Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:00 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-08 14:03 UTC · Community Announcements · roka_robert
Hey Choppers! It’s been a little while since our last news, so it’s time for a quick update on Chop Chop Inc. – including a new update available today and a first look at what we’re working on next. Part of today’s update 🛠️ Key rebinding More crafting minigames More Steam achievements More bug fixes And here’s what we’re working on next More UI and quality-of-life improvements Free Halloween & Christmas content A first glimpse at our seasonal updates 🎃🎄Here’s a first glimpse at the upcoming free Halloween and Christmas updates – including a spooky makeover and, yes, Bober Claus delivering
2026-09-08 13:52 UTC · Community Announcements · rvL_eXile
Key Rebindingadded 5 new achievementsone additional "Way to die"Added 11 new furniture minigames to the crafting table
2026-08-25 12:00 UTC · Community Announcements · rvL_eXile
- The issue where the mission "Get Chester's Picture" was incorrectly restarted has been fixed. - The image used to introduce the topic of firewood is no longer displayed - Removed duplicate Spikes / Firebarrel entries from the Automatic Furniture Crafter - Bober's Twin Borek now has a mission after building the furniture crafter - UI: Fixed "Sawhorse" in recipe tooltips - UI: Fixed percentage calculation in progress sticky-note NOTE: We are at Gamescom this week and plan to release another update after Gamescom next week. The next update will, among other things, contain key rebinding.
2026-08-14 14:48 UTC · Community Announcements · rvL_eXile
Fixed: Chester, the old sticky-fingered menace, will no longer steal the item from the Golden Chest. :)
2026-08-14 12:15 UTC · Community Announcements · rvL_eXile
Fixed multi-truck-crate-spawning edge case when buying items from the shop. To fix affected savegames, please restart Steam / download the patch and buy an item from shop. Then wait for the truck to arrive.
2026-08-14 10:23 UTC · Community Announcements · rvL_eXile
Savegame fix for broken prefabID "371857150". Affected savegames can now be loaded again.Fixed: The truck would sometimes not spawn after ordering something at the shop.Fixed TinFoil nightstand mission
2026-08-13 13:02 UTC · Community Announcements · rvL_eXile
- fixed visual bug in the shop UI , which was causing the product description to be displayed incorrectly.
2026-08-13 09:14 UTC · Community Announcements · rvL_eXile
- Fixed visual glitches in the UI - Fixed a savegame load error. (Savegame wanted to check for current player item, but playerService did not yet know about player)
2026-08-12 11:24 UTC · Community Announcements · roka_adrian
You Made This Launch Pretty Damn AmazingFirst of all, THANK YOU.The response to Chop Chop Inc. has been absolutely incredible. The reviews have been amazing, and seeing so many of you enjoying the game, our stupid humor, the weird characters and the whole furniture empire experience makes us incredibly happy.We peaked at almost 4,700 concurrent players, made it into the Top 50 best selling games on Steam.For a game about getting fired, chopping down trees and building a furniture empire out of pure spite, that's not too bad. Seriously, thank you to everyone who bought the game, left a review,
2026-08-11 08:26 UTC · Community Announcements · rvL_eXile
- Doubled the auto tree harvester speed - Metal Ingots costs reduced from 2 metal wood to 1 metal wood - Autosave no longers triggers while UI is active or during a minigame - Added a prompt before quitting a session - Animal Fences now can be correctly picked up by the auto-pickup-button in the working hall - Replaced the golden egg in golden chest after parkour with another item - Hex Shelves are now craftable at Workbench / Automatic Furniture Crafter - Reduced needed furniture "stadium-seats" in mission "Community Seating": 200 -> 75 - Reduced needed furniture "parasol" in mission "Sun Pro
2026-08-07 20:37 UTC · Community Announcements · rvL_eXile
- fixed a possible softlock after building the cannon foundation
2026-08-07 17:20 UTC · Community Announcements · rvL_eXile
- added frame limiting option - removed firewood minigame - fixed edge-case where tutorial messages would stay on screen while saving during the on-screen message
2026-08-07 15:35 UTC · Community Announcements · rvL_eXile
- it is now possible to enable/disable GPU Occlusion Culling (possible fix for Intel iGPU glitch) - fixed Load Button in Mainmenu
2026-08-07 13:00 UTC · Community Announcements · roka_adrian
It's finally happening: Chop Chop Inc. is available now!Honestly, when we announced the game four months ago, we had absolutely no idea what to expect. Going from zero to more than 165,000 wishlists in just four months is something we never could have imagined.* When we created the GFX, we still had 160,000 WL (‾◡◝)Thank you so much to everyone who wishlisted the game, shared it with friends, followed us on social media, or simply told someone about our weird little game. ❤️And of course, a huge thank you to all our playtesters and everyone who played the demo, reported bugs, sent us feedback,
2026-08-03 14:33 UTC · Community Announcements · roka_adrian
The wait is almost over!In just 5 days, you'll finally be able to quit your boring corporate job, grab your trusty axe and build the weirdest furniture empire the world has ever seen. Oh... and thanks to all of you, we're also about to smash 150,000 Steam Wishlists. That's absolutely insane ❤️. By the way, the game will cost about as much as two cups of coffee. It's a much better long-term investment. And honestly... we can't wait to watch the chaos unfold.Global Release TimesChop Chop Inc. launches on August 7 at:06:00 PDT (US West Coast)15:00 CEST (Germany)09:00 EDT (US East Coast)14:00 BST
Full appinfo as delivered by Steam PICS, changenumber 38697670. Also at /api/app/4369130/raw.
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