Adobe Substance 3D Painter 12.1.4 is live
This is a minor bugfix release. Fixed:\ Crash when importing or exporting files whose filenames contain non-ASCII characters
Adobe Substance 3D Painter is the reference texturing app for 3D professionals and enthusiasts. From AAA Game Developers to Indies, from Feature Animation to Visual Effects studios, the industry uses Painter to bring their creations to life.
| App ID | 4329260 |
|---|---|
| App type | Guide |
| Developer | Adobe |
| Publisher | Adobe |
| Homepage | https://substance3d.adobe.com/documentation/spdoc/substance-3d-painter-20316164.html |
| Release date | 2025-03-11 15:57 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/4329260 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Adobe Substance 3D Painter | linux | ||
| 1 | Adobe Substance 3D Painter.exe | windows | ||
| 2 | Adobe Substance 3D Painter.app | macos | ||
| 3 | Adobe Substance 3D Painter Beta | linux | ||
| 4 | Adobe Substance 3D Painter Beta.exe | windows | ||
| 5 | Adobe Substance 3D Painter Beta.app | macos |
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| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 23:06 UTC | $24.99 | $24.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25084665 | 2026-09-04 10:24 UTC | ||
| 12.0.3 | 22982812 | Latest 12.0 version | 2026-05-05 10:06 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 4329262 | windows · 64 | 4.91 GB | 2.37 GB | 2219327840949507664 | branches: 12.0.3 | |
| 4329263 | macos · 64 | 4.60 GB | 2.22 GB | 8659125153035734558 | branches: 12.0.3 | |
| 4329264 | linux · 64 | 4.63 GB | 2.26 GB | 1692520546117803885 | branches: 12.0.3 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25084665 | public | 2026-09-04 10:24 UTC | 2 hours ago |
| 22982812 | 12.0.3 | 2026-05-05 10:06 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 23:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| 38807961 | 1 | 2 hours ago | first fetch, no diff |
This is a minor bugfix release. Fixed:\ Crash when importing or exporting files whose filenames contain non-ASCII characters
This is a minor bugfix release. Added:Update Substance engine to version 9.4.6Fixed:\ Picker stays open after changing tool\ Skew correction breaks when painting and undoing\ Viewport interaction is blocked by projection tool\ Missing Dynamic Stroke parameters in brush propertiesExport to a network does not work anymore
This is a minor bugfix release. Fixed:\ Some Substances can lead to a crash when rendered\ Reimport mesh while in baking mode\ Failure to initialize graphics display can lead to a crash\ Exporting textures can crash in some cases while updating the log\ Crash in baking mode in some cases when loading/updating the environment map\ Relaunching bake after modifying high poly file can lead to a freeze\ Fails to export layer’s mask\ Anchor point result doesn’t render between a mask and a color channel
This is a minor bugfix release. Added:\ Expose Skew Base Normal Mode: mesh or per-triangle\ Make uniform colors always reset to their channel's default value\ Regroup channels by categories in Export Textures window for output templates creationUpdate Substance engine to version 9.4.5 Fixed:\ Opening and saving some projects can take longer than usual\ Reload several meshes can lead to a crash\ Deleting a channel while in mask view mode leads to a crash\ Some Substances can lead to a crash when rendered\ Selected tool in paint skew stays selected after switching to Painting Mode\ Cage Distance
Added:\ Skew Painting Tools\ Add Skew Preview shader and Skew Direction Vector visuals when painting skew map\ Add Edge Protection option\ Auto rebake\ Rework Mesh map List UI\ Split Mesh Map / Common Baking settings + Move Common Settings out of mesh map list\ Change Polygon Fill behaviour to work on first channel of the current stack instead of basecolor or mask only\ Change viewport toolbar buttons\ Show Symmetry toggle for brush in top toolbar\ Rename Options in mesh map List Sync menu\ Update Sync and Checked state dialogs\ Create Grayscale color picker variant\ Update baking mode icon\ I
This is a minor bugfix release. Added:Update bakers to version 3.22.2Update Substance engine to version 9.4.3\ Save a smart material into a specific location Fixed:\ Crash when selecting material\ Recurrent pop-up appears to ask access to other apps data\ Artifacts can appear on curvature map\ Baking is slower in some cases\ Warp to geometry gets disabled in some cases\ Anchor point's extracted alpha ignored by other tiles\\ Exceptions in Python console with SSL\ Painter crash on exit with leftover Qt widgets
This is a minor bugfix release. Added: \ Add new OCIO to specify the default color space of color picker \ Expose auto-unwrap settings in Python API Fixed: \ Saving with insufficient disk space can crash or corrupt projects \\ Using ribbon can cause crashes for some projects \ \ crash when .assbin file can't be written in folder \ OBJ meshes from Stager can fail at project creation \ OBJ has missing face in some cases \ USD mesh with no material assigned can crash at import \ Not affected by symmetry \ Preview has lower resolution than painted result \ 'uv island' is still mentioned in ID map
Substance Painter 2026 Skew Map Painting & OpenPBR Public betaA beta version of Substance 3D Painter 2026 is now accessible through the application settings. This release features Skew Baking, Auto-Rebaking, OpenPBR compatibility, and introduces a new Hard-Surface mode for Auto Unwrap. New FeaturesSkew Baking: Paint skew correction maps in baking mode, using familiar tools as well as new helper functions like “Edge Protection”.Auto-Rebaking: toggle auto rebake for a baked map to instantly rebake that map as soon as any baking setting changes. Useful when painting skew maps.OpenPBR: support for
Added:\ Skew Painting Tools\ Add Skew Preview shader and Skew Direction Vector visuals when painting skew map\ Add Edge Protection option\ Auto rebake\ Rework Mesh map List UI\ Split Mesh Map / Common Baking settings + Move Common Settings out of mesh map list\ Change Polygon Fill behaviour to work on first channel of the current stack instead of basecolor or mask only\ Change viewport toolbar buttons\ Show Symmetry toggle for brush in top toolbar\ Rename Options in mesh map List Sync menu\ Update Sync and Checked state dialogs\ Create Grayscale color picker variant\ Update baking mode icon\ I
Full appinfo as delivered by Steam PICS, changenumber 38807961. Also at /api/app/4329260/raw.
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