Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:40 UTC.
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2021-06-25 08:50 UTC · Community Announcements · Quality Simulations
Hi All, This update will enable to run the program when minimized. This option was added to the graphic options screen Use Options->Graphics->advanced and check the checkbox "run when minimized". This will consume approx. 1.25% CPU, hopefully no more. Enjoy ! Ilan
2021-05-17 08:44 UTC · Community Announcements · Quality Simulations
Hi All, This is a small fix for thrusters on ships, especially when ship is made with large offset from its origin point, this will fix the thruster forces and moments acting on this ship. Thanks, Ilan
2021-05-15 14:08 UTC · Community Announcements · Quality Simulations
Hi All, This is a small update, it fixes a recently discovered bug in speed measurement in GPS instruments inside panels. Thanks, Ilan
2021-04-21 09:38 UTC · Community Announcements · Quality Simulations
Hi All, I have updated a few things in this build: (2.7.6) 1. Updated collisions with docks. 2. Updated smoke trails on boat propellers. 3. Added the 32 bit executable. Hope all works well, Thanks, Ilan
2021-04-10 21:23 UTC · Community Announcements · Quality Simulations
Hi Everyone, I hope you will really like this update ! I have made an important improvements to the elevation maps and collision checking with objects. this improves fps quite dramatically, to make it work with this improved collisions make sure you have in vehicle options -> "Land on objects" tuned on. This enables the elevation maps and faster and better collision checks. Onwards and up ! Ilan
2021-03-23 11:27 UTC · Community Announcements · Quality Simulations
Hi All, Following some complaints, I am uploading the 64 bit version of the latest changes. If anyone has a 32 bit system please email me directly and I will send him the 32 bit version. Thanks, Ilan
2021-03-22 15:21 UTC · Community Announcements · Quality Simulations
Hi Everyone, This is a minor update, with two small changes: 1. when playing online the autopilot on boats does not turn off. 2. when playing online, each player sends his own waypoints, and not applying to all players. Thanks, Ilan
2019-05-22 05:03 UTC · Community Announcements · Quality Simulations
Dear All, Sorry for the late posting, but version 2.7.5 is here, at this time the 64 bit has been uploaded to steam, but there exists also 32 bit and Oculus rift version. I will soon add them as well to steam. Bug Fixes and new features: Supports Oculus Rift latest SDK all available models. Added to script: moveto 34.1214 35.2534 330 Added to script: moveby 3000 -1500 330 Added to script: Thrusters -1.0 -1.0 Added to script: gear on/off Added to script: parachute on/off Added to script: animation on/off Added to script: door on/off Added to script: fold on/off See these commands inside script_
2018-05-30 12:44 UTC · Community Announcements · Quality Simulations
Hi All, Today I have uploaded version 2.7.4 ( and Ex ). This version incorporates also the changes of version 2.7.3 which supports two new features that have been long asked for. 1) Real Time Weather I have added the option to the Weather -> Advanced screen, there is a button called Get Real Weather, this button requires a working internet connection, it connects to a weather server retrieves weather information on the location you are currently at on the map. It also updates the time to local time as the selected location, this time is calculated by the program so an error of time zone, or da
2018-05-30 12:36 UTC · Community Announcements · Quality Simulations
Hi All, Today I have uploaded version 2.7.4, it has several features requested by users, and also some fixes to help load big ships. Some ships were sent to me, and i noticed they used PNG files and true color textures, loading them required a huge amount of memory, and it often led to crashes. Also noticed in one case that a decoding problem happened preventing a ship to load properly. and also on other ship one which prevented the wave and wake to show properly. I have fixed these issues on this update, and also fixed the annoying bug of ship to dock collisions, now ships collide much more a
2018-05-17 07:19 UTC · Community Announcements · Quality Simulations
Hello, Yesterday i have updated the steam version to version 2.7.2 Ex this version will make it much easier to connect using the automatic router setup, also it will make it easier to load large ship, and to control their parts. Changes for version 2.7.2Bug Fixes and new features: Larger ships can be loaded correctly when "Simple Mesh" is option used, tested for the R.M.S. Titanic. Larger vehicle models can be loaded when Vehicle Shaders option is turned off. Added automatic router setup, allowing smooth hosting and net play functions. Added multiple lobby items ( trackers ), allowing many mor
2017-08-06 12:42 UTC · Community Announcements · Quality Simulations
Dear All, I have updated Vehicle Simulator version 2.6.5 Ex to have the latest changes. These changes include: Added option for Full Scene Anti Aliasing ( four passes, on by default ) into Video Options dialog. Optimized mesh loading, reducing mesh loading times and memory used. Fixed bug when engaging reverse thrust on planes. All animations load and work properly. Weapons hitting and exploding scenery objects. Added button on map to duplicate waypoints of selected vehicle to all vehicles. Thanks, Ilan
2017-08-06 12:42 UTC · Community Announcements · Quality Simulations
Dear All, I have updated Vehicle Simulator version 2.6.5 Ex to have the latest changes. These changes include: Added option for Full Scene Anti Aliasing ( four passes, on by default ) into Video Options dialog. Optimized mesh loading, reducing mesh loading times and memory used. Fixed bug when engaging reverse thrust on planes. All animations load and work properly. Weapons hitting and exploding scenery objects. Added button on map to duplicate waypoints of selected vehicle to all vehicles. Thanks, Ilan
2017-07-22 21:36 UTC · Community Announcements · Pakundo
It's been a while since the last bit of news here on the Steam page of Vehicle Simulator, and there's a good reason for it: A new game, called Fire Flight, is the latest creation of Ilan Papini, the maker of Virtual Sailor, Micro Flight and, of course, Vehicle Simulator. To give you a little introduction to what it's all about, here's a trailer for it that I made a few days ago: https://www.youtube.com/watch?v=YMc5Mhg6iEE "Running on a new and improved engine, this game lets you take control of firetrucks, jeeps, light and heavy-duty firefighting aircraft as you go on missions with one singula
2017-07-22 21:36 UTC · Community Announcements · Pakundo
It's been a while since the last bit of news here on the Steam page of Vehicle Simulator, and there's a good reason for it: A new game, called Fire Flight, is the latest creation of Ilan Papini, the maker of Virtual Sailor, Micro Flight and, of course, Vehicle Simulator. To give you a little introduction to what it's all about, here's a trailer for it that I made a few days ago: https://www.youtube.com/watch?v=YMc5Mhg6iEE "Running on a new and improved engine, this game lets you take control of firetrucks, jeeps, light and heavy-duty firefighting aircraft as you go on missions with one singula
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/416190/raw.
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