Improved support for Vive Cosmos headsets
Default bindings for Vive Cosmos have been added so that headset is easier to get started with now.
Block the beats! Audioshield puts you at the point of impact for every hit in your songs. Block incoming orbs with your shields and feel the music. Works with any song!
| App ID | 412740 |
|---|---|
| App type | Game |
| Developer | Dylan Fitterer |
| Publisher | Dylan Fitterer |
| Homepage | http://audio-shield.com |
| Release date | 2016-04-05 14:08 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/412740 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Audioshield.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:08 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 4391036 | 2019-11-14 20:52 UTC | ||
| before_videoshield | 1198114 | 2016-11-01 04:23 UTC | ||
| bleedingedge | 6242868 | bleedingedge | 2021-02-15 18:14 UTC | |
| originalsteamvrinput | 3980077 | 2019-11-22 16:48 UTC | ||
| previous_version | 1683931 | previous_version | 2017-12-07 17:30 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 412741 | windows | 1.05 GB | 453.27 MB | 315037470197617575 | branches: before_videoshield, bleedingedge, originalsteamvrinput, previous_version |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 6242868 | bleedingedge | 2021-02-15 18:14 UTC | 5 hours ago |
| 3980077 | originalsteamvrinput | 2019-11-22 16:48 UTC | 5 hours ago |
| 4391036 | public | 2019-11-14 20:52 UTC | 5 hours ago |
| 1683931 | previous_version | 2017-12-07 17:30 UTC | 5 hours ago |
| 1198114 | before_videoshield | 2016-11-01 04:23 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Default bindings for Vive Cosmos have been added so that headset is easier to get started with now.
Fixed an issue that could cause the game to hang (in the headset only) during skin loading on some machines.
Native Index controller support Support for controller mapping with the SteamVR Input system New option to disable the purple shield from automatically appearing when controllers are close. So now you can configure the purple shield to appear solely from a mapping of your choice. Nicer looking obstacles to duck under in Fitness modes A few other small graphics improvements Have fun! EDIT: Thanks for the reports! Sparks now fly from hard punches as they should. Mixed reality is fixed now too.
The official store page for the Valve Index is live now, featuring tech specs on the new VR headgear and controller combo, a June 28th launch date and a price-tag. If you’ve got no other VR equipment and this is your first set of space-goggles, it’ll set you back a cool 919/ 1079/$999. The full kit includes two tracking base-stations, the headset itself and a pair of their next-gen finger-tracking controllers, formerly known as Knuckles. There are cheaper options for people who already own HTC Vive or Vive Pro hardware, as the base stations and controllers are cross-compatible. (m
2 new modes! 2 new skins! 10 new songs (including 5 from The Murder City Devils and a new custom Audioshield Theme)! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/12132646/7435ae2f9c0dbe3fe8f5042ecea6e610dea29e22.png New Fitness Modes - Get ready to squat! https://thumbs.gfycat.com/ForcefulGrandioseGnatcatcher-size_restricted.gif Fitness Modes Two new Fitness modes have just been added. The main new feature in these modes is white Fault Boxes that you need to squat under so they don’t hit you in the face. This adds a new exercise element to the game that can get your heart
Streaming from youtube is no longer available. Sorry about that, but I'm working on alternatives.
On the first play, youtube videos will now synchronize to gameplay a little better. There is a small tradeoff though -- your machine will need to build its own synchronization file for youtube videos even if others have already played them. It won’t need to do that for youtube songs you’ve previously played though (even before this update). The way it used to work is that synchronization files (yash files) could be shared and your game would use a shared one when you played a youtube song for the first time. The shared file would usually synchronize just right, but would occasionally be notice
This update brings dynamic resolution, performance optimizations, and new music! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/12132646/eee57b4d3a51933432c00cd230fe5944b53a3b39.jpg Dynamic Resolution Audioshield now automatically scales its resolution up or down to keep quality as high as possible while maintaining framerate. For most of you, this means the game will now automatically render in a higher resolution and text will be much easier to read. It also means that Audioshield can now scale down to lower GPUs. The lowest I've tested so far was a 1050ti and that ra
This update brings dynamic resolution, performance optimizations, and new music! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/12132646/eee57b4d3a51933432c00cd230fe5944b53a3b39.jpg Dynamic Resolution Audioshield now automatically scales its resolution up or down to keep quality as high as possible while maintaining framerate. For most of you, this means the game will now automatically render in a higher resolution and text will be much easier to read. It also means that Audioshield can now scale down to lower GPUs. The lowest I've tested so far was a 1050ti and that ra
To get the fix, opt-in to the SteamVR Beta. Here's how to do that: https://www.vive.com/us/support/category_howto/optin-to-steamvr-beta.html If you were one of the players sometimes getting stuck seeing "waiting for Audioshield" in the middle of songs, that problem is gone now! The old workaround of disabling haptics is no longer needed. Also, there's new collectibles in SteamVR Home this week - including an Audio Shield.
To get the fix, opt-in to the SteamVR Beta. Here's how to do that: https://www.vive.com/us/support/category_howto/optin-to-steamvr-beta.html If you were one of the players sometimes getting stuck seeing "waiting for Audioshield" in the middle of songs, that problem is gone now! The old workaround of disabling haptics is no longer needed. Also, there's new collectibles in SteamVR Home this week - including an Audio Shield.
Audioshield just got an update that adds Favorites to the song browser list. You can add songs to your Favorites after finishing them. Also, the number of songs shown on the popular lists was greatly increased, the first orbs on a youtube song can no longer stutter, and support for youtube URL entry was added. Changes: Added Favorite songs list Increased number of songs shown on popular lists Orbs can no longer get a stuttering start with youtube songs Changed the search UI - youtube and local computer searches are now separated Added feature for entering a youtube URL
Audioshield just got an update that adds Favorites to the song browser list. You can add songs to your Favorites after finishing them. Also, the number of songs shown on the popular lists was greatly increased, the first orbs on a youtube song can no longer stutter, and support for youtube URL entry was added. Changes: Added Favorite songs list Increased number of songs shown on popular lists Orbs can no longer get a stuttering start with youtube songs Changed the search UI - youtube and local computer searches are now separated Added feature for entering a youtube URL
Audioshield just got a small update that moves Recent Songs to the top of the song browser list and adds support for a larger number of recent videos. The idea is to show more players the songs they want to play right when the game starts. A list for favorite songs is a good suggestion too - I'm looking into that. Changes: Updated to the latest SteamVR Made Recent Songs the default song browser view Increased the number of videos listed with recent songs Dethrones and Challenges can be selected. This switches to the relevant song and difficulty. Fixed a missing script warning seen in the game'
Audioshield just got a small update that moves Recent Songs to the top of the song browser list and adds support for a larger number of recent videos. The idea is to show more players the songs they want to play right when the game starts. A list for favorite songs is a good suggestion too - I'm looking into that. Changes: Updated to the latest SteamVR Made Recent Songs the default song browser view Increased the number of videos listed with recent songs Dethrones and Challenges can be selected. This switches to the relevant song and difficulty. Fixed a missing script warning seen in the game'
Full appinfo as delivered by Steam PICS, changenumber 37434570. Also at /api/app/412740/raw.
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