Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
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2017-05-25 09:03 UTC · Community Announcements · [GG] Daniel
So, after a stressfull day of scrambling to get everything ready the launch day finaly came. We did manage to get most of the things we wanted into the game, but we are already working on a list of things to fix in the near future. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11958508/2bba68f8f5e87d13cddcf11df9b22721142a3619.png A special thanks to those of you who've already started using our community forums for the VR version (and here), your feedback is invaluable and the basis on which we create improvements to the game. We really hope that you enjoy Medusa in VR,
2017-05-25 09:03 UTC · Community Announcements · [GG]Daniel
So, after a stressfull day of scrambling to get everything ready the launch day finaly came. We did manage to get most of the things we wanted into the game, but we are already working on a list of things to fix in the near future. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11958508/2bba68f8f5e87d13cddcf11df9b22721142a3619.png A special thanks to those of you who've already started using our community forums for the VR version (and here), your feedback is invaluable and the basis on which we create improvements to the game. We really hope that you enjoy Medusa in VR,
2017-05-05 15:01 UTC · Community Announcements · [GG] Daniel
Just a quick update, but lots of things are happening in the office. In just a few weeks we launch the VR-version of Medusa, so we are doing our best to spread the word about the upcoming launch. Any help would be appreciated! Also, as a way of saying thanks to you guys and giving you a hint of things to come we've added a post-credits scene to the game! It's just a small teaser scene from our new project, but it might give you an idea of how the second game in the Medusa universe will look when it comes out next year. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/119585
2017-05-05 15:01 UTC · Community Announcements · [GG]Daniel
Just a quick update, but lots of things are happening in the office. In just a few weeks we launch the VR-version of Medusa, so we are doing our best to spread the word about the upcoming launch. Any help would be appreciated! Also, as a way of saying thanks to you guys and giving you a hint of things to come we've added a post-credits scene to the game! It's just a small teaser scene from our new project, but it might give you an idea of how the second game in the Medusa universe will look when it comes out next year. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/119585
2017-05-02 14:04 UTC · Community Announcements · [GG] Daniel
The store page for Medusa's Labyrinth VR just went live and opened up for the Medusa community. This is the next step for us at Guru, but not the final destination. As most of you know Medusa's Labyrinth launched for free here on Steam more than 1 year ago, and since then we have worked together with you to implement requests, iron out bugs and plan a more ambitious sequel. The VR version came about because you requested it, and because we love experimenting with new technology. It comes with a pricetag, and all sales will go towards funding the next installment of Medusa, which we hope to lau
2017-05-02 14:04 UTC · Community Announcements · [GG]Daniel
The store page for Medusa's Labyrinth VR just went live and opened up for the Medusa community. This is the next step for us at Guru, but not the final destination. As most of you know Medusa's Labyrinth launched for free here on Steam more than 1 year ago, and since then we have worked together with you to implement requests, iron out bugs and plan a more ambitious sequel. The VR version came about because you requested it, and because we love experimenting with new technology. It comes with a pricetag, and all sales will go towards funding the next installment of Medusa, which we hope to lau
2017-04-05 15:20 UTC · Community Announcements · [GG] Daniel
First and foremost: Thanks for being patient with us. This update has been a long time coming, and it contains a few of the most requested features we've gotten here on the Steam forums. Below is a list of the features and fixes that we've added based on your feedback. Secondly, we'd also like to remind you that work has started on a spiritual sequel that goes under the working title M2. If you want to know more about that you can sign up for our newsletter! Features - Added Rebindable keys - Added Support for all Screen Resolutions Optimisations - Added lods for architecture in outdoor level
2017-04-05 15:20 UTC · Community Announcements · [GG]Daniel
