2023-03-17 16:07 UTC · Community Announcements · Spencer
Hi All, Tonight we have a small quality of life and maintenance patch that should fix up a lot of the biggest issues that should keep Hurtworld stable for a long time into the future. The largest change is the switch over to Epic Online Services (EOS) for our anticheat framework from EAC. (You will currently still see Easy Anti Cheat in the bootstrapper, this is normal and will likely have the art replaced soon) As a side effect of moving to EOS, Hurtworld should now be supported on Steam Deck. Don't expect a perfect experience on this but it will run. We also collected a list of criticial iss
2023-03-17 06:19 UTC · Community Announcements · Spencer
Hi All, It's been a while since our last update, and we want to thank you all for your patience and continued support. We know that our anti-cheat framework hasn't been performing as expected in recent times, and we understand your frustrations. Tonight, we are releasing a small patch to address the most significant outstanding issues. Making the Switch to Epic Online Services The team behind Easy Anti-Cheat was acquired by Epic Games some time ago, with the aim of not only securing Fortnite but also offering the same level of security to other partners under the Epic Online Services banner. D
2020-01-23 06:16 UTC · Community Announcements · Spencer
Hi All, Tonight we have a small but important hotfix to resolve some issues surrounding the construction system. This update doesn't require a wipe, but may cause small construction pieces to rotate after patch. We recommend an update but most servers will survive without it. As usual, if you're community server doesn't update immediately you can switch to our oldversion branch to continue playing. https://steamcommunity.com/app/393420/discussions/0/458606248620899162/ Change Log: Fixed various construction issues that let players break out of the constrained grid and stack walls next to eacho
2020-01-20 17:38 UTC · Community Announcements · Spencer
Hi Hurtworldians, In the first dev update of 2020 we get back into things after the break and outline hotfix plans for this week as well as some of the features of the next content patch. Check out the full update here: http://hurtworld.com/hurtworld-update-162/
2019-12-10 23:56 UTC · Community Announcements · MILS
Hi Hurtworldians! After 6 years of development, tons of updates, plenty of challenges, a partial rewrite and over 60 million hours of playtime we are finally out of Early Access. With this release comes a ton of bug fixes and quality of life changes and some fresh content. New "Talon" Rocket Launcher Since we introduced the rocket pods attachment to the Mozzy (Helicopter) life has been tough for players on the ground with no means of defence besides a lucky AWM shot on the pilot. This patch evens the field a lot by introducing the new Rocket Launcher. Designed primarily as an anti air defence
2019-12-10 18:19 UTC · Announcement · Valve
Today's Deal: Save 65% on Hurtworld!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Thursday at 10AM Pacific Time
2019-11-27 02:08 UTC · Community Announcements · Spencer
Initially Posted on Blog at http://hurtworld.com/hurtworld-update-161/ Hey Hurtworldians! In just under 2 weeks time, December 10th, Hurtworld will be launching out of Early Access. This will include a patch introducing the new hand held rocket launcher, a new body kit for the Roach, and most importantly tons of bug fixes and polish. We decided not to go too heavy on the content for this patch and focused on long standing bug fixes to ensure we don’t compromise on the stability of the game as we exit early access. What does exiting Early Access mean? For us Early Access isn’t much more than a
2019-10-02 16:02 UTC · Community Announcements · Spencer
{STEAM_CLAN_IMAGE}/11037635/dd0f5fcb1af365c5a78587fcbfc58bd4d7394501.jpg Hi Hurtworldians! In this dev update we check out the finished art on the handheld rocket launcher, going into more detail about the next update and talk about server consolidation and restructure next wipe. Check out the full update here: http://hurtworld.com/hurtworld-update-160/
2019-08-22 04:50 UTC · Community Announcements · Spencer
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11037635/d14606a70d77f1c55b861d56fee7cbb237975a45.jpg Hi Hurtworldians! In this weeks dev update we go detail about the next patch and early access release and check out the new upcoming hand held rocket launcher. Check out the full update here: http://hurtworld.com/hurtworld-update-159/
2019-08-19 22:00 UTC · Community Announcements · Spencer
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11037635/5ca123fbeaa020ff744832d96a4c1e294931e028.png Hi Hurtworldians! Tonight we have a small but important hotfix that should fix trapdoors being exploited to get into rocks along with some additional fixes. As usual the best way to help us get bugs under control is to send us reproduction videos to support@bankrollstudios.com Credit for finally getting the hatch bugs fixed goes to onStyle Detection measures are still in place, exploiting of new bugs that arise will result in hardware bans for your whole team. Don't risk it.
2019-08-01 16:05 UTC · Community Announcements · Spencer
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11037635/7bf37388ef3c2bcb26d803846c09dea0aa021509.jpg Hi Hurtworldians! In tonight's update we have our first watercraft named the "Barra", sure to get those afraid of flying to and from the islands with far less stress. Our second major feature is expanding our map with 2 new town types Factory and Bandit Village. We also have a range of bug fixes and some background performance updates. This patch forces wipe on all servers. Happy hunting. Change Log Added Barra power boat Refactored how loot drops during a helicopter crash.
2019-07-11 10:35 UTC · Community Announcements · Spencer
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11037635/4a7eeab8552d51034ad46e3eb48242b1bde4d908.jpg Hi Hurtworldians! In this weeks dev update we check out a new town event, our first watercraft the Barra and detail the next content patch. Check out the full update here: http://hurtworld.com/hurtworld-update-158/
2019-07-05 08:08 UTC · Community Announcements · Spencer
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11037635/5c21f57c508d6d3422caa0d517606bc188a99e37.jpg Hi Hurtworldians, This patch focuses on server and client stability and performance. There is still a lot of work to do, more performance updates coming in next patch. Official servers will wipe with this patch. Wipe is optional for community servers. Next wipe will go back to our Thursday night 2 week schedule for each timezone and will be accurate in the server browser and will kick off automatically. As per usual, servers slow to update can still be accessed by switching
2019-06-25 17:30 UTC · Community Announcements · Spencer
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11037635/754597454bb6d2073e8f5b6042c639573fb62b0d.png Hi Hurtworldians! Tonight we have a small hotfix to improve helicopter flying on servers under heavy load. There was an issue where if a server stopped receiving packets from a player for any reason, the current input controls would be kept until the packets start coming in again. This logic works well when running through a field on foot, but holding full left stick when flying a Mozzy for half a second too long means eating explosions. While we will continue to work on ser
2019-06-19 10:26 UTC · Community Announcements · Spencer
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11037635/2375de9eeb550a914786bb761b4e0220486694b6.png Hi Hurtworldians, We just pushed out a quick server only hotfix for some creature spawn issues and missing Airdrops. Yeti's and Clay were the worst affected and should be fixed now. No client update required. Happy Hunting!
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