WE ARE FOOTBALL 2027 is the ultimate challenge for manager fans and anyone who wants to become one! Accessible, with great depth of play, a focus on tactics and more than 200 simulated countries. Now with a new creative mode that lets you tailor the game perfectly to your preferences!
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2026-09-04 11:12 UTC · Community Announcements · gkoehler
The new month got off to a flying start. First of all, there were a number of major game updates, particularly regarding music and new city descriptions, this time focusing on France and England. There were also updates for Denmark, Italy and Poland, amongst others, but that was about it.Otherwise, this week was almost entirely devoted to bugs. These included text issues, adjustments to the assessment of playing philosophy in the lower leagues, and transfer market problems. We managed to reduce the bug number by around 15 per day, but of course new ones were still being found.By Tuesday, the n
2026-08-06 13:08 UTC · Community Announcements · gkoehler
At the start of the month, work continued on the generic crests. Progress was also made in negotiations. If you’re a good negotiator in terms of managerial skills, you can now receive several offers in a single day.In Creative Mode, we started by implementing bonus points for big wins, amongst other things. Clubs can now also have points deducted in the Editor for their first season.Then a long-missed programmer turned up out of the blue and got stuck in! The aim: to reduce the number of training sessions for the amateur and semi-professional leagues.On Friday, there was more good news. In Aug
2026-07-03 12:42 UTC · Community Announcements · gkoehler
We kicked off the month by continuing with the negotiations. A volunteer has been recruited for the special feature “Future Real-Life Events”, who is going to make it really cool. No pressure. We also finalised the “Fans” feature as an additional screen of the club profile. Midway through the first week, there was a major scene update.In the second week, the new playing time screen was implemented. This now allows you to see at a glance how satisfied players are with it. This makes it easier to plan playing time to keep as many players as possible happy. There is also a table showing which pla
2026-06-18 12:20 UTC · Community Announcements · gkoehler
WE ARE FOOTBALL 2027 is entering the final stretch! Development is now approaching the finish line. Only a few features remain to be implemented before we can fully focus on polishing, balancing and fine-tuning the game. If you'd like to learn more about WE ARE FOOTBALL 2027, visit https://www.steady.de/we-are-football. There you'll find our monthly development reports, behind-the-scenes insights, and a comprehensive FAQ covering many of the most frequently asked questions about the game. In the "Strategy" section, you'll also discover our plans for the future of the WE ARE FOOTBALL series. Ev
2026-06-17 11:59 UTC · Community Announcements · gkoehler
To kick things off on Labour Day, we’ve started by sorting out the European Championship and World Cup entries. Is there any data missing for Italy, for example? Er, no. The display in the country information section now works correctly and has also been enlarged.In addition, the WAF24 guide has been updated and is now available in its final version 2.21. This has also been published and includes, amongst other things, new chapters for translators and on the topic of “promises at the start of the season”.As our main topic we turned our attention at the start of the month to the finer details o
Full appinfo as delivered by Steam PICS, changenumber 38753522. Also at /api/app/4328570/raw.