The road is a dangerous place, especially when overrun with wild animals in go-karts! This is the official reboot of Apogee's classic racing game Wacky Wheels. It features the ferocious critters, cramped tracks, and wicked powerups that fans of the original love!
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public
2513984
2018-02-10 01:02 UTC
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422591
360.37 MB
332.04 MB
2201331593540422458
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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2513984
public
2018-02-10 01:02 UTC
6 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:32 UTC.
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2018-06-28 00:19 UTC · Community Announcements · Ferocity 2D
It looks like Wacky Wheels has a bug with Windows 10, 64-bit. It won't start unless you do the following: Right click on the EXE, click on the Compatibility tab, and check "Run this program in compatibility mode for:", and select Windows 8. I will get a patch out for this as soon as I can. More news about the next update will be posted on the forum soon. Apologies about this and thank you for your patience.
2016-11-04 21:56 UTC · Community Announcements · Ferocity 2D
Hey everyone, Here's the list of changes found in update 1.0.1: Fixed mouse kart selection for local multiplayer games Fixed Grand Prix trophy screen Added d-pad support for 360 controllers Softened the impact sound effect for karts Fixed rank / lap bug Other minor fixes and adjustments What didn't make it in yet: Gamepad support for Steam Link 21:9 monitor full-screen support To switch from analog stick to d-pad controls, be sure to change the controller setup in the settings panel. Here are a couple of issues are common and should be fixable by you: Problem: Camera too high / game doesn't fi
2016-10-26 21:38 UTC · Community Announcements · Ferocity 2D
Hey everyone, We've officially exited Early Access with our 1.0 launch today! Here's the list of what has been updated since the last build: Added input labels (ie keyboard 1, keyboard 2, gamepad) to kart selection Fixed shoot out online multiplayer client camera sweep Fixed local multiplayer kart selection bug Fixed several small bugs related to local game modes Improved AI With that said, there will still be regular updates in the future to address any bugs or add any new features desired by the community. Thanks!
2016-10-15 18:11 UTC · Community Announcements · Ferocity 2D
Hey, how about that? A fast update! Everything is on track for Wacky Wheels HD to officially launch out of Early Access on October 26th. As such, from here on out these updates should be more frequent but have fewer changes. Here's the list of changes for 0.9.6: Drift no longer so extreme on water Smoother drift in general Various bug fixes I still haven't figured out the correct way to push out updates. (That's on the to-do list before launch!) So until then, right click only this game's name in the Steam app and select properties.Then select the local files tab, and verify the cache integrit
2016-10-08 05:52 UTC · Community Announcements · Ferocity 2D
Who's ready for an update? Version 0.9.5 is here and it has a number of important updates, including: Online multiplayer support! Tighter steering with new manual drift button* Boost after drift! The longer you drift, the bigger the boost Three game speeds (aka difficulty) available in Settings Higher contrast railings New mappable keys including shift, control, command and more Minor track revisions Various bug fixes ** To drift, hold the brake and gas keys simultaneously. Online Multiplayer Two game modes now support online multiplayer: Practice and Shoot Out. This is very much barebones mul
2016-08-24 06:21 UTC · Community Announcements · Ferocity 2D
It's here! It's finally here! It has been almost 3 months since I've uploaded a new Wacky Wheels update. I can't believe it has taken this long... it was definitely not my plan! This 0.9.4 update is a massive one. It includes: Optimizations across the board Higher, stabler framerate Adjusted higher camera angle Adjusted kart physics Adjusted power-up balancing Multiple power-ups and hedgehogs can be carried AI improvements New settings panel with input customization New red bomb power-up Two players on one keyboard; i.e. local multiplayer doesn't need a gamepad Updated mini map with bigger, mo
2016-07-15 03:53 UTC · Community Announcements · Ferocity 2D
Hey everyone, I'm going to back off any promises for the exact delivery date of 0.9.4. But just so folks know where progress on 0.9.4 is thus far: Optimized image usage Medium / low graphics modes are even faster New podium and mirror mode graphics added Adjusted camera angle AI improvements Other various fixes Here's what I want in it before I release it: New settings panel with input customization Allow multiple hedgehogs to be carried Updated mini map Duck hunt bug fix (they aren't resetting properly between matches) Red bomb power up And then here's the stuff that I want in by (or before)
2016-05-29 00:46 UTC · Community Announcements · Ferocity 2D
Hey everyone, Earlier today we posted update 0.9.3, which should be available to download right now. The main menu screen should show 0.9.3 instead of 0.9.2 under the big Wacky Wheels logo. If you don't see it, you can try verifying your cache integrity to force the update to apply immediately. The updates included are almost the same as listed here: Much bigger differences between Low / Med / High graphics modes Several changes made to help with the mysterious framerate drops* Adjustments to physics / controls to help tighten things up Other minor fixes and adjustments * There still appears t
2016-04-28 18:14 UTC · Community Announcements · Ferocity 2D
Hey everyone, Wow, what a response! Thanks to everyone who has shared our soft "launch" on Twitter, Facebook, and elsewhere. Early Access First things first. We don't consider this the "official" launch of Wacky Wheels HD. This is simply our next step in producing a great reboot of the shareware classic. When we have added the online multiplayer feature and tested it with Early Access users, we'll exit Early Access and have the "official" launch. This means that, for the moment, we're not planning on handing out codes to YouTube streamers. Nor our we planning on heavy promotion. This is truly
Full appinfo as delivered by Steam PICS, changenumber 34423549. Also at /api/app/422590/raw.