Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
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2024-10-27 14:23 UTC · Community Announcements · Vermeulen
Hey all, Wanted to finally update everyone on the status of Modbox. In 2022 Modbox was acquired from Alientrap by a large tech company. The Modbox dev team also moved to the company, and had a positive experience working on a new version of Modbox. But unfortunately development on Modbox paused in 2023, and some of the Modbox team returned to Alientrap to work on new projects. I apologize that we didn't announce anything sooner. It wasn't certain development had stopped, or that it was okay for Alientrap to announce. But it's now clear there won't be any more updates for Modbox. The '3.0' vers
2022-05-16 19:02 UTC · Community Announcements · Vermeulen
Hey all! We've released a update to fix a number of issues, and wanted to highlight some new creations. Changes: Removed 'Desktop Editor Mode', which is now the default. We decided that 'Desktop Mode' was the better experience to get players into, so a prompt to switch to 'Desktop Editor' is longer shown to new players. Instead 'Gamepad Mode' or 'Desktop Mode' can be switch to while editing in the menu. Fixes: Fixed a lot of issues with switching play mode worlds. Should no longer be issues with parts connecting that shouldnt have - or entities losing data (like losing which prefab they belong
2022-02-27 18:16 UTC · Community Announcements · Vermeulen
Hey all! We've added a large new feature for creations, and fixed a few known bugs. You can now save the 'play mode' of worlds and switch between them in creations. This allows for making creations made out of multiple worlds that players can switch between - while keeping the 'play mode state' of the world. This was something that's been requested for a while, so should be a great way to make larger creations made of multiple connected worlds. Use the 'Creation.OpenWorld' option to change the world while playing. Check the docs on Worlds here: https://docs.modboxgame.com/docs/worlds Changes:
2021-09-26 21:59 UTC · Community Announcements · Vermeulen
Hey everyone! We updated Modbox to 2.203. This is a small update to prepare for a few things we are working on. 'Firing Range' featured creation added, to showcase all the weapon options: https://steamcommunity.com/sharedfiles/filedetails/?id=2611329251 Also includes an new Hand Held Jetpack that can be used to fly around (on desktop+VR) We added VRM import mod to import your own Humanoid models (created with VRoid Studio or other applications). Right now its for importing into creations but will also be used for custom player models to play anything online. And also added the 'Bing Maps' mod.
2021-08-11 18:54 UTC · Community Announcements · Vermeulen
New update is live with some fixes/updates: (Build 42) - Added 'UpdateMoveDirection' and 'UpdateLookPosition' options to MovementAI (they default on, and make for a easy way to override movement) - New 'Screen Camera' system - will be used for new screen camera options (Right now there is just the third person / first person camera, can use this for a sidescroller player camera or any other custom type) - Fixed issue with picking up Toys set to static, and them colliding with each other / shield - Fixed issues with voxels in 'Moon template' and other crashes when regenerating - Fixed issues wi
2021-07-21 15:55 UTC · Community Announcements · Vermeulen
Modbox v2.2022 is now out - which now includes the first release of the Unity SDK for creating new Modbox mods! SDK Our SDK is different than other Unity SDKs since you can run Modbox using it - and see/edit the C# code of our own mods. It can be used to create new Modbox mods out of Unity prefabs/scenes, or new components/options with C#, or it could be used as a reference to see how the core components work and their C# source. The SDK is included as a zip file in the Modbox Steam folder. Check out our docs here on how to use it - and we also recorded a quick video going through it New Featu
2021-06-21 20:34 UTC · Community Announcements · Vermeulen
Update 2.202 is now live! We've also updated all the docs and added some more pages (on how to build UI, more MBScript options): https://docs.modboxgame.com/ A long with that we wanted to highlight some new player made Creations: Curse Of The Jewel - Multi level dungeon crawler by Fozzy (VR Only) https://steamcommunity.com/sharedfiles/filedetails/?id=2523186631&searchtext= Tokay's Towers - Quake2 level remake by ShadowQiller https://steamcommunity.com/sharedfiles/filedetails/?id=2514952099&searchtext= Block Building - Voxel cube building by David184 (VR Only) https://steamcommunity.com/sharedf
