Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
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2017-10-29 20:53 UTC · Community Announcements · hugeowl
The Halloween update is live!ːemmadevilː ːemmaskullːːemmadevilː ːemmaskullːːemmadevilː ːemmaskullːːemmadevilː ːemmaskullː It contains some bug fixes, a few new monster types, a number of new rooms and some new bugs to fix later! If there are any major issues with the new content please let me know. Cheers, Bartek ːemmaː
2017-10-29 20:53 UTC · Community Announcements · hugeowl
The Halloween update is live!:emmadevil: :emmaskull::emmadevil: :emmaskull::emmadevil: :emmaskull::emmadevil: :emmaskull: It contains some bug fixes, a few new monster types, a number of new rooms and some new bugs to fix later! If there are any major issues with the new content please let me know. Cheers, Bartek :emma:
2017-10-01 18:05 UTC · Community Announcements · hugeowl
Hello Community, I am preparing a small update for Halloween - bug fixes and some new content. I will be regularly uploading updates to a beta branch so you can check them out faster (and help me test them as well). There are no groundbreaking new things, but some annoyances are being fixed and some new stuff will be added. The new content is for 64bit windows only. If anyone using Mac/Linux/Win32 wants to access the beta, please let me know in the comments and I will also update the version you are using. To start using the beta branch you need to: 1. right click Madness of Little Emma in you
2017-10-01 18:05 UTC · Community Announcements · hugeowl
Hello Community, I am preparing a small update for Halloween - bug fixes and some new content. I will be regularly uploading updates to a beta branch so you can check them out faster (and help me test them as well). There are no groundbreaking new things, but some annoyances are being fixed and some new stuff will be added. The new content is for 64bit windows only. If anyone using Mac/Linux/Win32 wants to access the beta, please let me know in the comments and I will also update the version you are using. To start using the beta branch you need to: 1. right click Madness of Little Emma in you
2016-10-31 16:13 UTC · Community Announcements · hugeowl
Hello Community, 1.7 will be available within the next few hours. new stuff New mini game mode - Arena (unlocked by beating Manless Face) I don't plan to do much balancing specific around arena, this is more of a little quirky mode to play just for kicks from time to time New unlockable charachter Chloe (unlocked by beating Arena) 9 new items (unlockables for Arena for every character + unlockables for Chloe) 2 new monster types a bunch of new rooms bug fixes rubber duck no longer blows ghosts away from the screen Feather Monster no longer bugs out with toy plane and baseball glove fixed wrong
2016-10-31 16:13 UTC · Community Announcements · hugeowl
Hello Community, 1.7 will be available within the next few hours. new stuff New mini game mode - Arena (unlocked by beating Manless Face) I don't plan to do much balancing specific around arena, this is more of a little quirky mode to play just for kicks from time to time New unlockable charachter Chloe (unlocked by beating Arena) 9 new items (unlockables for Arena for every character + unlockables for Chloe) 2 new monster types a bunch of new rooms bug fixes rubber duck no longer blows ghosts away from the screen Feather Monster no longer bugs out with toy plane and baseball glove fixed wrong
2016-09-26 21:31 UTC · Community Announcements · hugeowl
Hello Community, A bunch of announcements. TMoLE has 80% cut from its price for this week. I have finally managed to release the Demo Version for The Madness of Little Emma on Steam. It can be found here: http://store.steampowered.com/app/427630 I have uploaded a small update a few days ago fixing a number of minor issues and one major issue ('infinite love burrow'). Atm I am working on my second game, which should be released somewhere in november + a mid-sized update for The Madness Of Little Emma for Halloween (ETD: first of November), which is planned to have: -a new playable character - C
2016-09-26 21:31 UTC · Community Announcements · hugeowl
Hello Community, A bunch of announcements. TMoLE has 80% cut from its price for this week. I have finally managed to release the Demo Version for The Madness of Little Emma on Steam. It can be found here: http://store.steampowered.com/app/427630 I have uploaded a small update a few days ago fixing a number of minor issues and one major issue ('infinite love burrow'). Atm I am working on my second game, which should be released somewhere in november + a mid-sized update for The Madness Of Little Emma for Halloween (ETD: first of November), which is planned to have: -a new playable character - C
