2026-09-07 16:28 UTC · Community Announcements · 626Umbrella
Greetings Sovereigns, Today we bring you Patch 1.1.0, a grander offering than most that have come before. Alongside a long list of bug fixes, it delivers something we're especially glad to share with you, Your Grace: two brand-new endings, born directly of your feedback on how certain storylines deserved more room to breathe. Consider this your official excuse to return once more to the Tower and perhaps stir up a fresh round of "wait, what did you get?" moments amongst your fellow Sovereigns. Sovereign Tower continues to grow because of you, Your Grace; the bug reports, the theories, the
2026-08-27 15:03 UTC · Community Announcements · Sean_CG
BugsFixed a navigation issue caused by having the navigation wheel and pause menu open at the same time causing focus loss. Fixed an issue where overwriting a save could cause focus loss when using controller or keyboard. Fixed some overlapping text issues. Fixed various grammatical errors. Fixed the UI flow around saving and loading to prevent confusion. Fixed the ‘Sovereign Archetype’ animation when using controller, keyboard or Steam Deck inputs. Fixed a visual issue with stat values displaying inconsistently when values are the same in the ‘Glossary’ Fixed an issue where the ‘Dismiss’ icon
2026-08-20 16:03 UTC · Community Announcements · 626Umbrella
BUGS Fixed two issues in relation to Victoria’s story line. Including being to ambush herself and Yorhav not dying properly when you assassinate him. Fixed several inconsistencies in relation to Gideon’s storyline when playing on NG+ and a soft lock which triggered as a result. Fixed an issue where the Sovereign’s stats were not resetting correctly when going back in time. Fixed a conflict with Gwendan’s storyline if you dismissed him after meeting with the Pawnbroker. Fixed several connected bugs where a knight was receiving damage outside of quests and Goberto/ Childeric’s armour would re
2026-08-13 16:02 UTC · Community Announcements · 626Umbrella
BUGS Fixed an issue where responses to Victoria’s trials were not corresponding to the correct quest resulting in them leaving the Sovereign because they were “lying.” NOTE: We are aware of the issue with the assassination on Yorhav and the other strange behaviour in quests involving her. However, these are complicated to fix so we will need some more time to test them properly before patching them in. Fixed an issue where Rufus’ free time at the stables would play repeatedly. This was also happening in scenes with other knights, so those should be resolved also! Fixed issues in relation
2026-08-13 16:00 UTC · Community Announcements · Sean_CG
Greetings Sovereigns, One week has passed since the Tower's doors first opened, and what a week it has been! A KINGDOM WELL FOUNDEDWe must begin, as ever, with thanks. To every soul who took up the mantle of Sovereign this past week; who recruited their Knights, weighed their judgement and dared to bend time itself - we are endlessly grateful.In just seven days, over 50,000 units have found their way into the hands of eager rulers and the kingdom has grown further still, with 100,000 new wishlists since launch. The Tower has never felt so full, Your Grace, and it is you who filled it.PRAISE FR
2026-08-10 17:31 UTC · Community Announcements · 626Umbrella
BUGS A workaround has been implemented to resolve a crash that users were experiencing at the GODOT loading screen where the device was failing to verify that Steam had been initialized. Fixed an issue where Gwendan was immortal and it was impossible for him to die. Fixed an issue where Gwendolen would mourn over Gwendan’s death twice in a repeated event. Fixed an issue with Ligia’s questline where the game would lock you into the same choice in how to find the item she is looking for. Fixed an exploit where you could buy items without the necessary gold from the Blacksmith via the Round T
2026-08-06 16:02 UTC · Community Announcements · Sean_CG
Greetings Sovereigns, The doors are open. Your kingdom stands ready. The moment we've all been waiting for is upon us at long last.... YOUR TOWER AWAITS, YOUR GRACESovereign Tower is out now! We could try to find grand words for this moment, but truthfully, all we keep coming back to is THANK YOU! To every 'soon-to-be Sovereign' who wishlisted, shared, played our demo or simply cheered us on from afar - your support carried this kingdom from an idea to a Tower, which you can now call your own. We cannot wait to hear what you make of it all; the Knights, the schemes, the endless turning back of
2026-08-05 16:00 UTC · Community Announcements · Sean_CG
