Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-03-06 22:40 UTC · Community Announcements · Bryan LoneCoder - Legend of Luca
To increase the realism and immersion of the game the height of the rooms has been doubled and a ceiling put on top of each dungeon room. This improves the feel of the game tremendously by maintaining the illusion of the Virtual Reality™. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11723311/c703c690aab1fd40e6324474486eff596e9e90af.png They were originally no ceilings in the game because with room scale mode the world would need to scale down and with a small play area the players head would often be well above the ceiling. Now the ceiling optionally will turn off for
2017-03-06 22:40 UTC · Community Announcements · Bryan - Legend Studio
To increase the realism and immersion of the game the height of the rooms has been doubled and a ceiling put on top of each dungeon room. This improves the feel of the game tremendously by maintaining the illusion of the Virtual Reality™. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11723311/c703c690aab1fd40e6324474486eff596e9e90af.png They were originally no ceilings in the game because with room scale mode the world would need to scale down and with a small play area the players head would often be well above the ceiling. Now the ceiling optionally will turn off for
2016-12-05 23:42 UTC · Community Announcements · Bryan LoneCoder - Legend of Luca
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11723311/f602d6e31d764654e4f79da0fa28649f4e713475.jpg We've added support for Touch thru OpenVR. So the game is new fully playable with the Oculus Touch. We are impressed with the tracking volume of the Oculus Touch system. Even with two tracking cameras on one side of a room there are very little occluded tracking spots. Be sure to calibrate a play area in SteamVR before playing or the floor and world scale will be incorrect. Unfortunately, OpenVR hasn't shipped with models of the Touch controls yet. So the game will still s
2016-12-05 23:42 UTC · Community Announcements · Bryan - Legend Studio
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11723311/f602d6e31d764654e4f79da0fa28649f4e713475.jpg We've added support for Touch thru OpenVR. So the game is new fully playable with the Oculus Touch. We are impressed with the tracking volume of the Oculus Touch system. Even with two tracking cameras on one side of a room there are very little occluded tracking spots. Be sure to calibrate a play area in SteamVR before playing or the floor and world scale will be incorrect. Unfortunately, OpenVR hasn't shipped with models of the Touch controls yet. So the game will still s
2016-09-30 23:22 UTC · Community Announcements · Bryan LoneCoder - Legend of Luca
Due to popular demand I've added sliding locomotion as an alternative to teleporting. You can now press up on the LEFT touchpad to slide around at a fabulous 8 meters per second! Teleporting is still available on the RIGHT touchpad for those that are still prone to motion sickness. If you appreciate us adding this heavily requested feature please leave a great review on steam for Luca! It's super important and will enable even more additions to the game. Also, we added 8 new character classes that can be unlocked and introduce a variety of new fun play styles to the game. New Legend of Luca Ch
2016-09-30 23:22 UTC · Community Announcements · Bryan - Legend Studio
Due to popular demand I've added sliding locomotion as an alternative to teleporting. You can now press up on the LEFT touchpad to slide around at a fabulous 8 meters per second! Teleporting is still available on the RIGHT touchpad for those that are still prone to motion sickness. If you appreciate us adding this heavily requested feature please leave a great review on steam for Luca! It's super important and will enable even more additions to the game. Also, we added 8 new character classes that can be unlocked and introduce a variety of new fun play styles to the game. New Legend of Luca Ch
2016-09-16 21:08 UTC · Community Announcements · Bryan LoneCoder - Legend of Luca
Changed Bomb physics to offer better control Updated tileset for future enemies Dragon Bouncy Splitter Added Increased Health of Orcus, Punisher of Broken Oaths Skeleton Swordsman SFX on hit when invulnerable plays a metal clang sound to communicate invulnerability Skeleton Swordsman improvements to charge animation. Skeleton Swordsman charge speed reduced by 50% Audio added to charge and sword swing of skeleton swordsman Changed drop and pickup sound of Bomb Bouncy dragon laugh animation now loops Skeleton Swordsman now steps back a couple steps and makes a noise before charging New Skeleton
2016-09-16 21:08 UTC · Community Announcements · Bryan - Legend Studio