2016-06-19 16:21 UTC · Community Announcements · hugeowl
Hello community, 1.6 is live. I have started working on a new project so the updates will be smaller in scope then previously, but Emma is not dead and I will throw in something new every month. -all standard bosses have alternate colour version now (most of them are more difficult than ordinary), I did not have much time to playtest it, so if you find some of them too difficult let me know and I might consider tuning them down in a small update next week, -alternate colour bosses will also appear for those who have only unlocked ending 1 (but with significantly lower chance), the probability
2016-06-19 16:21 UTC · Community Announcements · hugeowl
Hello community, 1.6 is live. I have started working on a new project so the updates will be smaller in scope then previously, but Emma is not dead and I will throw in something new every month. -all standard bosses have alternate colour version now (most of them are more difficult than ordinary), I did not have much time to playtest it, so if you find some of them too difficult let me know and I might consider tuning them down in a small update next week, -alternate colour bosses will also appear for those who have only unlocked ending 1 (but with significantly lower chance), the probability
2016-05-20 18:17 UTC · Community Announcements · hugeowl
Hello Community, If you would like to skip some of the 'learning' in the game check out the guide I have just finished. http://steamcommunity.com/sharedfiles/filedetails/?id=686873156 It is pretty short, but it describes a few neat tricks. Also there is a few advanced stuff there as well (notably how to get endings 5, 6, and the Two Hearts ending). Cheers, Bartek
2016-05-20 18:17 UTC · Community Announcements · hugeowl
Hello Community, If you would like to skip some of the 'learning' in the game check out the guide I have just finished. http://steamcommunity.com/sharedfiles/filedetails/?id=686873156 It is pretty short, but it describes a few neat tricks. Also there is a few advanced stuff there as well (notably how to get endings 5, 6, and the Two Hearts ending). Cheers, Bartek
2016-05-15 20:31 UTC · Community Announcements · hugeowl
https://media.giphy.com/media/3o7qE017eHGi6vGsda/giphy.gif Hello Community, Another huge update is here! The most important stuff: Elite monsters! Monsters randomly will get some cool modifiers which give them new attacks and abilites - they get much more common after you have beaten endings 1 and 2 Hundreds of new room layouts 2 new special room types LOTS of overall polishing, tidying up, smoothing out rough edges 4 completely new monsters, 10 alternate versions of already existing monsters with new attacks and abilites, 5 alternate versions of already existing bosses smoothed out difficulty
2016-05-15 20:31 UTC · Community Announcements · hugeowl
https://media.giphy.com/media/3o7qE017eHGi6vGsda/giphy.gif Hello Community, Another huge update is here! The most important stuff: Elite monsters! Monsters randomly will get some cool modifiers which give them new attacks and abilites - they get much more common after you have beaten endings 1 and 2 Hundreds of new room layouts 2 new special room types LOTS of overall polishing, tidying up, smoothing out rough edges 4 completely new monsters, 10 alternate versions of already existing monsters with new attacks and abilites, 5 alternate versions of already existing bosses smoothed out difficulty
2016-04-14 17:03 UTC · Community Announcements · hugeowl
http://i.imgur.com/QrGqbXA.png http://i.imgur.com/Gnsdu6E.png Hello Community, 1.4 is out. NEW STUFF 10 new hidden small side areas - some spoilers at the end new unlockable character - Marah /unlocked by beating all forms of Spirit 3 new items (unlocks for Marah) +fix for 2 items which were here already but it was impossible to unlock them (sorry!) Press 'R' to select random character when starting a game Several new special room types 2 new bosses (they were planned for 1.3, but I didn't manage to finish them back then) new secret difficult way to end the game - no new cutscenes, but a new g
Full appinfo as delivered by Steam PICS, changenumber 37434570. Also at /api/app/418150/raw.
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