Greetings Sovereigns,The final candle has been lit in the Tower and dawn draws ever nearer...24 HOURS REMAIN BEFORE THE TOWER OPENS ITS DOORS! But, before anything else, thank you. We're floored to say over 140,000 of you are now ready to step up as Sovereign! You've been with us - wishlisting, sharing your Knights, cheering the kingdom on. It's your support that got us here. Only one more sleep until the Round Table opens to you all! ONE MORE THING YOUR GRACE!We've saved a little surprise for launch day - Sovereign Tower is now officially Steam Deck Verified! Rule from your throne room or tak
2026-08-05 13:00 UTC · CGMagazine · Matt Sowinski
I’ve lost another knight, failed a journey, and because of it, a crucial alliance with a neighbouring state has fallen apart. Just a few cycles remain before a fearsome opponent comes back knocking, with both the knight and alliance being critical pieces of my plan. Now what? Continue on and hope that new pathways reveal themselves for a last-minute swing in the right direction? Or do I seek out the demon in the basement, run back the clock, and try again? I have no idea what abusing the demon’s powers leads to…but maybe just one more time. Sovereign Tower, the new management RPG from WILD WIT
2026-07-30 16:47 UTC · Community Announcements · Curve_Ben
Hello Sovereigns, Look upon the horizon aspiring ruler, for the Tower awaits you... ONE WEEK AWAY We are overcome with gratitude. Our demo is now at Overwhelmingly Positive with over 500+ reviews and we now have over 125k Wishlisters prepared to step into the role of Sovereign. We've left so much for you to discover, and we cannot wait to see all your reactions next week! MAIN THEME SONG REVEAL We're also happy to showcase the main theme from Sovereign Tower. Written and performed by Nicolas Gaborel and Hildegard Von Blingin'. Perfectly capturing the world of Brizh, 'Heather and Vine' is
2026-07-22 14:59 UTC · Community Announcements · Curve_Ben
Your Grace! I hope you’ve been partaking in this sublime weather recently, what a delight its been to take a dip in the royal pool. We might discuss the rest of your Servants today, for there are three more. I believe you are yet to meet all of them... THE WITCH: BELLADONA “Your Grace. Belladona here. I am but the best potion maker in Brizh. Do you think I spent twenty years inhaling frog fumes for fun? No, don’t be so ridiculous. I can create potions that will make your knights better at... everything. Do you wish to make the quiet ones stir up the crowds? The weak ones lift mountains? The h
2026-07-16 15:49 UTC · Community Announcements · Curve_Ben
Hello dear Sovereigns,We are now only three weeks away from the launch of Sovereign Tower. What a ride its been so far. It's been so motivating to see so many of you interacting in the Discord and showcasing your excitement with all the conversations, fan art and fan fiction. We can't wait to see even more after release!SECRET SAUCE SHOWCASEWe come bearing more good news! We're excited to share that we'll be featured in today's Secret Sauce Showcase, where you can catch a one-minute gameplay trailer narrated by our Creative Director, Gobert.The showcase kicks off at 10 AM PT / 1 PM ET / 6 PM B
2026-07-01 15:07 UTC · Community Announcements · Curve_Ben
Your Grace! The scouts have returned with important news. We have the results of the great population census of Brizh... 100,000 WISHLISTS The kingdom has grown and we achieved a great milestone together. We’ve just hit 100,000 wishlists on Steam! Thank you all so much for the incredible support we’ve received so far. It’s so motivating to see so many of you excited for the full release next month. ART COMPETITIONWe’d like to start with saying we are absolutely blown away with all the entries to the art competition recently. You’ve made the last couple of weeks special for us all by bringing
2026-06-19 13:44 UTC · Community Announcements · Curve_Ben
Ah! Your Grace! I’ve been looking all over for you. I know things have been going well since your arrival in the tower, but I thought I could give you a formal introduction to our most recent hires. They may not be Knights themselves, but they all offer immaculate service that will surely help you succeed as the true Sovereign... THE INTENDANT: ALWENA “Your Grace. Alwena, recruited into your service by Sir Arlin a few days ago. I take care of the administration, the little paperwork and major inconveniences. My role is, so to speak, essential to the proper management of this Tower. I also hav
2026-06-15 14:07 UTC · Community Announcements · Curve_Ben
Greetings Sovereign, More gifts are awaiting your attention! NEW DEMO AVAILABLE NOW We’re excited to share a brand-new version of the demo with you, and we can’t wait to see what you all think. Check out the changes below: Introduced Act 0. Play through the prelude of the game and discover how the Sovereign came to be. Added new languages. English, French, Simplified Chinese, German, Korean and Japanese. Act 1 now contains two main quests – Groveshire and Gavault. As part of this new story content, we've added new playable knights and secrets to uncover. You can now listen to Hildegard Von B
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