Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:01 UTC.
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2026-09-10 14:05 UTC · Community Announcements · Madruga Works
Hello Everyone!Welcome to dev update 09 (see previous updates 01, 02, 03, 04, 05, 06, 07, 08)We are now in the final stretch of development, in this update we are showing the last Dome and Human models, from now on we are focusing on the new worlds (more updates soon).Terra DomeThis is the largest structure in the game. It is a giant dome where you can plant trees, build houses, and give your colonists a taste or Earth.Recreation DomeA place to chill out, relax and recover morale.Meat FarmThis is where you can grow Vitromeat for your colonists.Security CenterGuards can monitor the colony from
2026-07-24 17:28 UTC · Community Announcements · Madruga Works
Hello Everyone!Welcome to dev update 08! (see previous updates 01, 02, 03, 04, 05, 06, 07)In this update we are focusing on Vehicle, Bot and Advanced Manufacturing.BotsThe Carrier, Constructor and Miner bot from Planetbase are making a comeback, but with new designs and functionalities.A new bot in PB2 will be the Scout Drone, a specialized air bot equipped with a scanner that can search for valuable resources.There will also be another surprise air drone, that we will reveal later.Bot ManufacturingBots are now produced in multiple steps, first you produce their parts in the Bot Workshop and t
2026-06-04 15:15 UTC · Community Announcements · Madruga Works
Hello Everyone!Welcome to dev update 07! (see previous updates 01, 02, 03, 04, 05, 06)We are ramping up production to finish all 3D art, we hope to do this before the end of the summer, which will give us a few months to test and tweak gameplay.In this update we are highlighting the new Guards, Mine and Nuclear Facility New GuardsThis is the new Planetbase 2 security team, that will handle misbehaving colonists and visitors, ensuring a safe and productive colony environment.They will be able to surveil the base, arrest people and, worst case scenario, use their weapons to neutralize criminals.
2026-04-15 13:08 UTC · Community Announcements · Madruga Works
Hello Everyone!Welcome to the Rocket Fuel and Landing Pad dev update (see previous updates 01, 02, 03, 04, 05)We are now getting to the exciting point in the development where we are adding the most interesting features to the game.This time around we've been focusing on the landing infrastructure and propellant manufacturing side of things. This is a completely new feature in Planetbase 2.Landing Pad attachmentsThe Landing Pad will feature several attachments, unlocked as you progress in the game, that improve it's functionality.Basic Pad: Only small Colonist and Visitor Ships can land. Resou
2026-03-06 15:22 UTC · Community Announcements · Madruga Works
Hello Everyone,Welcome to a new Planetbase 2 dev update (see previous updates 01, 02, 03, 04)A ton of new features this time around, development is progressing at a good speed, the first few hours of the game are already fully playable.New CoversWe've been adding more detail to the structure exteriors, to make them more interesting and different from each other, we've added new cover textures, and new props like skylights, tanks and other details.Algae FarmHere you will be able to grow algae to feed your colonists. This will be one of the many sources of food in the game like vegetables, insec
2026-01-22 16:09 UTC · Community Announcements · martiño
Hello Everyone,Welcome to our 4th Planetbase 2 dev update! (see previous updates 01, 02 and 03)We've spent a lot of last year implementing systems and infrastructure for the game (we are coding it from scratch), and we are now finally at a stage where we can produce new features quickly.These are the highlights over the last few weeks:HarvesterThis is a manned work vehicle that is able to harvest surface resources (like Iron, Ice or Silicates) faster than individual colonists.It can carry a bunch of resources at once, and deposit then in a Storage Area or Cargo Bay.This is an intermediate step
2025-12-05 14:41 UTC · Community Announcements · martiño
Hello Everyone,As you might already know, we are working on Planetbase 2, we hope everyone is as excited as we are! This is our third dev update (see updates 01 and 02). We've creating a ton of art and implementing more new features over that last few months. This is some of the stuff that is now in the game:Geothermal PlantThe Geothermal Plant will be a secondary, but very reliable power source.You will have to scan the world for underground heat, using people or drones. Once you find a source of heat you can place the structure on top of it.This will be typically away from the base, so you w
2025-10-22 11:09 UTC · Community Announcements · Madruga Works
Hello Everyone,We took a bit of time while working on Planetbase 2 to release this quick maintenance update.It has 2 important fixes:Fixed resolution select issues. On some computers, the resolution selector could have a ton of repeated resolutions in it, which made the process of selecting resolution very confusing.Fixed security issue in Unity version. Apparently there was a security issue in old unity versions, described here. We've updated to Unity 2022.3.62f2, which fixes this.Please let us know if you have any issues with this, and thank you for your continued support!Martiño.
