You are early man. Taking the role of a young tribesman in an Antediluvian (Pre-Flood) world whose dangers you yet know nothing about, you must learn to harness fire, fur and flint to battle the enemies that will line your path while questioning beliefs for humanity’s salvation.
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2026-09-11 22:19 UTC
$9.99
$9.99
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public
1665157
2017-03-02 04:04 UTC
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411521
windows
1.78 GB
1.02 GB
6594098597983639641
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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1665157
public
2017-03-02 04:04 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:20 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-09-03 15:55 UTC · Community Announcements · Stone Pixel Games
Hello Everyone, Just wanted to give a quick state of the game update and inform about the latest updates to State of Extinction. We have been on a hiatus after the last patch as we felt it brought much needed stability to the quest structure, AI logic and inventory management. Finally, we are getting back on the grind to add the last quests, NPCs, etc which will move us from the, "Early Access" label to "Full Release"! However, as you know game development is an ongoing process, so we will be bringing out patches to get to the final state. Thanks for your patience as we continue to build you a
2017-09-03 15:55 UTC · Community Announcements · Stone Pixel Games
Hello Everyone, Just wanted to give a quick state of the game update and inform about the latest updates to State of Extinction. We have been on a hiatus after the last patch as we felt it brought much needed stability to the quest structure, AI logic and inventory management. Finally, we are getting back on the grind to add the last quests, NPCs, etc which will move us from the, "Early Access" label to "Full Release"! However, as you know game development is an ongoing process, so we will be bringing out patches to get to the final state. Thanks for your patience as we continue to build you a
2017-02-23 15:58 UTC · Community Announcements · Stone Pixel Games
UI enhancements -Enhanced Mini Map Hover with New Font -Enhanced Dialogue Font Size -Enhanced Travel Menu Font and Abandon Quest Font -Updated Text Size/Layout for Calling Selection Classes on Main Game Menu -Updated Continue Game Screen Font | Transition Scene Font -Updated New Zone Message Graphics & Font -Updated Chapter Message Font -Removed Intellect Gained Message on Quest Completion -Added Sound for new Quest Acceptance -Increased Alert Size and Font Quest Message -Updated Transition Scene and New Game Intro Scene with Font Text and Picture Image Visibility Reduction
2017-02-23 15:58 UTC · Community Announcements · Stone Pixel Games
UI enhancements -Enhanced Mini Map Hover with New Font -Enhanced Dialogue Font Size -Enhanced Travel Menu Font and Abandon Quest Font -Updated Text Size/Layout for Calling Selection Classes on Main Game Menu -Updated Continue Game Screen Font | Transition Scene Font -Updated New Zone Message Graphics & Font -Updated Chapter Message Font -Removed Intellect Gained Message on Quest Completion -Added Sound for new Quest Acceptance -Increased Alert Size and Font Quest Message -Updated Transition Scene and New Game Intro Scene with Font Text and Picture Image Visibility Reduction
2017-02-06 03:48 UTC · Community Announcements · Stone Pixel Games
Hello Everyone, We just wanted to give a quick, "State of The Game" message to communicate what's currently cooking with State of Extinction. First, the team took a quick hiatus from enhancements and development in January to catch up on some non-development items. However, during this time we did take the opportunity to discuss what we need to work on next as we move to upcoming content, implementation on new platforms (Linux and Mac) and localization. Expect more updates soon where we will be dropping new content as well as squashing any bugs along the way. Thanks again for your interest and
2017-02-06 03:48 UTC · Community Announcements · Stone Pixel Games
Hello Everyone, We just wanted to give a quick, "State of The Game" message to communicate what's currently cooking with State of Extinction. First, the team took a quick hiatus from enhancements and development in January to catch up on some non-development items. However, during this time we did take the opportunity to discuss what we need to work on next as we move to upcoming content, implementation on new platforms (Linux and Mac) and localization. Expect more updates soon where we will be dropping new content as well as squashing any bugs along the way. Thanks again for your interest and
2017-01-03 05:05 UTC · Community Announcements · Stone Pixel Games
State of Extinction (Early Access) Patch Notes - v1.167 -Updated Consumed (Eat) Icon In Sack -Reduced Dialogue Text throughout Eagles Reach and Character Selection (Tribe Screens) -Reduced Deer Count in Starting Area -Reduced Health of Deer in Starting Area -Removed Bear Cubs from Rite of Passage Quest -Fixed Spawning and Placement of Quest Items -Fixed NPC Boss Sound of Rites of Passage Quest -Removed Friendly NPC On Stop Interaction Sound -Fixed Icon for Wolf Skin item drop -Enhanced MiniMap with new Friendly NPC icons -Enhanced MiniMap with new Beast/Enemy icons -Increased the zoom distance
