Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2026-09-03 19:30 UTC · Community Announcements · Mathias
Salvēte dear Roman Citizens! I know this update has taken a little longer than expected, but the new World View required me to rework quite a few of the game’s underlying systems. The positive side of this is that the way Gladiators, Lanistas and Doctores are handled is now much more modular, which also opens the door for potential future systems such as transfers between Ludi and much more. I also decided to take the opportunity to upgrade the game from Unity 2022 to Unity 6000.3 LTS, giving the game a much more modern foundation and allowing for further performance, visual and technical impr
2026-08-15 20:25 UTC · Community Announcements · Mathias
Salvēte Esteemed Roman Citizens!I had initially planned to wait and release a much bigger update, but some of the new features I’m currently working on are rather extensive and need a bit more time. So I figured I would instead release a smaller, but still significant, update with everything that is already ready for you all.Patch 0.94.3 Patch NotesAdded Twitch Integration! Gladiators in the Ludus Exchange can now automatically be renamed based on your selected Twitch settings, while spectators in the Arenas can be named after viewers and display their Twitch messages as chat bubbles directly
2026-08-10 20:56 UTC · Community Announcements · Mathias
Minor patch to fix 2 bugs and improves the png syncing :) Fixed a rare bug that could make AI get duplicate Gladiators Fixed an issue that would make players wait 30 seconds if rejoining a game Improved custom uploaded PNG syncing for Multiplayer further
2026-08-09 18:16 UTC · Community Announcements · Mathias
Did a full library rebuild as Kaspersky antivirus was suddenly flagging the assembly.dll as containing adwareImportant: KasperSky has in the meantime gotten back to me and confirmed they falsely flagged it from their end and it will be fixed Added new shields for the praetorian guard Another attempt at fixing custom uploaded banners/badges for Multiplayer
2026-08-07 01:29 UTC · Community Announcements · Mathias
Salvēte Lanistas!You asked for it - so I delivered!I’m incredibly excited to announce that Ludus Magnatus now features a brand-new Ludus Designer, allowing you to finally create the Ludus of your dreams with the name, colours, banner, and overall look exactly how you want it.This update is fully compatible with your existing saves, but with the amount of new content, balancing changes, and improvements included, I highly recommend starting a new playthrough to experience everything from the beginning. New Features & Major ChangesAdded the Ludus Designer, allowing you to create and customize yo
2026-08-02 22:19 UTC · Community Announcements · Mathias
Salvēte Lanistas!Work on the new content begins tomorrow! :) In the meantime, however, I happened to fix quite a few bugs that I did not want to leave waiting for another update.So, without further ado, here are the patch notes:On Hard and Very Hard difficulties, the AI will now place a stronger priority on purchasing equipment instead of spending its denarii on Ludus upgrades.Fixed an issue that could prevent the Champions Cup from progressing correctly for all players.Fixed prize payouts incorrectly using placeholder text when translated, causing them to display 1,000 denarii.Improved the te
2026-07-31 12:11 UTC · Community Announcements · Mathias
Small update that fixes a bunch of important bugs before the weekend :) Improved how AI manages equipment in long running games Fixed Gladiator customization not syncing correctly in Multiplayer games Fixed the End of season window wrongly using the placeholder text for translations Fixed a minor issue with targetting for combat Enjoy the weekend everyone!
