Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-02-25 13:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice O'Connor)
Cor, new adventure Four Last Things does have some gorgeous artwork – but it would, as it’s borrowing from some of the finest Renaissance painters. Joe Richardson has built the game out of paintings, given life with cutout animation. “It’s kind of like if Monkey Island had been made in 16th century Flanders, by a time-travelling Monty Python fanboy,” he says. Fill your eyes with this fooolishness: …
2016-04-18 17:09 UTC · Community Announcements · Joe Richardson
The Preposterous Awesomeness of Everything now has a weird demo/'studio tour' thing (to be honest I'm not sure exactly what it is, but, whatever it is, IT'S FREE!) 'This 'studio tour' gives players the chance to explore the TPAoE 'set', talk to the 'actors' and see the 'set designers' in action while things are being prepared for paying customers.' AND - as if that wasn't enough(!) - to celebrate this arguably-somewhat-confusing development the full game will be 30% OFF UNTIL THE END OF THE WEEK! What a time to be alive...
2016-04-18 17:09 UTC · Community Announcements · Joe Richardson
The Preposterous Awesomeness of Everything now has a weird demo/'studio tour' thing (to be honest I'm not sure exactly what it is, but, whatever it is, IT'S FREE!) 'This 'studio tour' gives players the chance to explore the TPAoE 'set', talk to the 'actors' and see the 'set designers' in action while things are being prepared for paying customers.' AND - as if that wasn't enough(!) - to celebrate this arguably-somewhat-confusing development the full game will be 30% OFF UNTIL THE END OF THE WEEK! What a time to be alive...
2016-04-15 11:04 UTC · Community Announcements · Joe Richardson
This patch contains some minor bug fixes, a slight upgrade to the UI and the integration of a weird demo/studio tour thing...
2016-04-15 11:04 UTC · Community Announcements · Joe Richardson
This patch contains some minor bug fixes, a slight upgrade to the UI and the integration of a weird demo/studio tour thing...
2016-03-01 12:19 UTC · Community Announcements · Joe Richardson
I have put together a Deluxe Edition package for The Preposterous Awesomeness of Everything. It contains the game, the prohibitively experimental soundtrack, the original choose-your-own-adventure story on which the game was based and a build-your-own paper toy based on the character Anthony. TPAoE Deluxe is currently available at www.TPAoE.com and will be coming to Steam shortly...
2016-03-01 12:19 UTC · Community Announcements · Joe Richardson
I have put together a Deluxe Edition package for The Preposterous Awesomeness of Everything. It contains the game, the prohibitively experimental soundtrack, the original choose-your-own-adventure story on which the game was based and a build-your-own paper toy based on the character Anthony. TPAoE Deluxe is currently available at www.TPAoE.com and will be coming to Steam shortly...
2016-03-01 11:37 UTC · Community Announcements · Joe Richardson
The main 'weight' of The Preposterous Awesomeness of Everything comes from it's story. Only the bare bones of this story are forced on the player via cutscenes and essential dialogues - the rest must be discovered by carefully exploring the world, talking to peripheral characters and examining and interacting with objects in different ways. This means that, if you don't fully engage with the story, you can complete the game an hour or so quicker than the listed gameplay estimate. It seems that this is how a lot of people are playing the game. That's fine - I'm not here to complain that people
2016-03-01 11:37 UTC · Community Announcements · Joe Richardson
The main 'weight' of The Preposterous Awesomeness of Everything comes from it's story. Only the bare bones of this story are forced on the player via cutscenes and essential dialogues - the rest must be discovered by carefully exploring the world, talking to peripheral characters and examining and interacting with objects in different ways. This means that, if you don't fully engage with the story, you can complete the game an hour or so quicker than the listed gameplay estimate. It seems that this is how a lot of people are playing the game. That's fine - I'm not here to complain that people
Full appinfo as delivered by Steam PICS, changenumber 38678090. Also at /api/app/435840/raw.
{
"appid": "435840",
"common": {
"name": "The Preposterous Awesomeness of Everything",
"type": "Game",
"oslist": "windows",
"logo": "522b3cbc9fdf42d882e55dcae074869b2dd6b8e0",
"logo_small": "522b3cbc9fdf42d882e55dcae074869b2dd6b8e0_thumb",
"icon": "55be73fcfab237d57a6e391a583a7e7f7f0f7b65",
"clienticon": "687724d1d4a37df8935128b1f4e978ca88178f2b",
"clienttga": "f9985c5021ca66af9aaa95019ba8322048f194a3",
"releasestate": "released",
"content_descriptors": {
"0": "1",
"1": "5"
},
"steam_deck_compatibility": {
"category": "3",
"steamos_compatibility": "2",
"steam_machine_compatibility": "3",
"test_timestamp": "1781049600",
"tested_build_id": "1086709",
"tests": {
"0": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsLegible"
},
"2": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
}
},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "0",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "The Preposterous Awesomeness of Everything",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "100",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "100",
"height_pct": "100"
}
}
},
"store_asset_mtime": "1757350990",
"associations": {
"0": {
"type": "developer",
"name": "Joe Richardson"
},
"1": {
"type": "publisher",
"name": "Akupara Games "
},
"2": {
"type": "franchise",
"name": "Akupara Games"
}
},
"primary_genre": "25",
"genres": {
"0": "25",
"1": "23"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_67": "1",
"category_74": "1",
"category_76": "1",
"category_80": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
}
},
"steam_release_date": "1455033635",
"metacritic_score": "54",
"metacritic_fullurl": "https://www.metacritic.com/game/pc/the-preposterous-awesomeness-of-everything?ftag=MCD-06-10aaa1f",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "435840",
"content_descriptors_including_dlc": {
"0": "1",
"1": "5"
},
"store_tags": {
"0": "13782",
"1": "1698",
"2": "1742",
"3": "1651",
"4": "5923",
"5": "4136",
"6": "4486",
"7": "1710",
"8": "6426",
"9": "492",
"10": "1664",
"11": "4195",
"12": "4845",
"13": "3871",
"14": "15277",
"15": "1697",
"16": "4182",
"17": "1719",
"18": "4166",
"19": "19995"
},
"review_score": "8",
"review_percentage": "92"
},
"extended": {
"developer": "Joe Richardson",
"publisher": "Akupara Games ",
"homepage": "http://www.joerichardson.games/tpaoe/"
},
"config": {
"contenttype": "3",
"installdir": "The Preposterous Awesomeness of Everything",
"launch": {
"0": {
"executable": "TPAoE.exe",
"type": "default",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"228984": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"435841": {
"manifests": {
"public": {
"gid": "8240241283805447531",
"size": "187469532",
"download": "160972192"
}
}
},
"branches": {
"public": {
"buildid": "1086709",
"timeupdated": "1461219773",
"timebuildupdated": "1461219671"
}
}
}
}