Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-12 00:30 UTC.
| Change | Old | New |
| Branch public timebuildupdated |
1788909443 |
1789167934 |
| Build time on branch public |
2026-09-08 23:52 UTC |
2026-09-12 00:30 UTC |
| Build on branch public |
25197363 |
25263907 |
| Depot 4264251 download (public) |
2,976,705,312 B |
3,008,343,952 B |
| Depot 4264251 size (public) |
3,134,358,149 B |
3,167,601,167 B |
| Depot 4264251 manifest (public) |
1896458017217671440 |
3131914899127126933 |
2026-09-12 00:37 UTC · Community Announcements · Polymorph Self
HEXCRAWL: DARK HORIZONS HEXCRAWL Early Access — Patch 0.11.0 When the black cloud clears the mountains and its shadow falls across the valley, the fieldwork stops. Livestock are driven into barns. Shutters are barred, doors braced, and children counted down into cellars. Things breed in the cloud's depths. They drop through the rain onto roofs and pasture, tearing at thatch, timber and anything warm enough to struggle. By morning, a byre may stand open to the sky. A tether hangs from its post. Families search the wreckage and call names. Survivors sometimes speak of larger shapes, glimpsed hig
2026-09-08 23:52 UTC · Community Announcements · Polymorph Self
HEXCRAWL now speaks Italian! HEXCRAWL Early Access — Patch 0.10.50 Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. Language: Italian — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encounters, combat story lines, and more) Italiano appears in Options → Gameplay → Language Join us on Discord: https://discord.gg/HSqwHptSv
2026-09-07 19:19 UTC · Community Announcements · Polymorph Self
HEXCRAWL now speaks Polish! Early Access — Patch 0.10.49 Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. Language: Polish — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encounters, combat story lines, and more) Polski appears in Options → Gameplay → Language Options: Restore Defaults no longer switches Language back to English Join us on Discord: https://discord.gg/HSqwHptSv
2026-09-06 15:52 UTC · Community Announcements · Polymorph Self
HEXCRAWL Early Access — Patch 0.10.48 Deadlier bosses drop legendary shards and pieces more often. Enchanting recipes show Enchanting Dust in the craft hexes, and COMBINE can spend a reagent you are wearing. Loot: Deadlier bosses drop legendary shards and pieces more often Fixes: Enchanting Dust for enchanting recipes now sits in the CRAFTING hexes so COMBINE can use it COMBINE can spend a reagent you are wearing when the craft hexes already count it Join us on Discord: https://discord.gg/HSqwHptSv
2026-09-05 23:30 UTC · Community Announcements · Polymorph Self
HARNESS YOUR ARSENAL HEXCRAWL Early Access — Patch 0.10.46 Light and Heavy Harnesses keep ready weapons, shields, and potions on the straps — you pack them by hand. Loot and shop packing never dump into them. In a fight, Stow and Draw still sees everything you carry, and the piece you stow returns to the harness if a slot is free. Harnesses: Light Harness (3 slots) and Heavy Harness (6 slots) for hand items and potions Only one Harness may hold items on you at a time Buy them at a General Store, stitch both with a leatherworker's kit, or take them off armed folk Join us on Discord: https://dis
2026-09-05 02:31 UTC · Community Announcements · Polymorph Self
STOW AND DRAW HEXCRAWL Early Access — Patch 0.10.44 In a fight, right-click a hand to stow what you hold and draw another weapon or held item you carry. Stow and Draw: Right-click a hand (or press X on a hand with a controller) to stow what you currently hold and draw another weapon or held item you carry — that spends your turn A bow or crossbow with more than one kind of matching ammo hops so you can choose Arrows or bolts from a Quiver are free; ammo from pack or other bags spends the turn Join us on Discord: https://discord.gg/HSqwHptSv
2026-09-03 16:59 UTC · Community Announcements · Polymorph Self
HEXCRAWL Early Access — Patch 0.10.43 HEXCRAWL now speaks Portuguese! Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. Language: Portuguese — Brasil and Portugal — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encounters, combat story lines, and more) Português (Brasil) and Português (Portugal) appear in Options → Gameplay → Language Join us on Discord: https://discord.gg/HSqwHptSv
2026-09-02 22:13 UTC · Community Announcements · Polymorph Self
HEXCRAWL - SPANISH Localization - Patch 0.10.42 HEXCRAWL now speaks Spanish! Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. English, Français, Deutsch, Español (Latinoamérica), and Español (España) always appear in that list. A Spanish system language picks the matching Spanish when you have not saved a language yet. Language: Spanish — Latinoamérica and España — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encounters, combat story lines, and more) Español (Latinoa
