC · Community Announcements · Spellbind Studios
v1.0.310 - Maintenance patch Changes Increased delay time of button held down detection to avoid accidentally moving when a click was intended, usually to pick up an item Monsters with a long range attack only show up after level 3+ in gauntlet games
Full appinfo as delivered by Steam PICS, changenumber 37434570. Also at /api/app/392260/raw.
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