2026-07-30 20:48 UTC · Community Announcements · Mathias
Salvēte Lanistas!May your Ludi flourish, and may your Gladiators look fabulous while claiming victory in the Arena! At the very least, you can now give them a fresh haircut so they look the part!Patch NotesAdded the ability to customize your Gladiators’ hair and beards. This can be done by inviting the Barber through a Ludus Decision and is available in both singleplayer and multiplayer.Added the new Colossus trait. It grants +15% Health and Damage, but reduces Dodge by 20%. Colossus Gladiators are also visually larger, and the trait cannot be taught by a Doctore.Slightly reduced the Dual Wiel
2026-07-29 20:14 UTC · Community Announcements · Mathias
Another day - Another patch! This patch focuses primarily on improving multiplayer stability, while also adding an option to disable the ageing system for players who prefer to play without it :) Patch NotesAdded an option to disable the ageing system when starting a new game.Multiplayer chat history will no longer reset after returning from a match.Overhauled how multiplayer data is synchronized between players. This should significantly reduce desynchronization issues and provide a more stable overall experience.Fixed an issue where Former Doctores were not correctly added to the recruitment
2026-07-28 23:47 UTC · Community Announcements · Mathias
Salvēte great Roman Citizens! Today I have quite an update for you which adds a lot of improvements, QOL and Bugfixes to the game.I saw the feedback in the forums that the game needed more balancing / provide a bigger challenge for mid and lategame to prevent the player from snowballing as much. The new Gladiator ageing system is a first step in that direction, as now keeping your gladiators forever will no longer be possible. Additionally, I do want to emphasize that them starting to decline by age 33 is just for gameplay purposes and balancing as otherwise players would rarely ever see the i
2026-07-26 16:42 UTC · Community Announcements · Mathias
Salvēte Lanistas! Another day, Another update and another all-time concurrent record has been broken. No less than 1117 of you are playing the game right now which honestly I wouldn't even had dared dreamt about a week ago! Thank you a million times for this, I promise I will do everything I can to make this game as good as it can possible be!As for the update, I actually was planning to wait and not release one today, but instead make a larger one, but some rather critical bugs was discovered, so I figured you would appreciate those fixes were deployed as fast as possible. Patch notes:Fixed a
2026-07-26 00:28 UTC · Community Announcements · Mathias
Salvēte great citizens of Rome!I know I am 100% repeating myself here, but earlier today the game hit a new all-time peak of no less than 931 concurrent players! This is honestly surreal for me and I am really grateful for the level of support so many of you are showing! And now without further ado, lets move on to the reason why you are reading this ;) Patch notes for today are as follows: Fixed a lot of UI elements not being aligned correctly to the top when playing at a 16:10 aspect ratioUpdated the 3:2 aspect ratio to align fully to the screen width, preventing UI elements from extending o
2026-07-25 02:08 UTC · Community Announcements · Mathias
Salvēte Lanistas!A couple of hours ago a new all-time peak of 748 concurrent players was achieved. Amazing to see so many of you around in the stands!For the ones of you that read the patch notes for version 0.92.4 you might recall I mentioned that the AI is not cheating even though a lot of you kept reporting that it heavily felt like that. Well, turns out you were right and due to the user Arcadius performing a deep dive into the data in one of his save files, it lead me to the cause of the issue which was that in AI vs AI matches, the dead gladiators' equipment would get duplicated and they
2026-07-23 23:39 UTC · Community Announcements · Mathias
Hello dear Lanistas! A couple of hours ago another milestone was hit when the game hit its all-time peak of 619 concurrent players! Truly thank you for all the support - It's honestly overwhelming in the best possible way! Furthermore, I really want to highlight how great it is to see so many of you helping out each other answering questions, and discussing ideas / suggestions in such a civil and polite manner, even when you have different opinions which is so refreshing. Now regarding these suggestions, there's been a lot of very good ones so before we get to the patch notes I wanted to empha
2026-07-22 19:34 UTC · Community Announcements · Mathias
Hello everyone, First and foremost thank you so much for the continued support! 514 players are playing this game now which is a massive achievement for me and I can't stress how proud I am! Furthermore, the review score also seems to slowly be going up towards a more positive one which is equally great! However, that doesn't mean I don't read and try to address all the feedback provided and hopefully this patch like the one yesterday will slightly improve a small part of it for the better. Patch notes:Added the heavily requested "unequip all gladiators" button to the game (It actually is by f
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