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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:13 UTC
Free
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Branches
Branch
Build ID
Description
Updated
Password
public
1315197
2016-09-06 20:16 UTC
beta
1315197
2016-09-02 17:21 UTC
Depots
Depot
Name
OS
Size
Download
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434431
windows · english
1.30 GB
489.51 MB
1438080607853860226
branches: beta
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
1315197
public
2016-09-06 20:16 UTC
2 hours ago
1315197
beta
2016-09-02 17:21 UTC
2 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-06-21 18:17 UTC · Community Announcements · MikeAtBlackthorn
Dear fans of The Abbot's Book After a long delay, we've just published "Caliban Below" - a new chapter in this dark tale. If you liked The Abbot's Book, you'll find Caliban has the same DNA, but is considerably more polished. Early reviews are coming in, and we're happy to say they're quite positive. Oh - did I mention, Caliban Below is also a free download. Check it out, show it to your friends, and help us grow interest in narrative in room-scale VR! Thanks for your continued interest. :)
2016-09-06 20:27 UTC · Community Announcements · MikeAtBlackthorn
Hi Folks Pretty big update hits our main branch today: - Includes a new introduction stage where you assume an avatar of our anti-hero, Tithonus. Also includes new backstory. - There are new artifacts down in the catacombs. Keep an eye out for them - they're a little bit hidden. - This build supports Oculus - but it also *requires* Touch controllers. - We've fixed a bug that was causing poor frame rates upon entering the catacombs. - We've restored some blink points that were missing above ground. Let us know what you think!
2016-09-06 20:27 UTC · Community Announcements · MikeAtBlackthorn
Hi Folks Pretty big update hits our main branch today: - Includes a new introduction stage where you assume an avatar of our anti-hero, Tithonus. Also includes new backstory. - There are new artifacts down in the catacombs. Keep an eye out for them - they're a little bit hidden. - This build supports Oculus - but it also *requires* Touch controllers. - We've fixed a bug that was causing poor frame rates upon entering the catacombs. - We've restored some blink points that were missing above ground. Let us know what you think!
2016-09-02 20:30 UTC · Community Announcements · MikeAtBlackthorn
Hi Folks A couple minor fixes and additions for this update: - Some broken scenery above ground was fixed - A potential conflict in the starting zone where the player was coincident on start with the avatar was fixed - Better dynamics on the intro scroll We'll push this over to the main branch in a couple days, barring any nasty bug reports.
2016-09-02 20:30 UTC · Community Announcements · MikeAtBlackthorn
Hi Folks A couple minor fixes and additions for this update: - Some broken scenery above ground was fixed - A potential conflict in the starting zone where the player was coincident on start with the avatar was fixed - Better dynamics on the intro scroll We'll push this over to the main branch in a couple days, barring any nasty bug reports.
2016-08-30 15:37 UTC · Community Announcements · MikeAtBlackthorn
Hi Folks After a long delay, we've posted a pretty big update to Abbot's Book. Several fixes and additions: - This should fix frame rates upon entering the catacombs. - Includes a new introduction stage, where you assume an avatar of our anti-hero, Tithonus. Also includes back story. - This build supports Oculus, but it also *requires* Touch controllers. - We've put some new artifacts down in the catacombs. Keep an eye out for them - they're a little bit hidden. - We've restored some choices in areas to explore above ground. We'll keep this in beta for a bit, then release to the main branch. P
2016-08-30 15:37 UTC · Community Announcements · MikeAtBlackthorn
Hi Folks After a long delay, we've posted a pretty big update to Abbot's Book. Several fixes and additions: - This should fix frame rates upon entering the catacombs. - Includes a new introduction stage, where you assume an avatar of our anti-hero, Tithonus. Also includes back story. - This build supports Oculus, but it also *requires* Touch controllers. - We've put some new artifacts down in the catacombs. Keep an eye out for them - they're a little bit hidden. - We've restored some choices in areas to explore above ground. We'll keep this in beta for a bit, then release to the main branch. P
2016-06-14 00:48 UTC · Community Announcements · keith
Hi Everybody, We just updated to version 1.0.13. Changes in this version: Improved frame rate Added some animation Sound FX tweaks Lighting improvements Better Controller operation Optimizations Let us know how you like it!
2016-06-14 00:48 UTC · Community Announcements · keith
Hi Everybody, We just updated to version 1.0.13. Changes in this version: Improved frame rate Added some animation Sound FX tweaks Lighting improvements Better Controller operation Optimizations Let us know how you like it!
2016-04-05 18:04 UTC · Community Announcements · keith
Hey Everybody! Since we have reached the official launch of the HTC Vive, we have put this app into general release. This is of course more symbolic than functional, but it deserves an announcement anyway. Congrats on the launch!
2016-04-05 18:04 UTC · Community Announcements · keith
Hey Everybody! Since we have reached the official launch of the HTC Vive, we have put this app into general release. This is of course more symbolic than functional, but it deserves an announcement anyway. Congrats on the launch!
2016-04-05 00:10 UTC · Community Announcements · keith
Hey everybody, We've just released 1.0.12 to the pre-release community. This is our "Gold Master" which we expect to release very very soon! Let us know how it goes. Thanks to all our early adopters!
2016-04-05 00:10 UTC · Community Announcements · keith
Hey everybody, We've just released 1.0.12 to the pre-release community. This is our "Gold Master" which we expect to release very very soon! Let us know how it goes. Thanks to all our early adopters!