Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-01 14:43 UTC · Community Announcements · WildArts Studio Inc.
Hello P.A.W. agents!Start packing your heat pads and snowshoes, because Fright Train is releasing in 2 weeks!! We're super excited, and we can't wait for you all to experience what the L.R.S. Great White has in store for you >:) Once the game is out, please remember to leave a review, since it'll be a huge help in making the game more easily discoverable on Steam. I've updated the store page with new screenshots and videos, so go take a look when you can!We've made a ton of improvements since the demo: better onboarding, better pacing, better balancing, new mechanics, new items, etc. Thank you
2026-07-22 15:47 UTC · Community Announcements · WildArts Studio Inc.
Hello P.A.W. Agents!We're super excited to unveil the voice cast for Fright Train! They all nailed their roles, and we're super grateful to them for joining us on this adventure! Check out the teaser down below to get a glimpse at our characters and see who they're played by:Next! We've been making good progress on the full game, and we wanted to share some cool progression mechanics that really enhance the gameplay.But first, you gotta know that Fright Train's story is divided into runs, and each run consists of fighting your way through the entire L.R.S. Great White, a mysterious locomotive
2026-06-18 21:34 UTC · Community Announcements · WildArts Studio Inc.
Hello P.A.W. Agents,Here are the patch notes for a few demo hotfixes!Fixed an issue where ammo boxes would disappear in the inventory when using a controller.Fixed the tooltips.Added some force to enemies when they die from a kick.Fixed the varying rate of fire on the Marten.Fixed two kickable crates in Common Rooms 1.Stay warm out there!
2026-06-17 20:30 UTC · Community Announcements · WildArts Studio Inc.
Hello P.A.W. Agents,Here are the patch notes for a few things following the feedback we've gotten on the demo!The inventory speed system has been reworked! When using the quick slots, Doug will now equip items based on their slot speed, and you can now freely switch between mags (the equipment speed is only applied once you insert the mag by closing the menu).The name of items is now displayed on the pickup prompt.Ammo boxes now automatically stack in your inventory.Attack and explosion hit shakes are now single instances.Fixed the Motorhead achievement.Stay warm out there!
2026-06-12 20:48 UTC · Community Announcements · WildArts Studio Inc.
Hello P.A.W. Agents,Here are the patch notes for a few things following yesterday's demo update!Fixed the Motorhead achievement.The default Steam input controller is set to gamepad configuration and should work with all controllers.When a controller is disconnected, the game will pause.New stamina display and shorter out-of-breath effect.Enemies will no longer phase through objects while strafing.Stay warm out there!
2026-06-11 14:59 UTC · Community Announcements · WildArts Studio Inc.
Hello P.A.W. agents!Here comes a massive demo update, just in time for this upcoming Next Fest! Once again, thank you for all your feedback and bug reports, whether on the discussion board, on our Discord server, or on our publisher's server.Here are the changes and bug fixes in version 0.3.1 of the demo:New FeaturesAdded localizations for Spanish (LATAM), Ukrainian, Japanese, Italian, and German!Added controller support! For the time being, only Xbox controllers are natively supported, but we'll look into adding more controllers for the full game.Added key rebinds in the pause menu!Doug can n
2026-04-24 20:55 UTC · Community Announcements · WildArts Studio Inc.
Hello P.A.W. agents!First off, thanks for the wonderful reception the demo has been getting! We're regularly looking at all your feedback, whether it's on the discussion board, on our Discord server, or on our publisher's server. If you have questions, suggestions, or bug reports, please let us know! :)Here are the changes and bug fixes in version 0.2.3 of the demo:Added localizations for Portuguese-Brazilian, Russian, and Simplified Chinese. More languages are coming soon!New sounds for the motorhead attacks, and the placeholder sound are now impacted by the volume controls.Made it so kicking
2026-04-23 20:03 UTC · Community Announcements · WildArts Studio Inc.
Hello P.A.W. agents!We're happy to announce that the Fright Train demo is finally available for everyone to play! It doesn't include any story spoilers and instead focuses on the game's core mechanics. Try to survive until you reach your destination aboard a short, procedurally generated train infested with zombies and strange creatures! Unlock fun cosmetics by completing objectives, and try to get a high score!Check out this cool trailer:For those of you who have participated in the demo playtest, thank you again! Your feedback really helped us improve the game's onboarding and general flow.
2026-04-10 21:06 UTC · Community Announcements · WildArts Studio Inc.
Hello, P.A.W. agents.We wanted to share with you a cool change in the direction Fright Train is taking!While the initial plan was to have two different game modes available, a linear story mode with puzzles and a highly replayable survival mode, we decided the game would benefit a lot from having a single game mode that combines the best of both worlds.As a byproduct, Fright Train is now much easier to describe: a third-person action survival horror roguelite in which you'll explore the monster-ridden corridors of an enormous train speeding through Antarctica!The story will be told through cut
2026-01-29 23:10 UTC · Community Announcements · WildArts Studio Inc.
Hello, P.A.W. agents.We wanted to give you an update on the demo we're working on and share with you the new key art for the game, which features our main protagonist, Doug, and his plucky liaison agent, Widget! The game's store page screenshots have also been updated :)As for the demo, we decided to skip February's Next Fest and release it a bit later this Spring in order to make sure the game makes a great first impression.The demo will let you play a small portion of Fright Train's Survival Mode, which will be fully playable alongside a classic survival horror campaign in the final game. Th
Full appinfo as delivered by Steam PICS, changenumber 38808603. Also at /api/app/4132890/raw.
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