New items: flashlight and bags
Discover new items: the flashlight and the bags! https://youtu.be/oAKYGzQHe7Y https://youtu.be/lbebxOEDngk
Robots invaded the peaceful planet Merx. Go on an adventure to free your world from them. Stellar Overload is a 3D open-world, blocks-based, FPS, adventure game.
| App ID | 397150 |
|---|---|
| App type | Game |
| Developer | Cubical Drift |
| Publisher | Cubical Drift |
| Homepage | http://www.stellar-overload.com |
| Release date | 2016-10-11 19:58 UTC · Early Access |
| Release state | released |
| Workshop | Visible |
| DLC list (appinfo) | 543200 |
| Store page | store.steampowered.com/app/397150 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | StellarOverload.exe | windows | ||
| 1 | StellarOverloadEA1.app/Contents/MacOS/StellarOverloadEA1 | -OpenGL | macos | Stellar Overload EA1 |
| 2 | StellarOverloadEA1/Binaries/Linux/StellarOverload | linux | Stellar Overload EA1 | |
| 3 | StellarOverloadEA1/Binaries/Linux/StellarOverload | -OpenGL4 | linux | Stellar Overload EA1 (OpenGL4) |
| 4 | StellarOverloadEA2.app/Contents/MacOS/StellarOverloadEA2 | -OpenGL | macos | Stellar Overload EA2 |
| 5 | StellarOverloadEA2/Binaries/Linux/StellarOverload | linux | Stellar Overload EA2 | |
| 6 | StellarOverloadEA2/Binaries/Linux/StellarOverload | -OpenGL4 | linux | Stellar Overload EA2 (OpenGL4) |
| 7 | StellarOverloadEA3.app/Contents/MacOS/StellarOverloadEA3 | -OpenGL | macos | |
| 8 | StellarOverloadEA3/Binaries/Linux/StellarOverload | linux | ||
| 9 | StellarOverloadEA3/Binaries/Linux/StellarOverload | -OpenGL4 | linux | Stellar Overload (OpenGL4) |
| 10 | StellarOverload.sh | macos | ||
| 11 | StellarOverload.sh | -MetalSM5 | macos | Stellar Overload (Metal SM5) |
| 12 | StellarOverload.sh | linux | ||
| 13 | StellarOverload.sh | -OpenGL4 | linux | Stellar Overload (OpenGL4) |
| 14 | StellarOverload.sh | linux | ||
| 15 | StellarOverload.sh | -OpenGL4 | linux | Stellar Overload (OpenGL4) |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| No price changes recorded yet. Price tracking starts the first time SteamRaw sees an app. | |||
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 2139288 | 2018-04-11 19:05 UTC | ||
| ea4_test_fix_linux | 2006577 | 2017-08-02 16:04 UTC | ||
| steam_ea1_v0.8.5.2 | 1415498 | 2016-12-14 09:53 UTC | ||
| steam_ea2_v0.8.6.2 | 1736995 | 2017-04-05 15:41 UTC | ||
| steam_ea3_v0.8.7.1 | 1737067 | 2017-06-22 12:21 UTC | ||
| steam_ea4_v0.8.8.3 | 2115538 | 2017-09-13 14:32 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228985 | windows | from app 228980 · shared install | ||||
| 228986 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 397151 | windows | 3.56 GB | 1.34 GB | 2602739281081791013 | branches: ea4_test_fix_linux, steam_ea1_v0.8.5.2, steam_ea2_v0.8.6.2, steam_ea3_v0.8.7.1, steam_ea4_v0.8.8.3 | |
| 397152 | macos | 5.61 GB | 2.10 GB | 6757758023176953667 | branches: ea4_test_fix_linux, steam_ea1_v0.8.5.2, steam_ea2_v0.8.6.2, steam_ea3_v0.8.7.1, steam_ea4_v0.8.8.3 | |
| 397153 | linux | 4.53 GB | 1.46 GB | 9137634262860832162 | branches: ea4_test_fix_linux, steam_ea1_v0.8.5.2, steam_ea2_v0.8.6.2, steam_ea3_v0.8.7.1, steam_ea4_v0.8.8.3 | |
| 397154 | windows | 3.48 GB | 1.33 GB | 1047772788210214860 | branches: ea4_test_fix_linux, steam_ea1_v0.8.5.2, steam_ea2_v0.8.6.2, steam_ea3_v0.8.7.1, steam_ea4_v0.8.8.3 | |
| 397155 | macos | 5.61 GB | 2.10 GB | 794711127329517322 | branches: ea4_test_fix_linux, steam_ea1_v0.8.5.2, steam_ea2_v0.8.6.2, steam_ea3_v0.8.7.1, steam_ea4_v0.8.8.3 | |
| 397156 | linux | 4.53 GB | 1.46 GB | 4557375454365044159 | branches: ea4_test_fix_linux, steam_ea1_v0.8.5.2, steam_ea2_v0.8.6.2, steam_ea3_v0.8.7.1, steam_ea4_v0.8.8.3 | |
| 543200 | 341.41 MB | 340.25 MB | 2229170527749010594 | DLC 543200 · branches: ea4_test_fix_linux, steam_ea1_v0.8.5.2, steam_ea2_v0.8.6.2, steam_ea3_v0.8.7.1, steam_ea4_v0.8.8.3 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 2139288 | public | 2018-04-11 19:05 UTC | 5 hours ago |
| 2115538 | steam_ea4_v0.8.8.3 | 2017-09-13 14:32 UTC | 5 hours ago |
| 2006577 | ea4_test_fix_linux | 2017-08-02 16:04 UTC | 5 hours ago |
| 1737067 | steam_ea3_v0.8.7.1 | 2017-06-22 12:21 UTC | 5 hours ago |
| 1736995 | steam_ea2_v0.8.6.2 | 2017-04-05 15:41 UTC | 5 hours ago |
| 1415498 | steam_ea1_v0.8.5.2 | 2016-12-14 09:53 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Discover new items: the flashlight and the bags! https://youtu.be/oAKYGzQHe7Y https://youtu.be/lbebxOEDngk
Discover the agriculture's first proof of concept! https://youtu.be/B4NUaQ9gHSY
We have fixed several bugs from your feedbacks. This new version is now available for download on Steam. Find all the details in the release note here.