First and foremost: Thanks for being patient with us. This update has been a long time coming, and it contains a few of the most requested features we've gotten here on the Steam forums. Below is a list of the features and fixes that we've added based on your feedback. Secondly, we'd also like to remind you that work has started on a spiritual sequel that goes under the working title M2. If you want to know more about that you can sign up for our newsletter! Features - Added Rebindable keys - Added Support for all Screen Resolutions Optimisations - Added lods for architecture in outdoor level
2017-02-07 16:07 UTC · Community Announcements · [GG] Daniel
Hey Everyone! We are very excited and a little terrified to tell you that we are working on a new project that we believe you will all enjoy. It's too early to tell you much about it, but if you sign up for our newsletter you will get some exclusive insight in the process and the opportunity to give us feedback early on, which we would appreciate a lot! Sign up here http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11958508/ef67b08c858a647c4374b5f05817a20f98fe2e8c.png Thanks a thousand times over for all the support and encouragement we've gotten so far, it's meant a lot t
2017-02-07 16:07 UTC · Community Announcements · [GG]Daniel
Hey Everyone! We are very excited and a little terrified to tell you that we are working on a new project that we believe you will all enjoy. It's too early to tell you much about it, but if you sign up for our newsletter you will get some exclusive insight in the process and the opportunity to give us feedback early on, which we would appreciate a lot! Sign up here http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11958508/ef67b08c858a647c4374b5f05817a20f98fe2e8c.png Thanks a thousand times over for all the support and encouragement we've gotten so far, it's meant a lot t
2016-08-31 08:18 UTC · Community Announcements · GuruGames
...we just launched our next game on steam! It's very different from what we usually do, so we understand if it's not your cup of tea. But if you want to support us and you are a fan of classic twin-stick mayhem you should give it a try. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11958508/82cb75e408e3d586b8216c7b624c9bfe25e7474b.png Blamdown has a much smaller project that we finished independently of any publisher or investor, while we where looking for a partner for our next bigger title. Please let us know what you think, and have an amoosing day!
2016-08-31 08:18 UTC · Community Announcements · GuruGames
...we just launched our next game on steam! It's very different from what we usually do, so we understand if it's not your cup of tea. But if you want to support us and you are a fan of classic twin-stick mayhem you should give it a try. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11958508/82cb75e408e3d586b8216c7b624c9bfe25e7474b.png Blamdown has a much smaller project that we finished independently of any publisher or investor, while we where looking for a partner for our next bigger title. Please let us know what you think, and have an amoosing day!
2016-06-09 07:43 UTC · Community Announcements · [GG]Daniel
TLDR: We love you, new game Blamdown: Udder Fury out now on early acces! Hey people! First off all, all of us at Guru Games who worked long hours on Medusa want to thank you from the bottom of our hearts. Your engagment with our game has made us feel truly special, and boosted morale on those long nights of crunching away at the game, wondering if we are going to be able to afford rent next month. The reason Medusa is such a short game is simply that we could not afford to make something bigger without funding, no matter how much we wanted to. So, thanks to so many of you picking it up, we hav
2016-06-09 07:43 UTC · Community Announcements · [GG]Daniel
TLDR: We love you, new game Blamdown: Udder Fury out now on early acces! Hey people! First off all, all of us at Guru Games who worked long hours on Medusa want to thank you from the bottom of our hearts. Your engagment with our game has made us feel truly special, and boosted morale on those long nights of crunching away at the game, wondering if we are going to be able to afford rent next month. The reason Medusa is such a short game is simply that we could not afford to make something bigger without funding, no matter how much we wanted to. So, thanks to so many of you picking it up, we hav
2016-04-20 09:54 UTC · Community Announcements · [GG] Daniel
Wow. You guys have blown us away! Not in a million years would we have excepted to reach over 150 000 users here on steam when we launched this teaser version of our game back in february. All we wanted to do was share a small part of our vision with you guys, and look where we ended up. Words are not enough to describe how grateful we are for making this the most popular game on steam that has launched in 2016. But our story does not end here! What the future holds As we have said before Medusa is not something that we want to let go of just yet. It's our baby in a way, and we want to see it
Full appinfo as delivered by Steam PICS, changenumber 37917643. Also at /api/app/436110/raw.
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