2026-09-08 06:57 UTC · Community Announcements · Vulnor
New Vehicle added to Nightmare Drive!Welcome the Jackel!for the classic sports car enthusiasts the Jackel is sure to scratch that itch, Don't worry, More vehicles are coming ;)Jackel now spawns in Nightmare DriveJackel Completion Achievement addedThis vehicle comes with the "Reworks" currently being performed on the other vehicles, So the gauges come working and extra details in the engine bay, under carriage of vehicles have more detail.New TV added to Radio Station POIBug FixesIf a player brings up the Pause menu while driving a vehicle, and exits vehicle, player controls would be locked unt
2026-09-01 12:19 UTC · Community Announcements · Vulnor
- Nvidia DLSS 4.5 added to game, this will allow frame generation and additional features to achieve higher frame rates and video settings adjustments. - AMD FSR added to game, This will allow for frame generations on non 40/50 series Nvidia GPU's to achieve higher frame rates and video settings adjustments. - Turret brightness when shooting has been reduced by 80%. - Fixed an issue with Clients connected to Host games when playing - Client would see Things disappear on tile loadings, where Cactus, Rocks and mountains would disappear for a second. - Fixed an issue when holding Throttle in the
2026-08-29 10:37 UTC · Community Announcements · Vulnor
- Main Menu has gotten an uplift
2026-08-28 06:50 UTC · Community Announcements · Vulnor
Bug Fixes - Found an issue with Food items that could cause the vehicle to fly is resolved - When loading a game the building the player saved at would be missing, will now show properly when loading the game - Removed Zombie prediction and multiplayer location syncing for zombies when hit with the vehicle in single player mode, "this was causing zombies to sometimes teleport when hit by the vehicle causing visual glitches" Single player games will now be smoother for zombie hits.
2026-08-27 04:25 UTC · Community Announcements · Vulnor
Game Update Patch Notes 8/26/2026Ak47 is now a Line trace and no longer relies on the bullet itself, This will line up the firearm properly for headshots.Navigation had broken in a previous update for zombies, They will no longer get held up on objects chasing the playerLocalization added to containers - so other languages can easily see there are multiple fluid types in containers.Optimizations done to increase FPS
2026-08-23 08:28 UTC · Community Announcements · Vulnor
Desert Landscape has been overhauled, the ground is no longer flat, and has plenty of rocks and pebbles like a real desert.With this Desert overhaul, there will be slight gaps in transition tiles "not big enough to fall through, just visual" These will be there until transition tiles and the forest terrain gets the same overhaul treatment.Existing POI's have had Trees and bush around them added, as well as the area around them has been shrunk, This is so that all of the items will now be a little closer together to make POIs fell more full and easier to find. Asphalt at POI's has also been upd
2026-08-16 09:22 UTC · Community Announcements · Vulnor
Melee has gotten some attention as we work into Phase 2 of Zombie difficulty, New Baseball Bat weaponZombies now take 2-3 hits to kill, as well as at least hitting them 2 times with your vehicle to finish them off. Because zombie's are getting harder to kill, zombie amounts have been reduced.Additional Zombie spawns are being added inside of POI's that players will have to deal with on footAdded zombie logic to not run at players unless there is a clear path to do so "to prevent them trying to run through doors and stick out" - There are a few instances still being fixed up, but this is the ge
2026-08-10 03:49 UTC · Community Announcements · Vulnor
Kobayashi has been reworked, Getting a lot of fixes and attention to details in the engine bay area, Undercarriage, Front end and rear end of the vehicle and a highly requested feature - Working Gauges!Vehicle Reworks are happening One vehicle at a time, This takes a lot of time to do, So vehicles are being chosen by how badly they need it done, the next vehicle to be reworked will be the Jalopy - As it is the first vehicle seen by new players in the game, and will be adjusting the trunk, engine bay, undercarriage, front bumper and rear end areas of the Jalopy, and it will also get working gau
2026-07-29 13:54 UTC · Community Announcements · Vulnor
A New Ride joins us in Nightmare Drive! Welcome... Chow! Along side a new vehicle now available, We have a new major gameplay mechanic, You all asked for the zombies to be tougher well... I heard you! this is Phase one. Say hello to Durability on car parts and a repair system!Salvage is now used to repair vehicle partsReinforcement Parts now serve a purpose, They protect your car parts from damage and absorb allof the damage normal parts would take, if a part loses its durability it becomes broken and falls off the vehicle, Don't worry, you can still pick up the part from the ground, it just w
2026-07-26 08:17 UTC · Community Announcements · Vulnor
Game - Vending machines are now interactable - Victory Foods Commercial TV Added to Gas Station 1 - New Achievement added "One more Time" when a player dies and respawns - Vicio One more Time Easter egg's added to game in Hunting Store and Achievement - Vending Machine added to Radio Tower - Vending Machine added to Arcade - Vehicle Spawn and Reinforcement Part spawn added to Small Shooting Range - New Vehicle will be added in the next update ;) "Chow" ^_^
2026-07-24 12:49 UTC · Community Announcements · Vulnor
Bug Fixes - Attachable items randomly making the vehicle take flight - Attachable Items randomly disappearing from vehicle while driving - Turrets attached to vehicle upon loading a save game causing vehicle to take flight Please Note we believe these issues to be fixed, if you ever have a report of a vehicle floating, flying or spinning out, please make me aware of it
2026-07-22 05:12 UTC · Community Announcements · Vulnor
- Fixed an issue where client trying to join host, would not see terrain tiles and everything would be grey - Added additional fixes for client joining host and would see a mountain and be outside of the map
2026-07-21 08:38 UTC · Community Announcements · Vulnor
Game Update - Auto Save feature added 3 Auto saves per game file have been added to the game, Auto save will save the game every 10 minutes, allowing you to go back to a previous save spot to help with sticky situations or even bug issues. Bug Fixes & Optimizations - Terrain has been reduced for GPU performance - Stutter during tile loading / removal improved "This will eventually be gone entirely" Currently this update makes it 50% better - Some code optimizations for more stable gameplay - Player garage duplicating vehicles if parked outside of garage fixed - Jalopy's duplicating when coming
2026-07-19 07:55 UTC · Community Announcements · Vulnor
Leaderboards are now active Leaderboards can be accessed from the main menu or from INSIDE of the arcade!Zombies killedMiles DrivenAll arcade gamesUnfortunately progress made up until now is not retroactive, This is done because there is no way to know when loading into a game to add the stats of these leaderboards of what should be added / not added, for instance loading into another players game with 200 miles driven, should not grant you 200 miles. But all progress made for these boards from here on out will count towards the leaderboards.
2026-07-18 11:12 UTC · Community Announcements · Vulnor
Game Play - Engine Performance is now tied to engines, Swapping engine types in vehicles will change performance now depending on the engine - Neon Attachable Light's Added "10 Colors" - Red Hazard Light Attachable Added - Blue Hazard Light Attachable Added - Attachable item grabbing improved on vehicles - Improved host dropping of items and item falling through map issue "client fixes coming soon" - Vehicle Oil and Water consumption rates now match and reduced and verified player skills work with consumption rates - Attachable item "Desk Lamp" can now be turned on - Max held turrets capacity
Full appinfo as delivered by Steam PICS, changenumber 38806487. Also at /api/app/4200440/raw.
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