2026-09-01 03:11 UTC · Community Announcements · Develop
Launch is just around the cornerHi everyone! Hoodie Havoc launches on September 16, and here's what's new.🤖 AI Bots — Now You Can Play SoloThe biggest wall for any party game is finding people to play with.Now you can add bots to your lobby and enjoy the full 8-player brawl on your own.They punch each other, pick up weapons, and grab opponents to throw them off the edge.In team modes they won't attack their own teammates — and as ghosts, they'll drag downed allies back to safety.⚡ Major Performance ImprovementsWe tracked down what was causing frame drops and fixed them one by one. Everything
2026-05-17 03:08 UTC · Community Announcements · Develop
Detailed Patch NotesFixed IssuesFixed several UI display issues when joining gamesFixed an issue where room titles and passwords could not be entered while creating a roomFixed a bug where the bottom slash UI remained visible after returning to the room creation windowImproved error messages when the game failed to launch in single-player mode
2026-03-31 02:37 UTC · Community Announcements · Develop
This update includes several changes to improve the overall gameplay experience.\General UI improvementsOfficial Discord server launchedFixed an issue where the player would restart as a ghost after dyingWe will continue to improve the game to provide an even better experience. Thank you!
2026-01-10 04:01 UTC · Community Announcements · Develop
Hello,The following fixes and changes have been applied in this update:Increased gun sound volumeFixed an issue where ghosts affected by potion effects did not return to their original colorGame name has been changedRemoved the feature where the character’s head would growThank you for playing. We’ll continue working to improve the game.
2025-12-30 06:08 UTC · Community Announcements · Develop
The bug that prevented the head from growing when only 1 win was left until victory has been fixed.
2025-12-11 15:26 UTC · Community Announcements · Develop
The demo version on the China server is no longer available due to server cost issues. Please use servers from other countries, as the China-specific server is no longer accessible. (Please note that there may be unstable ping.)We apologize for the inconvenience.
2025-12-07 13:17 UTC · Community Announcements · Develop
Fixed an issue where victory wasn’t triggered when the player was the last one remaining.
2025-12-06 13:13 UTC · Community Announcements · Develop
Fixed a bug where the game would end abnormally.Fixed a bug where the crosshair remained after the game ended with two weapons equipped.Fixed a bug with the lollipop melee weapon.Fixed a bug where objects appeared to pass through walls.Fixed a bug where the font was not properly adjusted to the selected language after the game ended in team mode.
2025-12-02 06:46 UTC · Community Announcements · Develop
Fixed the issue where the game wouldn’t launch.
2025-12-01 18:09 UTC · Community Announcements · Develop
Fixed the office stage bugFixed the bug where the solo mode color wasn't setFixed frame drop issue on the medieval stageFixed the issue where nameplates were shaking abnormally on the client sideImproved the bug where the character's head size didn't increase after the game ended, even though the remaining victory count was 1Fixed the bug where certain weapons wouldn't deal damage
2025-11-29 07:47 UTC · Community Announcements · Develop
Due to server cost limitations, the China server for the demo version may experience some lag. If you encounter any additional bugs, please let us know and we will address them as quickly as possible.
2025-11-25 04:47 UTC · Community Announcements · Develop
📢 Minor UpdateFixed a bug where players did not touch the ground when the game ended.🌏 China Server NoticeServer stabilization is currently in progress and is expected to take about 5 days.Thank you for your patience and understanding.
2025-11-22 15:36 UTC · Community Announcements · Develop
All issues have been fixed. The following previously identified bugs have been resolved:Name tags not showing at the end of the match — FixedPlayer colors not displaying correctly when rejoining after a match — FixedPlayers occasionally spawning as ghosts — FixedMovement speed being slower than normal in the lobby — FixedName tags and player colors not synchronizing — FixedEverything should now be functioning properly.
Full appinfo as delivered by Steam PICS, changenumber 37980314. Also at /api/app/4053350/raw.
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