Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-01 06:08 UTC · Community Announcements · 人
Fixed an issue where the Canteen could not connect to containers.The Canteen no longer needs to be manually dragged to register, and there is no longer a distinction between public Canteens and private Canteens. The Canteen now serves as a unified high-priority food source.Added a double-click force-organize feature to the Organize button, allowing all cards to be organized, including factories and containers already connected to pipes, as well as card stacks currently processing recipes.Added an anti-blocking feature for Fairy card details: if the hover details panel appears over the Fairy ca
2026-06-29 09:29 UTC · Community Announcements · 人
Major underlying overhaul with greatly improved performance. Starting a new save is recommended, as layouts in old saves may become messy.Added a fairy list feature. Click a fairy to jump to their location.Added a fairy family tree feature. In the fairy details panel, you can view their parents, children, and partner.Added quick save with F5 and quick load with F9.Added a bookshelf container.Added Ctrl + mouse wheel support to instantly zoom to the farthest or closest view.After auto-feeding or production, the camera now returns to its previous position.Updated the scene and softened the map e
2026-06-29 09:26 UTC · Community Announcements · 人
Update Notes This update mainly adds the Fairy Dwelling feature, allowing fairies to produce items nearby. It also adds crafting for the related Fairy Dwelling Formation, grid snapping, battlefield start notifications, skip production feeding, book usage, and more. At the same time, this update optimizes one-click sorting, fairy information display, feeding settlement, and overall performance. It also fixes multiple issues related to beast invasion events, Springbirth Altar / Fertile Soil buffs, certain card detail displays, fairies disappearing after using the Yang-Restoring Pill, accidental
2026-06-03 03:56 UTC · Community Announcements · 人
This update focuses on the Mountain Gate system, beast handling, the battle panel, wandering letters, the Spirit Stone Warehouse, and multilingual support. If you run into any issues or have suggestions for future content, you are welcome to join our Discord community. You can join by clicking the Discord link on Steam. I am an independent developer, and some translations may still be imperfect or unclear. If you notice anything that feels confusing, inaccurate, or awkward in your language, please let me know. Your feedback helps me improve the game for more players. New Content • English is n
2026-05-22 19:57 UTC · Community Announcements · 人
English support will be added to the demo in the next update, which is planned for next week at the latest.1. System and Data Structure AdjustmentsThis update adds a large amount of new status data and improves precision support for several numerical systems.The following values now support decimals:Farming experienceCultivation displayExperience valuesThis means that certain growth, income, and accumulation-related values can now be represented in a more detailed way, instead of being limited to integer changes only.2. Automation and Factory Logic OptimizationThe item sorting logic used when