2025-10-03 09:30 UTC · Community Announcements · martiño
Hello Everyone,This is our second dev update (see update 01 here). We've been making very good progress over the last few months, implementing a ton of features.These are some of the highlights:Pressurized TruckThis is another of the several vehicles we will have in the game. The Truck has more load capacity and range than the Rover. Colonists don't need to wear a space suit do drive it so running out of oxygen is not a concern.Extras: Concept - High PolyHangarThis is the place where colonists can store vehicles (and drones). It's an exterior structure, so it can be placed in strategic locatio
2025-06-05 08:39 UTC · Community Announcements · Madruga Works
Hello Everyone, We've recently announced that we've started work on Planetbase 2. The response has been great, people seem to be as excited about the project as we are, we thank you all for that! We are now hard at work to make sure the game delivers according to everyone's expectations. We are actually coding the game from scratch (as we did for Dawn of Man) as the code for Planetbase 1 is very old and it's just better to start over. We've added a ton of stuff so far, but these are some of the highlights: New Astronaut models We've updated the Astronauts with a more modern look and with more
2025-04-03 10:55 UTC · Community Announcements · Madruga Works
Hello Everyone, This is a small maintenance update. Changes: When you click on the Planetbase 2 announcement image, the game now opens its Steam Store page in the Steam Overlay instead of the web browser. Updating the game to Unity 2022.3.60 (which is the latest stable version). This fixes a few compatibility issues. Martiño.
2025-03-17 15:39 UTC · Community Announcements · Madruga Works
Hello Everyone, We can now announce that we've started work on Planetbase 2. You can wishlist it if you are interested. We will be publishing a devlog with regular updates on X and Bluesky. It's now been more than 10 years since we've started working on Planetbase. It was our first title, and at the time only had the resources to develop the game for about 1 year, so we came up with a minimal design and we implemented it as quickly as we could. The game was a massive success for us, allowed us to fund our studio, and make a living out of creating games, which was incredible. We thank you all f
2024-09-10 13:00 UTC · Community Announcements · Madruga Works
Hello all, Finally, after releasing our new game, we have some time in our hands and are able to release this new update for Planetbase . Intro Planetbase was initially developed in 2015, using Unity 5, this update brings is up to date to Unity 2022.3, which is the latest stable. This brings a ton of compatibility and graphics upgrades. This was an arduous task, as the old graphics pipeline no longer exists, so we had to redo some of the graphics code and update the assets. Main Changes Game now uses Unity 2022.3, which is the latest stable (up from 5.0.4). This provides improved compatibility
2021-03-10 09:47 UTC · Community Announcements · Madruga Works
This is a maintenance update. - Announcement panel on title screen has been redesigned and can now be toggled on or off. - Better error message for rare crash on Mac when saves folder itself can not be read.
2020-05-11 09:34 UTC · Community Announcements · Madruga Works
Hello Everyone, This is a small maintenance update that adds a couple of new features and fixes. Workshop Uploader We've ported this from Dawn of Man. This is an in-game tool that allows you to upload workshop items, instead of having to use the old batch file. This simplifies the process, as it features a graphical interface instead of having to modify a text file, and automatically tags your item as Translation, Challenge or Campaign, which makes it immediately visible using the filters in the workshop. There is a small guide on how to use it here although it should be quite self explanatory
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