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26551395/e4dd0525e839af3bc10661582ca1eaac87d99c9b.jpg A new version of Stellar Overload has been released! The 3 new main features are: ◾ Next chapter of the story: a part of planet Istara journey (new dungeons, new boss ...) ◾ Craft upgrade, with new material, new recipes, and the possibility to craft basics items without any station ◾ Player progression mechanisms upgrade, in story mode, that demands more crafting to players Other new features: ◾ Steam dedicated server ◾ New items like craft station, chests ... ◾ Levels sup
In this last episode, cross the musical universe of Stellar Overload: discover the colors, the interaction with the planets and the close relationship with the player. https://youtu.be/22VuanXC9FA Directed by Valentin Ducloux
From the brainstorming to the boss being in-game, follow the path through the various development trades necessary to create a boss. https://youtu.be/CkCm4Nvd57A Directed by Valentin Ducloux
The team introduces all the tools you can use in Stellar Overload: see all the possibilities of creation of enigmas and dungeons from complex or simple blocks. https://youtu.be/UeAlKVlwaXE Directed by Valentin Ducloux
A while ago, we showed you the art concepts of the new crafting stations. Here they are in-game! https://youtu.be/Dc5xL-2fZ1U
After exploring the Stellar Overload Genesis, you'll discover the creation process of a planet: from the flat cube to the planet's geology, fauna and flora. https://youtu.be/4RkW6BJWEuA Directed by Valentin Ducloux.
We are happy to announce the big winners of the escape room construction contest. Here they are : Nico, CJ & PMS and Eyefighter. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26551395/05bb8791e12f34ff8fd99bf62a13e1623551fcfa.png And finally the developers' choice also goes to Nico: he wins the first choice and the developers' prize, his construction will be integrated in-game! Congratulations everyone!!
Those last few months, we worked hard to show you what is going on behind the scene. We created 5 episodes of a Dev Diary series. The whole team will deliver you some Stellar Overload trade secrets. In this first episode, discover the first steps of the project: the Stellar Overload adventure and its community. https://youtu.be/FPGUUkVruLI Directed by Valentin Ducloux.
//Old Code: If ( isOrganic() AND isMoving() ) { exterminate(); } //New Code: If ( isOrganic() AND isMoving() OR isEgg() ) { exterminate(); } https://youtu.be/HnAiur_b3sQ Illegally obtained from one of the Imperium Monthly Update.
Here's a concept art of our new crafting stations! They were all redesigned to fit the new crafting system. The shapes were redefined for more diversity, and they will all be animated! Coming soon: a crude workbench with a circular saw, a rotating-heat smelter, a mini-lab with centrifuge technology, a forge with hydraulic-powered presses, and a high-voltage electricity station. You'll have everything you need to improve your secret bases and serial factories...! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26551395/cc05e13e7407dec559830cbe3052d408eaf7d0e7.png
To help with the understanding of the crafting recipes, we modified the natural resources of the Aevian System. On Merx, the "common" metal is now called Ferroxyde. Solid, but easily transformed in a forge, it will be useful to make the first tools and weapons. Besides, Ferroxide ore can be found on the surface, in the scattered boulders in the plains. If an object needs to resist to high temperature, it will be better to design it using some Calorium, that can be found below the surface, in the yellow sandstone. Finally, in the chalky rocks, you will find some Electrum, that is mostly used in
In a world made of blocks, it is not always easy to maintain immersion. This difficulty is due, in large part, to the technical constraints involved in a fully editable world. Nevertheless, for us at Cublical Drift, immersion is something very important, because Stellar Overload is also an adventure game. This is the reason why, when a player will hold a block that emits light, this will slightly light around him. https://youtu.be/GKG-LyQEEb8 This effect also applies in multiplayer mode: https://youtu.be/CM4GJrSqwow
Full appinfo as delivered by Steam PICS, changenumber 36703028. Also at /api/app/397150/raw.
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