2026-03-26 17:29 UTC · Community Announcements · 人
修复蟠桃林无法建造问题修复大箱子无法建造问题修复战斗中少部分情况保存后再进入生命值归零并且一开战就消失的问题.统一容器的配方设计以及价格将之前版本删除了的自动灵石凝练成高阶灵石功能恢复
2026-03-22 18:06 UTC · Community Announcements · 人
感谢大家游玩堆叠洞天!游玩过程中如果遇到任何问题,或者有想要添加的新玩法和建议,欢迎加入玩家交流群反馈:658731651新增内容• 死亡掉落:现在凶兽们在死亡的时候会有掉落物了。配方调整• 容器:容器配方进行了调整• 大容器:开放大木箱,食物篮和灵药匣配方,现可自行制作了。• 工厂:修改了矿场和树林伐木场园子之类的配方。UI优化• 卡牌卡堆提示优化: 现在卡牌与卡堆的提示都在右上角,并且提示的更加详细了。
2026-03-08 19:40 UTC · Community Announcements · 人
感谢大家游玩堆叠洞天!游玩过程中如果遇到任何问题,或者有想要添加的新玩法和建议,欢迎加入玩家交流群反馈:6587316511. 增加了木箱,食物篮和灵药匣的大箱子版本,范围翻倍,容量提升到50,功德抽奖以及升级后的狗狗有几率获得,2. 所有的容器增加了左键双击点击自动吸纳范围内的对应类型的卡牌功能,鼠标悬停上去边框闪烁的就是能吸.3. 增加灵药兔兔和灵感猫猫,和狗狗一样是卖卡包的,兔兔卖药草,猫猫卖食物和各种灵感.4. 增加工作台,自动化的制造各种箱子和小屋5. 增加6种范围释放灵光buff效果的建筑,在他们范围内的相关工厂会有提升对应配方完成速度的效果.6. 修改当前的时间消耗模式,在低等级的时候耗时变短一点,等级提升的效果降低.心情调整到当前心情到50,耗时80%,心情100,耗时66%.线性变化7. 增加了10种食物使用后的buff,修改食物的使用方案,当前食物被使用后会直接被销毁,不再留存剩余的饱食度.当前直接吃稻米的话,会有-2心情,另外熊猫吃竹笋会有额外的心情和生命值增益.蟠桃的总饱食度变少,但是加上了最大生命值+5的效果,能生效5次.之后使用的话会有生命回满的效果,但是不再加最大生命值.大多数食物都有一点点回血的效果.稻米没有,8. 增加了自动售卖卡牌的工厂卡牌:坊市,可以自动将卡牌转化为灵石.9. 增加了管道的异常状态,现在如果管道无法再应用会变成异常状态,不会直接
2026-02-28 16:53 UTC · Community Announcements · 人
感谢大家游玩堆叠洞天!游玩过程中如果遇到任何问题,或者有想要添加的新玩法和建议,欢迎加入玩家交流群反馈:658731651功德解锁灵感增加了功德在图鉴中解锁灵感的功能和任务,可以首次消耗20功德解锁一条灵感,消耗会变得越来越多,上限是100视觉与动画 2. 统计数据变化的时候的一点小动画错误修复 3. 修复部分情况的读档后部分工厂的输出节点无法正常连接使用以及管道消失系统优化 4. 在凶兽来袭的时候会有提示并且自动暂停 5. 合并多种灵感的解锁条目,现在能合并就合并了,大多数灵感只需要解锁一次图鉴调整 6. 修改图鉴,未解锁也能看到卡牌的名称和描述
2026-02-26 16:16 UTC · Community Announcements · 人
✨ 新增内容全新系统:新增游戏公告系统,方便随时获取最新资讯。全新农作物:新增桃树、稻米以及蟠桃的种子,丰富种植体验。⚖️ 优化与调整生产与配方:优化了配方选择逻辑,现在系统总会自动选择最高优先级的配方。任务更新:更新了部分任务的达成要求与奖励内容。数值平衡:调整了燧石的获取概率。调整了部分灵感的获取概率。调整了篝火的物品价值。🛠️ 问题修复升阶异常:修复了在升阶时,有一定几率会出现无法选择新特质的Bug。停工异常:修复了因“灵气不足”导致生产停工后,在灵气重新充盈时无法自动恢复运作的Bug。
2026-02-21 11:22 UTC · Community Announcements · 人
修改建木升级的需求物调整容器的工作方案,并调大范围,在挪动的时候显示自动吸纳范围,加上了一个大范围手机粪便的马桶修复上次更新造成的一些提示显示问题饱食度变成了桃子图标,不再和生命值看起来一样让一些面板不再显示下面的卡牌的提示进阶会恢复满血种植变得更简单,对于种子和产物相同的会留下种子继续生产调整了一些烹饪的配方,修改了之前有问题的修炼耗时,修复了仙道之子特质的功能
2026-02-19 20:21 UTC · Community Announcements · 人
大家新年快乐啊,我作了一个超大的更新.重大更新,游戏中终于有了任务系统,O(∩_∩)O~~增加了一些爱好相关的工作状态,如热爱的工作,讨厌的工作,影响心情,修改工作相关的状态的持续时间为120s增加了2个法阵,归元阵和回春阵,前者是将灵石转换成灵气的,后者是恢复生命的增加了各种工厂和小妖精的灵气消耗,现在工厂和小妖精会消耗灵气了.工厂灵气消耗得不到满足会导致运行效率减慢调整了灵药的灵气产出速度增加了一些配方,并且大幅修改了原本的炼化获得的灵石数大幅修改了购买卡包的功能,还有很多很多的小的修改,总之本次修改是一个非常巨大的更新修改
2026-02-13 17:08 UTC · Community Announcements · 人
优化炼化台,养魂阁,容器内容选择,工厂配方选择面板的一些逻辑,现在这些面板的打开关闭也有了音效和动画.游戏区域增加了图鉴的按钮,并为各个UI按钮增加了提示,设置里面增加了这个提示的开启勾选框优化了摄像机区域的设计,现在可以将游戏区域所得更小了,玩起来更方便修改了包含容器选择,配方选择,存档选择的滚动速度,现在更流畅了小妖精详情面板在非锁定的情况下现在鼠标移动到区域里面会变得半透明.
2026-02-12 16:33 UTC · Community Announcements · 人
为大多数卡牌加上了提示详情增加了灵感卡牌和云游的指引信息增加了小屋孵化新生之茧,木头种树不用小妖精参与了修改了容器的图片和修复了一点容器的逻辑问题增加了可连接节点的呼吸灯效果提示.增加了节点连接不上的提示描述修改了卡牌的颜色功德的获取速度提升10倍,现在心情是多少,每秒就能得到多少快乐能量增加了小屋的孵化配方,现在小屋也可以来孵化新生之茧了修改了兔子的粪便产生速度修改了部分云游信件信息,加了一点点礼物增加了初始的洞天的祝福卡包的物资卡堆的时间信息显示为小数点后一位,修复之前时间和实际时间不一致的问题.希望大家喜欢这个游戏,有啥问题可以再评论区发出来,也可以加群:658731651.
Full appinfo as delivered by Steam PICS, changenumber 38803319. Also at /api/app/4270360/raw.
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