2021-06-11 16:16 UTC · Community Announcements · Vermeulen
After months of testing with our Discord players - Modbox 2.2 is now out! This is a massive update - and brings Modbox's creators tools to the point we've always wanted. Let us know any feedback on our Discord! Check out our public roadmap for current plans / issues New Live Creations: https://steamcommunity.com/sharedfiles/filedetails/?id=2506315094&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2506328870&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2506332301&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2506272274&searchtext= h
2020-10-07 20:21 UTC · Community Announcements · Vermeulen
Hey everyone! The first post release update is now live - v2.103 Before working on large new features/creations we wanted to focus on responding to player feedback post release, making better tutorials and making it easier to start editing, and fixing any issues players were having. To keep up with development - join our Discord! https://discord.gg/2cNnWjb . All of our code changes are posted, and we respond to any suggestions / help messages whenever we can. With this update out we are going to focus development on making larger creations including our new upcoming work in AI / voxels / destr
2020-09-09 18:45 UTC · Community Announcements · Vermeulen
Modbox 2.0 is now live on Steam! $15 with a 15% launch week sale: https://store.steampowered.com/app/414120/ See the store page for all that's new - it's a completely different game experience. Thanks to all the Preview testers on our Discord for helping us develop this! Now that it's out I am looking forward to showing off what it can do - we have a lot of plans for future Modbox creations and feature Thanks! - Lee
2020-09-06 20:23 UTC · Community Announcements · Vermeulen
Modbox 2.0 is launching on Wednesday Sept 9th as a free update to all current Modbox 1.0 owners! Check out the trailer here for all the new features. Price for new buyers will be $15, with a 15% launch discount. To prepare for the new version we are setting all current Workshop items as 'incompatible'. This means the owners of those items can reopen them and upload them again - this is so they can be updated to Modbox 2.0. More info can be found here on updating 1.0 creations. We put together three tutorials that cover some of the big areas of Modbox editing: https://www.youtube.com/watch?v=Yk
2020-08-27 16:03 UTC · Community Announcements · Vermeulen
Releasing September 9th - for Desktop + VR Free update to Modbox v1 owners Check out our website for all the info + features + guides! http://www.modboxgame.com
2020-08-11 19:32 UTC · Community Announcements · Vermeulen
We are (finally) relaunching Modbox soon! Our multiplayer game creation sandbox now for both Desktop + VR. {STEAM_CLAN_IMAGE}/10726620/1b762f15bcf8228053c123bbe8a0c7a7942bc3bd.gif More details will be released next week (trailer and videos, features, platforms, release date, website+documentation). If you want to try the private alpha version right now you can sign up here: Sign up Form Total private alpha players will be limited, and I'll be sending out Steam keys tonight and throughout the week. You can discuss the alpha and set up online games with other testers on our Discord - The new ver
2018-09-20 16:57 UTC · Community Announcements · Vermeulen
We've updated the main branch of Modbox to 0.655.3, fixing a few issues caused by Steam's workshop changes: - Fixed 'Featured' content not showing up - Fixed halt on downloading Steam workshop creations And added two more creations by ShadowQiller into the 'featured' section: Gladiator Arena: https://steamcommunity.com/sharedfiles/filedetails/?id=1465932715 Hockey Rink: https://steamcommunity.com/sharedfiles/filedetails/?id=1424688698 Along with that we've updated the 'devonly' branch on Modbox to 0.701! The 'devonly' branch has the update to Modbox we've been working on for a year now - inclu
2018-02-18 20:47 UTC · Community Announcements · Vermeulen
Hey! Here is a preview of the scripting system I am adding to Modbox (along with the new Desktop editor) https://www.youtube.com/watch?v=8eVXymBNDhc Video starts in VR editing a AI, then shows the desktop editing 45 seconds in I am hoping to make Modbox a Unity-like experience - only simplified, focused on VR creation, and always online. Multiple players can script entities at the same time - and coming in the next update a player can edit/script on the Desktop while another player is in VR. Using the desktop can be good for something like scripting / entering in text, while VR is better for 3
Full appinfo as delivered by Steam PICS, changenumber 37226606. Also at /api/app/414120/raw.
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