2026-08-20 07:42 UTC · Community Announcements · Molly
Hey everyone!First of all, thank you so much for all the wishlists and for playing the demo! Neat! reached over 25k wishlists, and we're incredibly happy to see so many people excited for Neat! Reading your comments kept us going through the final stretch of development. Your feedback truly shaped the game.Release Date: September 14We're happy to announce that Neat! will be releasing on September 14!We can't wait to see you step into Molly's shoes, meet all of her clients, and untangle every mess.Full GameHere's what's coming in the full version:8 hand-crafted locations, each with its own clie
2026-06-22 18:11 UTC · Community Announcements · Molly
Thank you so much for being with us during Steam Next Fest, and thank you for all your feedback — it means the world to us.We have a lot of ideas and plans for improvements, and today we're releasing new patch we've been working on over the past week.What's new:Safe Zone added — you can now freely drop items in the area outside the room when there's no place to put them. This helps avoid soft-locks when you're holding an item and can't place it anywhere.Improved sorting order for items — overlapping bugs and visual glitches should now be greatly reduced.Interaction zone icons — doors and inter
2026-06-16 11:04 UTC · Community Announcements · Molly
Fixes:Bug with placement (magazines)Polish localization
2026-06-15 15:05 UTC · Community Announcements · Molly
Fixes:Bug with item placement (Konbini)Bug with magazines previewVisual bug with vertical item placement (Kitchen)Visual bug with sugar and coffee standAdded stacking for frozen vegetablesMinor localization fixes
2026-06-11 17:44 UTC · Community Announcements · Molly
It's been a week since demo release, and over 1,000 players have tried Neat!Thank you all for the feedback and support. We plan to update the demo continuously up until release, so expect more patches on the way.Today's patch focuses on quality-of-life improvements, bug fixes, and a partly new UI.More stacking! We heard you love stacking items, so we added more ways to do it. If you feel like something should stack but doesn't — let us know.New UI for quests and dialogues. This is the first step toward a fully refreshed UI.Fixed the language selector. Last patch we accidentally broke localizat
2026-06-08 12:59 UTC · Community Announcements · Molly
Huge thanks to all the playtesters who reported bugs and pointed out what worked and what didn't. Your feedback shaped this demo, and we couldn't have shipped it without you.We're already preparing one more patch before the festival, landing in the coming days — focused on bug fixes, a UI update, and a handful of other improvements.Thank you for joining us on this journey and for all the kind words along the way. We truly appreciate every bit of your feedback and support. 💛
2026-05-29 17:38 UTC · Community Announcements · Molly
Hey everyone! We've been heads-down working on some big changes, and here's what's new:Tooltips & Tags Hover over any item and you'll now see its name and a set of tags that hint at where it might belong. Think of them as gentle nudges — not rules, just ideas. We'll be expanding the tag set over time.Gamepad & Steam Deck Support You can now play Neat with a controller. Steam Deck players, this one's for you.Quests Rethought Quests no longer tell you exactly where to put something. You decide. The goal is still to tidy up — how you do it is up to you. Old quests have been updated to match this
2026-05-22 17:53 UTC · Community Announcements · Molly
A new level is in the playtest build: a Japanese konbini at five in the morning.Yuki, a university student on the night shift, fell asleep mid-study session. The delivery boxes are still sealed. The coffee station is in pieces. Nothing is on the shelves. The store opens in an hour, and if the manager sees it like this, Yuki is finished.Don't forget to drop you comments and feedback!Discord
2026-04-24 18:01 UTC · Community Announcements · Molly
Just a week ago we launched the playtest, and since then we’ve received tons of feedback, bug reports, suggestions, and just kind words — thank you, seriously.We’re pushing regular updates to improve the experience and address your feedback as fast as possible.Today’s update is all about Doors — easily the most discussed feature this week. So we went deep on fixing and improving them. If something still feels off — tell us.DoorsDoors now won’t open if something is blocking them → The door and blocking object will highlight in red → Just move the item to unblock itAdded proper sliding animation
2026-04-17 16:57 UTC · Community Announcements · moopunkgames
The Neat playtest is live.After months of heads-down work, we're opening the doors. Starting today, you can play Neat.How to joinHead to the Neat Steam page and hit the green "Request Access" button on the playtest widget. We're approving requests in waves throughout the day — if you don't see an invite immediately, hang tight. You'll get one. Already in? Just launch from your library.What's in this buildThe first level: the Kitchen. More levels are on the way in future updates — this build is where we find out what's working before we build out the rest of the world.We want your feedback — es
2026-03-31 17:25 UTC · Community Announcements · moopunkgames
Today is a big day for us. We're officially announcing the game and revealing our first trailer. Go check it out!But that's not all. Today also marks Day One of our Development Diaries. Starting very soon, we'll be bringing you weekly snapshots of our development journey — behind-the-scenes looks at how Neat! is being made, the decisions we're wrestling with, and all the cool stuff we can't wait to show you.Stay tuned — there's a lot more coming.Follow us:Discord: https://discord.gg/Nb5PCpRmw8Twitter/X: https://x.com/NeatthegameTikTok: https://www.tiktok.com/@neatthegameInstagram: https://www.
Full appinfo as delivered by Steam PICS, changenumber 38802122. Also at /api/app/4300090/raw.
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