Changed Bomb physics to offer better control Updated tileset for future enemies Dragon Bouncy Splitter Added Increased Health of Orcus, Punisher of Broken Oaths Skeleton Swordsman SFX on hit when invulnerable plays a metal clang sound to communicate invulnerability Skeleton Swordsman improvements to charge animation. Skeleton Swordsman charge speed reduced by 50% Audio added to charge and sword swing of skeleton swordsman Changed drop and pickup sound of Bomb Bouncy dragon laugh animation now loops Skeleton Swordsman now steps back a couple steps and makes a noise before charging New Skeleton
2016-08-25 20:51 UTC · Community Announcements · Bryan LoneCoder - Legend of Luca
Some major changes to the weapons of A Legend of Luca have arrived in the latest release! The ammo system was removed because it was difficult to understand and rarely led to satisfying game play. It was more annoying that anything, so the ammo system has been completely cut from the game. All player weapons will now always have unlimited ammo and their special abilities available. So now all players are even more powerful and the difficulty of the game has been increased to maintain the challenge of the game. All of the melee weapons now have a ranged attack that's always available. Clemetia,
2016-08-25 20:51 UTC · Community Announcements · Bryan - Legend Studio
Some major changes to the weapons of A Legend of Luca have arrived in the latest release! The ammo system was removed because it was difficult to understand and rarely led to satisfying game play. It was more annoying that anything, so the ammo system has been completely cut from the game. All player weapons will now always have unlimited ammo and their special abilities available. So now all players are even more powerful and the difficulty of the game has been increased to maintain the challenge of the game. All of the melee weapons now have a ranged attack that's always available. Clemetia,
2016-08-12 21:55 UTC · Community Announcements · Bryan LoneCoder - Legend of Luca
Level 1 room design changes. Typical enemy projectiles are now half the speed Auto Dual-Wield when picking up a second weapon Stop locking weapon room doors. GIF recording disabled Each pickup now has a unique drop sound effect Made it so pots are more often spawned in groups. Skeleton Mage Triple Shot now spreads in all 3 dimensions Exploding Gems from boss are increased in size Dragon Familiar shots fixed to damage enemies and environments and his firing position raised so shots don't hit the ground as frequently Zombie Fatty attack frequency decreased Zombie Commoners will screech when they
2016-08-12 21:55 UTC · Community Announcements · Bryan - Legend Studio
Level 1 room design changes. Typical enemy projectiles are now half the speed Auto Dual-Wield when picking up a second weapon Stop locking weapon room doors. GIF recording disabled Each pickup now has a unique drop sound effect Made it so pots are more often spawned in groups. Skeleton Mage Triple Shot now spreads in all 3 dimensions Exploding Gems from boss are increased in size Dragon Familiar shots fixed to damage enemies and environments and his firing position raised so shots don't hit the ground as frequently Zombie Fatty attack frequency decreased Zombie Commoners will screech when they
2016-08-05 19:23 UTC · Community Announcements · Bryan LoneCoder - Legend of Luca
Enabled Single Pass Rendering, giving a draw call reduction of 50%. Since Luca is CPU limited this gives a 100% boost in performance Increased size of all weapons nearly double Made weapon blink when invulnerable instead of hand Removed hand models Removed non-boss level music to contrast the emotional experience. Added ambient wind sound Moved pillars in weapon rooms Fixed spawn glitch on Orcus, Punisher of Broken Oaths Fixed gui cursor positioning Removed uses of old zombie commoner Skeleton King on Level 3 balanced to be more in line with difficulty of other floor 3 bosses Removed some spik
2016-08-05 19:23 UTC · Community Announcements · Bryan - Legend Studio
Enabled Single Pass Rendering, giving a draw call reduction of 50%. Since Luca is CPU limited this gives a 100% boost in performance Increased size of all weapons nearly double Made weapon blink when invulnerable instead of hand Removed hand models Removed non-boss level music to contrast the emotional experience. Added ambient wind sound Moved pillars in weapon rooms Fixed spawn glitch on Orcus, Punisher of Broken Oaths Fixed gui cursor positioning Removed uses of old zombie commoner Skeleton King on Level 3 balanced to be more in line with difficulty of other floor 3 bosses Removed some spik
2016-07-30 17:53 UTC · Community Announcements · Bryan LoneCoder - Legend of Luca
Just added new steam trading cards as well as reward backgrounds and emoticons! Check out the cool HTC Vive emoticons as part of the collection. Here's one for the Vive Headset - ːviveː (vive) Here's one for the Vive Controller - ːvcː (vc) Here's one for the Vive Lighthouse Trackers - ːvlhː (vlh) The drop rate on the cards is set to 15 minutes and there's seven in the set so it should be fairly easy to complete. ENJOY! ːrhaegosː ːzgrinː
Full appinfo as delivered by Steam PICS, changenumber 34831298. Also at /api/app/433600/raw.
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