Immerse Creator is a collaborative VR environment where you can create 3D models, architectural spaces, free-form sketches, leave notes, and access a library of high quality assets.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:02 UTC
$19.99
$19.99
DLC
AppID
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Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
3432482
2018-12-28 21:11 UTC
Depots
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Name
OS
Size
Download
Public manifest
Notes
412641
windows
631.65 MB
286.22 MB
379503377337836434
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
3432482
public
2018-12-28 21:11 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:03 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-01-02 20:50 UTC · Community Announcements · Jon Brouchoud
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28504646/0aa5f9cc90acf28515a9fb947fa22a2c44b5d60a.jpg Greetings from Immerse! Progress on our user interface and user experience overhaul are underway, and we want to hear your input! We'll be posting quite a few notes and images as we progress in our next phases of design, prototyping and implementation. Instead of posting every one of them as an official announcement, we'll instead use the 'discussions' tab in our Community Hub. So if you want to stay in the loop, please subscribe to those discussions or check back in fre
2018-01-02 20:50 UTC · Community Announcements · Jon Brouchoud
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28504646/0aa5f9cc90acf28515a9fb947fa22a2c44b5d60a.jpg Greetings from Immerse! Progress on our user interface and user experience overhaul are underway, and we want to hear your input! We'll be posting quite a few notes and images as we progress in our next phases of design, prototyping and implementation. Instead of posting every one of them as an official announcement, we'll instead use the 'discussions' tab in our Community Hub. So if you want to stay in the loop, please subscribe to those discussions or check back in fre
2017-12-30 19:07 UTC · Community Announcements · Jon Brouchoud
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28504646/f27c09abeb0a3b60661cefb929602b169f661faf.jpg We’re embarking on a journey to completely overhaul our user interface and user experience in Immerse Creator. This was a very preliminary and impromptu brainstorm discussion that followed our bi-weekly scrum on Thursday, December 28th. We were mainly focused on designing the design process itself. These are just some notes I took during the meeting. What should our design process consist of? Should we have a single design lead, or invite more open participation? Maybe s
2017-12-30 19:07 UTC · Community Announcements · Jon Brouchoud
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28504646/f27c09abeb0a3b60661cefb929602b169f661faf.jpg We’re embarking on a journey to completely overhaul our user interface and user experience in Immerse Creator. This was a very preliminary and impromptu brainstorm discussion that followed our bi-weekly scrum on Thursday, December 28th. We were mainly focused on designing the design process itself. These are just some notes I took during the meeting. What should our design process consist of? Should we have a single design lead, or invite more open participation? Maybe s
2017-12-21 21:05 UTC · Community Announcements · Jon Brouchoud
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28504646/6133b30221b33f981be7cf2ad9364d1691d78cb4.jpg Greetings Creators! For the past several months, we’ve been hard at work on some epic new features for Immerse that we’re excited to be rolling out in today’s update. Update Video: I’ll walk you through how to use these features in this Update Video. Please Note: Absolutely everything about Immerse is subject to change over time! That’s precisely why we’re in Early Access with this beta launch, and this is a very preliminary ‘version 1’ debut for these new features. While
2017-12-21 21:05 UTC · Community Announcements · Jon Brouchoud
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28504646/6133b30221b33f981be7cf2ad9364d1691d78cb4.jpg Greetings Creators! For the past several months, we’ve been hard at work on some epic new features for Immerse that we’re excited to be rolling out in today’s update. Update Video: I’ll walk you through how to use these features in this Update Video. Please Note: Absolutely everything about Immerse is subject to change over time! That’s precisely why we’re in Early Access with this beta launch, and this is a very preliminary ‘version 1’ debut for these new features. While
2017-07-12 02:49 UTC · Community Announcements · Jon Brouchoud
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28504646/d6353aa5701f2138fb767c27bdfe2052c856b814.png This feature is still a work in progress, but here's a sneak peak at some early testing of our new 3D model import into Immerse Creator! Definitely an exciting milestone, and we look forward to rolling this feature out in an upcoming release. Stay tuned!
2017-07-12 02:49 UTC · Community Announcements · Jon Brouchoud
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28504646/d6353aa5701f2138fb767c27bdfe2052c856b814.png This feature is still a work in progress, but here's a sneak peak at some early testing of our new 3D model import into Immerse Creator! Definitely an exciting milestone, and we look forward to rolling this feature out in an upcoming release. Stay tuned!
2017-05-15 21:53 UTC · Community Announcements · AsFastAsATree
Hey everyone! We’re excited to announce our first major update since launching into early access. Some of the most notable improvements are: drag management settings (snapping), downloadable asset packs, scaling changes, and a greatly reduced startup time. A more complete list of changes can be found below. Happy creating! Immerse Creator Team Additions: - Assets are selectable and deletable - Downloadable asset packs (all packs are free for now) - New assets available as packs. - MixCast support (press alphanum 1 to start and 2 to stop) - Drag management in Settings menu (allows grid snapping
2017-05-15 21:53 UTC · Community Announcements · AsFastAsATree
Hey everyone! We’re excited to announce our first major update since launching into early access. Some of the most notable improvements are: drag management settings (snapping), downloadable asset packs, scaling changes, and a greatly reduced startup time. A more complete list of changes can be found below. Happy creating! Immerse Creator Team Additions: - Assets are selectable and deletable - Downloadable asset packs (all packs are free for now) - New assets available as packs. - MixCast support (press alphanum 1 to start and 2 to stop) - Drag management in Settings menu (allows grid snapping
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/412640/raw.