2017-01-03 05:05 UTC · Community Announcements · Stone Pixel Games
State of Extinction (Early Access) Patch Notes - v1.167 -Updated Consumed (Eat) Icon In Sack -Reduced Dialogue Text throughout Eagles Reach and Character Selection (Tribe Screens) -Reduced Deer Count in Starting Area -Reduced Health of Deer in Starting Area -Removed Bear Cubs from Rite of Passage Quest -Fixed Spawning and Placement of Quest Items -Fixed NPC Boss Sound of Rites of Passage Quest -Removed Friendly NPC On Stop Interaction Sound -Fixed Icon for Wolf Skin item drop -Enhanced MiniMap with new Friendly NPC icons -Enhanced MiniMap with new Beast/Enemy icons -Increased the zoom distance
2016-12-30 14:03 UTC · Community Announcements · Stone Pixel Games
Ancient men and women of Old! First, we would like to wish you all a happy and safe New Year! We had planned to drop a patch (v167) today, but decided that we want to squeeze in a few more updates so the next patch will be released on Monday Jan 2, 2017. We are excited as the next patch will include more streamlined dialogue. Meaning, we significantly reduced a lot of the conversation you will be having with NPCs so it's more direct and to the point. In addition, we have more updates coming to quests, enemy NPC AI, and sound effects to name a few in the v167 patch. If you have not already, che
2016-12-30 14:03 UTC · Community Announcements · Stone Pixel Games
Ancient men and women of Old! First, we would like to wish you all a happy and safe New Year! We had planned to drop a patch (v167) today, but decided that we want to squeeze in a few more updates so the next patch will be released on Monday Jan 2, 2017. We are excited as the next patch will include more streamlined dialogue. Meaning, we significantly reduced a lot of the conversation you will be having with NPCs so it's more direct and to the point. In addition, we have more updates coming to quests, enemy NPC AI, and sound effects to name a few in the v167 patch. If you have not already, che
2016-12-16 09:35 UTC · Community Announcements · Stone Pixel Games
State of Extinction (Early Access) Patch Notes - v1.166 -Increased Aggression on some NPCs -Improved logic on some NPCs -Increase Drop Percentage for Meat -Removed Ability For Player to Rotate Camera. Fixed The Camera For Smoother Game Play -Removed Tutorial and Tip Text Regarding Ability to Rotate Camera -Increased Camera Zoom Out View Distance to 100m -Smoothed Out Camera Zoom Speed -Removed Voice Audio when Initial Interaction with Friendly NPCs -Graphics Enhancements on Rocks and other static objects -Added Flax (Herb) drop for some NPCs to allow some instant, "Hunger" relief -Decreased th
2016-12-16 09:35 UTC · Community Announcements · Stone Pixel Games
State of Extinction (Early Access) Patch Notes - v1.166 -Increased Aggression on some NPCs -Improved logic on some NPCs -Increase Drop Percentage for Meat -Removed Ability For Player to Rotate Camera. Fixed The Camera For Smoother Game Play -Removed Tutorial and Tip Text Regarding Ability to Rotate Camera -Increased Camera Zoom Out View Distance to 100m -Smoothed Out Camera Zoom Speed -Removed Voice Audio when Initial Interaction with Friendly NPCs -Graphics Enhancements on Rocks and other static objects -Added Flax (Herb) drop for some NPCs to allow some instant, "Hunger" relief -Decreased th
2016-12-09 22:56 UTC · Community Announcements · Stone Pixel Games
State of Extinction (Early Access) Patch Notes - v1.165 -Fixed Player Interaction with NPCs. Should be much easier to mouse click to move & attack -Updated Calling Menu by unlocking, "Make" button. The, "Make" sub menu is always now available instead of only at a Fire -Enabled "Player State" Mechanics to required Eating to restore Hunger or Find Herbs for Sickness -Added Trader NPC who trades services/goods for Berries -Updated Some Quest Descriptions to outline what Activity should be performed for quest -Fixed lighting on some NPCs -Enhanced "Make" items of Cooked Meat and Berries (FOOD) and
2016-12-09 22:56 UTC · Community Announcements · Stone Pixel Games
State of Extinction (Early Access) Patch Notes - v1.165 -Fixed Player Interaction with NPCs. Should be much easier to mouse click to move & attack -Updated Calling Menu by unlocking, "Make" button. The, "Make" sub menu is always now available instead of only at a Fire -Enabled "Player State" Mechanics to required Eating to restore Hunger or Find Herbs for Sickness -Added Trader NPC who trades services/goods for Berries -Updated Some Quest Descriptions to outline what Activity should be performed for quest -Fixed lighting on some NPCs -Enhanced "Make" items of Cooked Meat and Berries (FOOD) and
2016-12-07 00:31 UTC · Community Announcements · Stone Pixel Games
Hello Ancient Men (and Women) of Old and Renown! State of Extinction (SoE) has been receiving a lot of growth and interest in it's, "Early Access" infancy. We want to say, Thank you for being part of the early sun rise of SoE, as it makes its way up over the horizon. We plan to release another patch in the next few days that will fix a lot of game play issues providing a more solid,"Early Access" game play experience. Please remember that SoE is still in an, "Early Access" game build state and there are bugs, broken items, etc. that maybe found. Being a small (very small) indie studio making a
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/411520/raw.