Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-04-19 14:57 UTC · Community Announcements · johan
About two years since the last update, so it's time for a new one. This update turns CoE4 into a 64-bit game and makes sure the game works nice on modern systems. There are also some bug fixes and performance improvements in this new version. On Mac you now need a new ARM Mac (M1+) to play the latest version. If you have an older computer and want to continue playing the old version, that is still possible by opting into the 'legacy' beta branch. General changes Performance improvements Units with planar immortality now heal afflictions on their home plane over time Demilich could deviate to o
2022-02-05 16:53 UTC · Community Announcements · johan
Time for a new update, to make sure CoE4 remains playable on new computers. Also Conquest of Elysium 5 has been available for some time now and many bugs have been found that also applies to this version. So these fixes have now been ported to this older version as well. In addition to bug fixes there are also some new descriptions and performance improvements in this new version. General changes Message if a commander dies from disease Potential crash fix Fix for message scrollbar resetting after viewing a message Fix for independents showing wrong unit when moving Raven scouts were shown mov
2021-08-17 12:52 UTC · Community Announcements · johan
Illwinter Game Design's latest game Conquest of Elysium 5 has been released now! https://store.steampowered.com/app/1606340/Conquest_of_Elysium_5/
2021-05-10 12:25 UTC · Community Announcements · johan
Conquest of Elysium 5 is the next game to be released by Illwinter Game Design. It has been in development for a long time now and finally it is nearing completion. If everything works out ok it will be released in August. The Steam page for CoE 5 is available now, check it out for more information and wishlist the game if you want to get notified when it is released. https://store.steampowered.com/app/1606340/Conquest_of_Elysium_5/
2021-01-06 10:54 UTC · Community Announcements · johan
This update contains various fixes as well as some new commands for modders. General changes Fix for permanently killed plane immortals not staying dead Mindless units can no longer get the battle fright affliction Visible effect for shooting shard Fix for rituals not costing AP if done quickly during network play Network bug fixes Slightly increased chance of getting an essential commander after they have all died Centaurs can now use equipped weapons Various charm attacks no longer affect mindless Fixed bug when viewing special ability details. Added --glfinish switch (noglfinish is now defa
2020-01-15 10:49 UTC · Community Announcements · johan
This new update for Conquest of Elysium 4 comes with a few improvments and bug fixes. General changes Fix for leaving network game after performing rituals Fix for cold blooded Fix for units/items with extra herb/weed/fungus income Missing Hoburgher descriptions added Fade map when viewing keyboard shortcuts (?) Recreate temp dir if it should be deleted during play Make sure render commands don't get queued up too much Fewer particles for Shade of Death spell Hoburghers created too large battlefields Modding changes Modding performance optimization broke "+class -3", fixed
2019-03-16 18:43 UTC · Community Announcements · johan
This update has a variety of new features, improvements and bug fixes. General changes New Hoburgher commanders, the Markmann and the Burgmann The apocalypse is now more devastating Fix for uncentered view when summoning Faster turn times Slightly improved rituals for King of the Deep Water Warlock can no longer get winter wolves in the water Smooth text scaling for town names on map It was possible to steal units from inquisition Added some missing options to --help Soldiers of Gold got reduced area for dwarf magic 120 FPS setting on systems capped to 60 FPS resulted in severe slowdown Fix fo
2018-05-04 09:35 UTC · Community Announcements · johan
IFG is a floorplan generator for role playing games that makes the creation of battle maps very fast and easy. The terrain drawing in IFG is based on the one in Conquest of Elysium 4, but has since become a bit more advanced. Illwinter's Floorplan Generator has previously been in early access, but it is now completed and the finished version can be bought on steam. https://store.steampowered.com/app/630900/Illwinters_Floorplan_Generator/
2018-04-15 17:56 UTC · Community Announcements · johan
This update mainly fixes the very long AI turn times that could occur occasionally on large maps. There are also a variety of bug fixes and improvements for modders. General changes Gozu's magical shackles didn't work Faster turn processing New setting for 120 FPS Increased apprentice chance if player has no one with special powers left Could accidentally change recruit loc when long right clicking on citadel Wheels of ... no longer have eyes Exit from view square after new network turn Sacred Groves can burn down AI improvements AI pathfinding performance improvement Fix for crash due to over
2018-01-27 16:40 UTC · Community Announcements · johan
This update adds a couple of new monsters, but most importantly it fixes a problem where some Mac users only saw a black screen in fullscreen mode. General changes New monsters: Myrmekes & Angler Queen Mountain Giants -> Cyclopses Will o'the Wisp got poison resistance Some more animated things now have no eyes Mac OSX changes Fix for black fullscreen mode on macbook pro
2018-01-27 16:40 UTC · Community Announcements · johan
This update adds a couple of new monsters, but most importantly it fixes a problem where some Mac users only saw a black screen in fullscreen mode. General changes New monsters: Myrmekes & Angler Queen Mountain Giants -> Cyclopses Will o'the Wisp got poison resistance Some more animated things now have no eyes Mac OSX changes Fix for black fullscreen mode on macbook pro
2018-01-05 09:35 UTC · Community Announcements · johan
With this update the Windows and Mac versions get modernized and receive improved support for HiDPI displays and multiple monitors. There are also a number of new features like new magic items, a better Markgraf and AI improvements. General changes 3 new magic items Malefic Markmeisters can get to level 2 with mastery rituals AI tries to avoid getting too large armies Fix for no message when finding magic item Size 9 can move aside size 1 immobiles Turn port to ruined port when reduced Mages could target fliers with earthgrip and similar spells Larger maximum packet size for network New start
2018-01-05 09:35 UTC · Community Announcements · johan
With this update the Windows and Mac versions get modernized and receive improved support for HiDPI displays and multiple monitors. There are also a number of new features like new magic items, a better Markgraf and AI improvements. General changes 3 new magic items Malefic Markmeisters can get to level 2 with mastery rituals AI tries to avoid getting too large armies Fix for no message when finding magic item Size 9 can move aside size 1 immobiles Turn port to ruined port when reduced Mages could target fliers with earthgrip and similar spells Larger maximum packet size for network New start
2017-11-27 11:44 UTC · Community Announcements · johan
After a few weeks delay Dominions 5 is now completed and released. Here is a video of Dominions 5 if you want to see it played: https://www.youtube.com/watch?v=nRImsuEu_dI
2017-11-27 11:44 UTC · Community Announcements · johan
After a few weeks delay Dominions 5 is now completed and released. Here is a video of Dominions 5 if you want to see it played: https://www.youtube.com/watch?v=nRImsuEu_dI
Full appinfo as delivered by Steam PICS, changenumber 37772313. Also at /api/app/403950/raw.
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