A few small improvements
Fix for Practice mode not loading correctly in some languages/regions Fix for Time Trial exploits by entering pits Improved region detection in Time Trial leaderboards Various stability improvements
No seatbelts, no suspension, no downforce. This is pure head to head racing at 90mph...
| App ID | 406350 |
|---|---|
| App type | Game |
| Developer | Motorsport Games |
| Publisher | Motorsport Games |
| Homepage | http://www.kartkraftgame.com |
| Release date | 2018-11-01 19:03 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/406350 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | project_k.exe | hmd=None -UserDir=C:\MotorsportGames\KartKraft-Staging -CloudDocumentServerURL=https://kartkraft-staging.herokuapp.com -SchedulerHost=scheduler-dev.kartkraftgame.com:443 -SchedulerStaging=true -GSPreview=true | windows | KartKraft with staging server |
| 1 | project_k.exe | -vr hmd=SteamVR -UserDir=C:\MotorsportGames\KartKraft-Staging -CloudDocumentServerURL=https://kartkraft-staging.herokuapp.com -SchedulerHost=scheduler-dev.kartkraftgame.com:443 -SchedulerStaging=true -GSPreview=true | windows | KartKraft SteamVR with staging server |
| 2 | project_k.exe | -vr hmd=OculusHMD -UserDir=C:\MotorsportGames\KartKraft-Staging -CloudDocumentServerURL=https://kartkraft-staging.herokuapp.com -SchedulerHost=scheduler-dev.kartkraftgame.com:443 -SchedulerStaging=true -GSPreview=true | windows | KartKraft OculusVR with staging server |
| 3 | project_k.exe | hmd=None -EnableGRPC=false | windows | |
| 4 | project_k.exe | -vr hmd=SteamVR -EnableGRPC=false | windows | |
| 5 | project_k.exe | -vr hmd=OculusHMD -EnableGRPC=false | windows | |
| 6 | project_k.exe | hmd=None -UserDir=C:\MotorsportGames\KartKraft-Staging -CloudDocumentServerURL=https://kartkraft-staging.herokuapp.com -SchedulerHost=scheduler-dev.kartkraftgame.com:443 -SchedulerStaging=true -GSPreview=true | windows | KartKraft with staging server |
| 7 | project_k.exe | hmd=None -UserDir=C:\MotorsportGames\KartKraft-Staging -CloudDocumentServerURL=https://kartkraft-staging.herokuapp.com -SchedulerHost=scheduler-dev.kartkraftgame.com:443 -SchedulerStaging=true -GSPreview=true | windows | KartKraft with staging server |
| 8 | project_k.exe | hmd=None | windows | KartKraft fastpipe branch with production server |
| 9 | project_k.exe | hmd=None | windows | KartKraft test branch with production server |
| 10 | project_k.exe | hmd=None | windows | KartKraft nakama-external branch with production server |
| 11 | project_k.exe | hmd=None -UserDir=C:\MotorsportGames\KartKraft-Staging-Engine-Merge -CloudDocumentServerURL=https://kartkraft-staging.herokuapp.com -SchedulerHost=scheduler-dev.kartkraftgame.com:443 -SchedulerStaging=true -GSPreview=true | windows | KartKraft with staging server |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:04 UTC | $24.99 | $24.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 10203351 | 2022-12-23 02:37 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228986 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 406351 | windows · 64 | 35.33 GB | 13.78 GB | 278248430963401245 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 10203351 | public | 2022-12-23 02:37 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fix for Practice mode not loading correctly in some languages/regions Fix for Time Trial exploits by entering pits Improved region detection in Time Trial leaderboards Various stability improvements
The backend migration is now complete. Thankyou everybody for your patience! AI races are now available Time Trial mode is now available Time Trial leaderboards were captured about a week ago. All times and ghosts should still be operational. Do let us know if you experience any problems. Please report any new bugs. We will monitor the new backend and fix issues if they occur!
A small fix for a crash which affected some VR headsets using SteamVR
Migrated our backend database and accounts system to a new service. Races and Time Trial are temporarily disabled in this release. They will return soon. A large amount of underlying game code has changed so please do report any bugs! Physics remains unchanged.
