Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:20 UTC.
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2026-07-20 15:24 UTC · Community Announcements · Error 404
If you found your way through Kim's hand-drawn towns and Kipling's India, you already know we like building games around real times and places. Our next game, Bon Vivant, does the same for a very different era: 1920s Paris, at the height of its golden age.Bon Vivant is a strategy game about hosting legendary dinner parties. Instead of exploring a map, you're discovering a social world. You can invite 40 historical figures (Hemingway, Picasso, Chanel and more) into your home, learn their quirks and personalities, and find out what makes them tick as you throw party after party.The Steam page is
2018-03-02 21:54 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/8b80b3348a5416ef3522f34bd6ecd961cf390271.png In the words of the lama, Kim's faithful friend, this is for the "brawlers and swashbucklers" among us! We had some feedback from the community that certain combat missions weren't playing as smoothly as intended so we investigated and discovered a couple issues that we wanted to address. Our main focus has been to make it easier to plan attacks with the game paused and then unpause to let them play out. We've also tweaked how Kim behaves when he takes multiple hits in q
2018-03-02 21:54 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/8b80b3348a5416ef3522f34bd6ecd961cf390271.png In the words of the lama, Kim's faithful friend, this is for the "brawlers and swashbucklers" among us! We had some feedback from the community that certain combat missions weren't playing as smoothly as intended so we investigated and discovered a couple issues that we wanted to address. Our main focus has been to make it easier to plan attacks with the game paused and then unpause to let them play out. We've also tweaked how Kim behaves when he takes multiple hits in q
2017-07-03 21:00 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/9670e6346033b6734b502f2907e4cba33cf068c4.png Intrepid explorers! Our 3rd post-launch update has a new feature, which has been designed with you in mind, uncharted territory! From now on, Kim's map will begin covered and you will reveal it as you travel. As with the photo album, your progress in this area is not reset at the start of a new playthrough; this helps you plan where to go to meet new characters and discover new quests. If you have a save game, places you’ve visited in that run will already be revealed so
2017-07-03 21:00 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/9670e6346033b6734b502f2907e4cba33cf068c4.png Intrepid explorers! Our 3rd post-launch update has a new feature, which has been designed with you in mind, uncharted territory! From now on, Kim's map will begin covered and you will reveal it as you travel. As with the photo album, your progress in this area is not reset at the start of a new playthrough; this helps you plan where to go to meet new characters and discover new quests. If you have a save game, places you’ve visited in that run will already be revealed so
2017-03-09 23:11 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/96caf1e53b3d48c291971dd56df347476a75d68f.png Welcome to Kim's second post-launch update! We've made lots of small improvements and optimisations and fixed some minor bugs. The centrepiece is the new end game replay, which let's you relive your epic journey around India and perhaps start to plan a better route for your next run! We wanted to make the end of a game feel climactic and do a better job of summarising your playthrough. When Kim turns 18, the screen fades, a choice quotation is read, which transitions int
2017-03-09 23:11 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/96caf1e53b3d48c291971dd56df347476a75d68f.png Welcome to Kim's second post-launch update! We've made lots of small improvements and optimisations and fixed some minor bugs. The centrepiece is the new end game replay, which let's you relive your epic journey around India and perhaps start to plan a better route for your next run! We wanted to make the end of a game feel climactic and do a better job of summarising your playthrough. When Kim turns 18, the screen fades, a choice quotation is read, which transitions int
2016-12-21 23:41 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/3c9d757297b007c42c5395a7ef0f0559e6881ea0.png Welcome to our first major update! After Kim launched, our designer went to India (as you can see here!) and we all relaxed and started to think about what we might add to Kim in future updates. Each time we finish a new feature, we’ll announce an update, which will also include any balance changes and little improvements we’ve made along the way. The centrepiece of v1.1 is an album showing the photos and descriptions of the places you’ve discovered during all of your pl
2016-12-21 23:41 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/3c9d757297b007c42c5395a7ef0f0559e6881ea0.png Welcome to our first major update! After Kim launched, our designer went to India (as you can see here!) and we all relaxed and started to think about what we might add to Kim in future updates. Each time we finish a new feature, we’ll announce an update, which will also include any balance changes and little improvements we’ve made along the way. The centrepiece of v1.1 is an album showing the photos and descriptions of the places you’ve discovered during all of your pl
2016-10-24 16:59 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/b97188286dc1aff276838f71a336fdd8487be8ab.png Kim is officially complete! Our little team has been working on it together for nearly two years. It's been a fantastic project and we are very grateful to everyone, who has supported us along the way by buying the game or spreading the word - we couldn't have done it without you! This update is focused on tying up loose ends and making little improvements to streamline the experience. We’ve been playing the game a lot so we’re confident it’s in good shape! Don't miss Ki
2016-10-24 16:59 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/b97188286dc1aff276838f71a336fdd8487be8ab.png Kim is officially complete! Our little team has been working on it together for nearly two years. It's been a fantastic project and we are very grateful to everyone, who has supported us along the way by buying the game or spreading the word - we couldn't have done it without you! This update is focused on tying up loose ends and making little improvements to streamline the experience. We’ve been playing the game a lot so we’re confident it’s in good shape! Don't miss Ki
2016-10-11 23:35 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/670e68f2407fa6397513623cc545e5b47f44768d.png Like the brave men and women of Starship Troopers, we’ve been on the front lines squashing bugs for humans everywhere. Onward to victory and full launch, which will be on October 24th! For now, we have stuck our heads above the parapet to share our final pre-launch update. It’s an avalanche of polish, fixes and balance tweaks, all detailed below, and there will be more of these creeping in via hotfixes over the next week or so. As launch approaches, we’ll be doing our be
2016-10-11 23:35 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/670e68f2407fa6397513623cc545e5b47f44768d.png Like the brave men and women of Starship Troopers, we’ve been on the front lines squashing bugs for humans everywhere. Onward to victory and full launch, which will be on October 24th! For now, we have stuck our heads above the parapet to share our final pre-launch update. It’s an avalanche of polish, fixes and balance tweaks, all detailed below, and there will be more of these creeping in via hotfixes over the next week or so. As launch approaches, we’ll be doing our be
2016-10-01 17:14 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/a12b9923c0e11758819a9fe1cd8a70d79e1c2f48.png As Update 12 pulls in, you will hear it getting louder because it now has 3D sounds! We’ve made a number of improvements to the game’s audio system and assets; as you explore India, creatures and objects play sounds at a volume based on Kim’s changing distance from them. We’ve also been polishing level icons, which now appear as Kim arrives in a level and animate when clicked, and rebalancing how hunger affects Kim’s stats to speed up his decline in hopeless scenarios. L
2016-10-01 17:14 UTC · Community Announcements · hoguean
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11620100/a12b9923c0e11758819a9fe1cd8a70d79e1c2f48.png As Update 12 pulls in, you will hear it getting louder because it now has 3D sounds! We’ve made a number of improvements to the game’s audio system and assets; as you explore India, creatures and objects play sounds at a volume based on Kim’s changing distance from them. We’ve also been polishing level icons, which now appear as Kim arrives in a level and animate when clicked, and rebalancing how hunger affects Kim’s stats to speed up his decline in hopeless scenarios. L
Full appinfo as delivered by Steam PICS, changenumber 34831297. Also at /api/app/433400/raw.
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