Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:47 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-06-24 03:36 UTC · Community Announcements · AGP Studios
Update 1.0.6.A As always, this patch will be delivered in two parts. Skill Tree The skill tree has been consolidated to one large skill forest again. Full pathing between different classes is now available, however some skill passives don't function properly (namely those relating to critical strikes). Unallocating skills from the skill tree have been disabled, however a skill tree reset button has been made available. Skill tree point acquisition is disabled, but for alpha testing purposes players may freely take skills throughout the passive tree. Testing of the pathing and node dependence i
2017-10-29 09:20 UTC · Community Announcements · AGP Studios
1.0.5 Patch Notes Upgraded to Unreal 4.17. Features Linux Distribution and initial Linux testing. Starting Classes: Players will have access to three starting classes: Soldier (existing skill tree) and Operator (Sword & Pistol) and Engineer (100mm Turret). Commander did not make the cut for 1.0.5, and will be deployed in 1.0.6. Tutorial: Basic movement, world & UI interaction. Players are given a brief tutorial on the skills provided to them with the starting classes. Players can restart the tutorial by accesing the Artyaphim. New Ship: Assault Carrier will now act as the starting area. While
2017-10-29 09:20 UTC · Community Announcements · AGP Studios
1.0.5 Patch Notes Upgraded to Unreal 4.17. Features Linux Distribution and initial Linux testing. Starting Classes: Players will have access to three starting classes: Soldier (existing skill tree) and Operator (Sword & Pistol) and Engineer (100mm Turret). Commander did not make the cut for 1.0.5, and will be deployed in 1.0.6. Tutorial: Basic movement, world & UI interaction. Players are given a brief tutorial on the skills provided to them with the starting classes. Players can restart the tutorial by accesing the Artyaphim. New Ship: Assault Carrier will now act as the starting area. While
2017-07-20 09:33 UTC · Community Announcements · AGP Studios
Features Changed the way players eqiup weapons. Clicking on the weapon slot in the weapon panel now displays a list of available weapons in full detail. Clicking on a weapon will equip it and close the menu. The menu can also be closed by either hitting escape, or on the close button on the window itself. Bugs Fixed a bug where scoped weapon skill icons were not displaying on the equipped weapon Visioning With regards to the starting of the game for new players, 1.0.5 will give them option to pick one of 4 starting classs which has a completed base skill tree (Soldier, Commander, Operator or E
2017-07-20 09:33 UTC · Community Announcements · AGP Studios
Features Changed the way players eqiup weapons. Clicking on the weapon slot in the weapon panel now displays a list of available weapons in full detail. Clicking on a weapon will equip it and close the menu. The menu can also be closed by either hitting escape, or on the close button on the window itself. Bugs Fixed a bug where scoped weapon skill icons were not displaying on the equipped weapon Visioning With regards to the starting of the game for new players, 1.0.5 will give them option to pick one of 4 starting classs which has a completed base skill tree (Soldier, Commander, Operator or E
2017-07-20 09:33 UTC · Community Announcements · AGP Studios
2017-06-22 13:59 UTC · Community Announcements · AGP Studios
1.0.4 is now live. Thank you to everyone for your feedback in 1.0.3, several core features of the game have been completely rewritten based on the feedback from the community. Testing of this patch focuses on the first boss fight against the Scarcrow Sentry guarding a Restricted Area which contains several upcoming content previews as well as a direct route to the Frigate, which is where the rest of the story will progress from. You might find the restricted area barren. The tarmack of the level is divided into 16 smaller level sections which are capable of loading random building sized tiles
2017-06-22 13:59 UTC · Community Announcements · AGP Studios
1.0.4 is now live. Thank you to everyone for your feedback in 1.0.3, several core features of the game have been completely rewritten based on the feedback from the community. Testing of this patch focuses on the first boss fight against the Scarcrow Sentry guarding a Restricted Area which contains several upcoming content previews as well as a direct route to the Frigate, which is where the rest of the story will progress from. You might find the restricted area barren. The tarmack of the level is divided into 16 smaller level sections which are capable of loading random building sized tiles
2017-03-30 03:25 UTC · Community Announcements · AGP Studios
Added Russian user interface support. Current and future audio translation will occur in upcoming patches.
2017-03-30 03:25 UTC · Community Announcements · AGP Studios
Added Russian user interface support. Current and future audio translation will occur in upcoming patches.
2017-03-30 03:24 UTC · Community Announcements · AGP Studios
2017-03-28 00:45 UTC · Community Announcements · AGP Studios
1.0.3.a Hotfix 1: Fixed a bug where Raiders were immune to damage. Thanks Anti Madder.
2017-03-28 00:45 UTC · Community Announcements · AGP Studios
1.0.3.a Hotfix 1: Fixed a bug where Raiders were immune to damage. Thanks Anti Madder.
2017-03-26 03:18 UTC · Community Announcements · AGP Studios
1.0.3 Alpha With update 1.0.3 players can acquire a small capital ship which becomes their base of operations, with up-coming updates to further flush out this section of the game. Players also have access now to a one their first one-off mission: Underground Storage where players gather Deuterium fuel for their ship. Upgrades Upgraded to Unreal 4.15 Features Players now have access to a Frigate Class Capital Ship. After securing your ship in Deep Orbit, this will become the default staging area for players after logging in. Missions, and soon Navigation, can be found on the Bridge. New Ship S
2017-03-26 03:18 UTC · Community Announcements · AGP Studios
1.0.3 Alpha With update 1.0.3 players can acquire a small capital ship which becomes their base of operations, with up-coming updates to further flush out this section of the game. Players also have access now to a one their first one-off mission: Underground Storage where players gather Deuterium fuel for their ship. Upgrades Upgraded to Unreal 4.15 Features Players now have access to a Frigate Class Capital Ship. After securing your ship in Deep Orbit, this will become the default staging area for players after logging in. Missions, and soon Navigation, can be found on the Bridge. New Ship S
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/398120/raw.
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