To our loyal fans, Following on our April community update, our team is hard at work to bring you new content and features to enjoy. We have an update planned in the near future to introduce some quality-of-life improvements to the game. While multiplayer racing mode still is our top priority, we expect this feature will require more work and to be available Holiday 2022. We are committed to bringing you the best experience possible and have some exciting content planned in the meantime. You can expect a new engine/class, and multiple time-of-day track conditions in Q3 2022. We are aware of th
In light of recent community discussion we wanted to take a few moments to give you all clear assurance that development work on KartKraft continues and has in no way slowed since coming out of Early Access. We remain committed to creating the best simulator in its class and are as excited as ever for the future of KartKraft and its community of players. A multiplayer racing mode, to go along with our initial online offering has been a key focus of the team since coming out of early access; something we know that you as a community have been looking forward to and that we have been wanting to
The highly anticipated full release of KartKraft is finally here! Over the past year we have completely overhauled your karting experience including massive quality of life improvements, a brand new audio engine, additional tracks, karts and multiplayer mode. In this release, you will be able to race with more options than ever before! Take the wheel of the brand new Monster Kart, check out the new Hangar Track, and enjoy multiplayer on all karts with up to 25 drivers!
We want to end 2021 with a bang, and this month's content update won't disappoint. The long awaited multiplayer beta is now available in KartKraft! Practice with up to 25 drivers in the KA100 kart and experience the true to life Whilton Mill track. We have made huge strides this year adding new content for our fans to enjoy, and our team can't wait to show you what's to come in 2022. See you on the track!
This month's content update features a completely overhauled audio engine and a new bodykit for the KartKross vehicle. Paying close attention to detail, we have remastered every piece of audio to bring you into a more immersive and fun environment. We even added new music options for you to enjoy too!
{STEAM_CLAN_IMAGE}/11811552/f20312d3ae7d1e63f4103444366e45ce3dfcc37d.jpg As we gear up toward the end of the year for the hotly anticipated multiplayer update, this build adds several improvements to the newly released 'KartKross' vehicle which puts you in the seat of a 300kg, 120hp rocket capable of 0-60mph in less than 3 seconds. {STEAM_CLAN_IMAGE}/11811552/a73fb60631ab41a511891d7b0f1dc22c7f9a87bc.jpg Changes - Added dashboard, pedals and dynamic parts to KartKross vehicle - Improved handling of KartKross vehicles - Replay cameras added for Brentemonte - AI are now learning to drive KartKros
{STEAM_CLAN_IMAGE}/11811552/2b556ab932fcf4dca3a99be60b14376dc9815f38.png International Circuit of Genk, Belgium added to the track line up in this eagerly anticipated update for the award winning KartKraft. {STEAM_CLAN_IMAGE}/11811552/b76690c28f1de8abe0ce7a3538fadb53790366e5.png The 1.36-kilometer, 0.85-mile circuit in Belgium, that is historically tied with Formula 1’s Max Verstappen, is live! Verstappen was able to hone his racing skills growing up competing at the venue, and we wanted to give you the same opportunity. Please restart Steam if you do not see the update.
{STEAM_CLAN_IMAGE}/11811552/46a34625d1d5f74c8669154049ea945c03ca3331.jpg As we approach the release of the Karting Genk circuit, we’re taking a quick pit stop to update Unreal Engine to take full advantage of the new quality of life and performance fixes in 4.25 and 4.26. This build also adds support for head tracking using TrackIR. The full changelist can be found after the break. JOIN US We’re also on the lookout for programmers and artists to join us. If that sounds like you, we’d love to hear from you at hr@motorsportgames.com CHANGES Updated Engine to 4.25 Added support for head tracking
This hotfix will require all existing users to rebind their inputs if using a steering wheel. (This is most likely the last time you'll ever need to do this.) Changes DirectInput binding storage format changed. Fixes issues when binding some Fanatec wheel/pedal combinations. Added a menu asking if you would like to bind your wheel if a device is detected and no binding found.
Build 0.1.0.2992 has gone live and contains the following improvements: General Fixed font issue for languages other than English. Main menu option fonts will look different but are now legible. Nicer fonts and translations are slated for the future. Added more telemetry output: vehicle world position, session elapsed time, session name, track name, track address and track country code. Added the ability to manually drive in to the pits during practice sessions. VR Improved VR input for menus. Menus now default to using mouse, with an option to switch to gaze input available in Settings > VR.
{STEAM_CLAN_IMAGE}/11811552/9ae5227e3247b4753930690e34fbc493a7c0ab00.jpg We're back with another update and arguably the biggest change to the handling of the karts since the launch of KartKraft. What began as an analysis of tyre loads when riding over kerbs, quickly became a much deeper investigation into the damping response of the tyres with respect to the rate of change of steering input. This uncovered a bug in the method used to calculate the damping velocity of the tyre and after it was resolved, we witnessed much more consistent loads across varying steering input rates of change. As s
Full appinfo as delivered by Steam PICS, changenumber 38443976. Also at /api/app/406350/raw.
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