Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-30 08:13 UTC · Community Announcements · m.mineshima
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2017-01-12 05:22 UTC · Community Announcements · ArcSystemWorks
The following issues have been addressed and fixed in this update: - Fixed issue where certain computer configurations result in the game running above 60FPS. - With the above fix, we expect frame drops/spikes occuring over network matches to be reduced.
2017-01-12 05:22 UTC · Community Announcements · ArcSystemWorks
The following issues have been addressed and fixed in this update: - Fixed issue where certain computer configurations result in the game running above 60FPS. - With the above fix, we expect frame drops/spikes occuring over network matches to be reduced.
2016-12-27 10:16 UTC · Community Announcements · ArcSystemWorks
The following issues have been addressed and fixed as of the current update: - Total revamp of the network module to eliminate the increasing delay issue. - Better optimization to reduce CPU load. We apologize for any inconvenience caused.
2016-12-27 10:16 UTC · Community Announcements · ArcSystemWorks
The following issues have been addressed and fixed as of the current update: - Total revamp of the network module to eliminate the increasing delay issue. - Better optimization to reduce CPU load. We apologize for any inconvenience caused.
2016-10-27 01:38 UTC · Community Announcements · ArcSystemWorks
The following issues have been addressed and fixed as of the current update: - Fixed a bug where the CPU AI for Akiha Vermilion occasionally stalls. - Fixed a bug where users experience hang-ups in Network matches during Character Select. We apologize for any inconvenience caused.
2016-10-27 01:38 UTC · Community Announcements · Shini
The following issues have been addressed and fixed as of the current update: - Fixed a bug where the CPU AI for Akiha Vermilion occasionally stalls. - Fixed a bug where users experience hang-ups in Network matches during Character Select. We apologize for any inconvenience caused.
2016-07-05 08:01 UTC · Community Announcements · ArcSystemWorks
Upon extensive testings, we have reached the conclusion that the main cause of the many disconnections experienced by players are highly likely to be due to the usage of MODs. We would like to urge players to kindly stop using any form of MODs or data modification, as we have found them to be capable of affecting regular players as well. We bear no responsibilities for any bugs arising out of misuse of our game applications. Thank you.
2016-07-05 08:01 UTC · Community Announcements · ArcSystemWorks
Upon extensive testings, we have reached the conclusion that the main cause of the many disconnections experienced by players are highly likely to be due to the usage of MODs. We would like to urge players to kindly stop using any form of MODs or data modification, as we have found them to be capable of affecting regular players as well. We bear no responsibilities for any bugs arising out of misuse of our game applications. Thank you.
2016-07-05 07:56 UTC · Community Announcements · ArcSystemWorks
The following issues have been addressed and fixed as of the current update: - Further tweaked the network connection settings to lessen the impact of lag between players. - Troubleshoot for the cause of the numerous disconnection phenomenons. *To be further elaborated in a later notice. - Further tweaked the Character Selection Memory feature for stability. - Fixed a glitch where the semi-circle inputs (41236) were allowing missing inputs, causing an unintended shortcut and affecting gameplay. - Fixed several English text errors. Also, we have added the following new features to the game: - A
2016-07-05 07:56 UTC · Community Announcements · ArcSystemWorks
The following issues have been addressed and fixed as of the current update: - Further tweaked the network connection settings to lessen the impact of lag between players. - Troubleshoot for the cause of the numerous disconnection phenomenons. *To be further elaborated in a later notice. - Further tweaked the Character Selection Memory feature for stability. - Fixed a glitch where the semi-circle inputs (41236) were allowing missing inputs, causing an unintended shortcut and affecting gameplay. - Fixed several English text errors. Also, we have added the following new features to the game: - A
2016-05-13 10:35 UTC · Community Announcements · ArcSystemWorks
- Fixed an issue where the Character selection memory gets reset under specific conditions, for Player Match and Rank Match.
2016-05-13 10:35 UTC · Community Announcements · ArcSystemWorks
- Fixed an issue where the Character selection memory gets reset under specific conditions, for Player Match and Rank Match.
2016-05-12 02:57 UTC · Community Announcements · ArcSystemWorks
The following issues have been addressed and fixed as of the current update: - Tweaked on the player matching functions. - Fixed a synchronization issue that occurs in Character Select for both Player Match and Rank Match, causing players to Time-Out. - Fixed an issue where the last-selection-memory gets reset occasionally.
2016-05-12 02:57 UTC · Community Announcements · Shini
The following issues have been addressed and fixed as of the current update: - Tweaked on the player matching functions. - Fixed a synchronization issue that occurs in Character Select for both Player Match and Rank Match, causing players to Time-Out. - Fixed an issue where the last-selection-memory gets reset occasionally.
Full appinfo as delivered by Steam PICS, changenumber 37434570. Also at /api/app/411370/raw.
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