2026-09-01 23:08 UTC · Community Announcements · Polymorph Self
HEXCRAWL Early Access — Hotfix v0.10.41 Alt-tabbing away can no longer leave the enlarged inspect picture stuck on screen with hover info dead until you restart. Bone Totem now chains off your next attack even when the weapon already lashes nearby foes. Fixes: Alt-tabbing away no longer leaves the enlarged Alt inspect picture stuck on screen Hover info works again after Alt+Tab — you do not need to restart the game Bone Totem chains off your next attack even with a weapon that already strikes nearby foes. It is not a click-to-use trinket Join us on Discord: https://discord.gg/HSqwHptSv
2026-09-01 18:34 UTC · Community Announcements · Polymorph Self
HEXCRAWL Early Access — Hotfix 0.10.40 Save hotfix. If you kept more than one Manual save of the same playthrough, Quicksave stopped appearing in the Save/Load list. The save was happening — it just went somewhere the list was not reading. Those saves are back, and nothing you saved was lost. Saves: Quicksave shows up again after you keep more than one Manual save of a playthrough Quicksaves and Autosaves that went missing from the list are listed again — nothing on your disk was moved or deleted One Quicksave and one Autosave per playthrough, however many Manual saves you keep Deleting one Ma
2026-09-01 16:39 UTC · Community Announcements · Polymorph Self
HEXCRAWL Early Access — Patch 0.10.39 City shops restock with a real new draw, then keep that list until the next turn of the shelf. Named boss trophies you sell can be bought back, and later they can turn up again on a city Broker — only one of each exists. City Vault List View shows your stash and bag hovers again. C brings the character sheet forward when a bag is sitting on it. Shops: Rotating shelves (city Broker and the like) roll a fresh list, then keep it until the next restock Selling a named boss unique puts it on that merchant's shelf so you can buy it back After the buyback window,
2026-08-31 23:04 UTC · Community Announcements · Polymorph Self
HEXCRAWL Early Access — Patch 0.10.38 HEXCRAWL now speaks German! Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. English, Français, and Deutsch always appear in that list. A German system language picks Deutsch when you have not saved a language yet. Language: German — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encounters, combat story lines, and more) Deutsch appears in Options → Gameplay → Language alongside English and Français German system language picks Deu
2026-08-31 22:00 UTC · Community Announcements · Polymorph Self
HEXCRAWL Early Access — Patch 0.10.37 You can name a map pin now, and you can drop the same marks on Delve tiles. Those marks stay when you leave and come back. Keep story tokens such as Aldric's Unanswered Writ now drop with the knight, and named craft stations say where they can be found. Map Pins: Pins take a name as well as a color and a note Pin tiles inside Delves the same way; those pins stay when you leave and come back Crafting: Tower workstations are called Enchanting Sanctum, matching the recipes that need one Recipes, the five craft books, and the Guide now say where named stations
2026-08-31 00:08 UTC · Community Announcements · Polymorph Self
HEXCRAWL Early Access — Patch 0.10.36 Shop and Vault can filter stock by type. List-view buy works again, and extra Manuals of the same run no longer spawn more Autosaves and Quicksaves. Dying on Mortal with a controller should longer freeze and crash to the desktop. Spears can now be used in one hand or both. Saves: Extra Manuals of the same playthrough no longer spawn more Autosaves and Quicksaves; leftover extras stay until you delete them Combat: Dying on Mortal with a controller no longer freezes and crashes to the desktop Spears can be used in one hand (1–6) or both hands (1–8); drop a s
2026-08-30 19:27 UTC · Community Announcements · Polymorph Self
HEXCRAWL Early Access — Patch 0.10.35 Shops are quicker to use: hold to buy or sell one item, and bag windows stay where you dragged them. Character Sheet and Options keys behave as you set them. Delve hover now shows Health and Defense, same as on the map. Shop: Hold Ctrl and click, or press and hold, on a listing to buy one or an item you own to sell one Bags and cursor: Bag windows remember where you dragged them Options Graphics can use a standard arrow cursor Delves: Hovering your token shows Health and Defense, same as on the map Fixes: The Amulet of the Depths no longer labeled as a Tri
Full appinfo as delivered by Steam PICS, changenumber 38809236. Also at /api/app/4264250/raw.
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