2024-11-14 13:04 UTC · Community Announcements · danbo light industry
After a long time in development and a fruitful public beta, BLUE REVOLVER DOUBLE ACTION is now available for all players. Go forth and flourish! DOUBLE ACTION is a large, free update to our game. We wanted to give players the best possible version of the game. There's rebalancing, new weapons, new content, a ton of new features and options -- including a super-smooth 120Hz mode! You can read the final changelog here: https://danboland.net/DA_FINAL_CHANGES.html Launch sale To mark the release, we are currently running a week-long sale. This is our deepest discount ever -- 51% off! (Every other
2024-11-01 14:44 UTC · Community Announcements · danbo light industry
After a lot of tweaks and fixes over the course of our public beta... I think we're ready for the final release! 14th of November! (Uh, 2024, to be specific...) 5pm GMT! BLUE REVOLVER DOUBLE ACTION is a free update for all players, which is an extensive rebalance and expansion. New shot types, new weapons, stage overhauls, a new mode, new missions, a hundred pieces of QoL and polish... you name it, it's here. The absolute final 1.51 changelog will be published on the date, but you could check this pre-beta changelog if you're interested: https://danboland.net/DA_CHANGES.html You're gonna wanna
2024-09-23 16:02 UTC · Community Announcements · danbo light industry
We are pleased to present the public beta of BLUE REVOLVER DOUBLE ACTION, which is a large, free update to our game. The beta is now available for your perusal! Some highlights of this update: Playable Dee with new special weapons 120hz gameplay mode Full gameplay/scoring rebalance Stage 5 rework New game mode, called "XP-Mode" New missions New unlockables View the full changelog here: https://danboland.net/DA_CHANGES.html Feel free to send us your feedback in the Discussions board. Hope you enjoy!
2020-07-03 07:04 UTC · Community Announcements · danbo
We are proud to present v1.12 of BLUE REVOLVER, which features the soundtrack for the forthcoming DOUBLE ACTION update by Exemia and Hagane! 15 brand new, high-quality tracks are now available for your enjoyment in-game - check out the Soundtrack section in the Options menu to enable them. This soundtrack is provided by Exemia and Hagane - please check out the OST on Bandcamp and support them! https://bluerevolver.bandcamp.com/album/double-action-ost Music is vitally important for all action games, and we think this soundtrack is absolutely amazing! Let us know what your favourite new track is
2017-06-22 09:49 UTC · Community Announcements · danbo must die
Hi there! The v1.1 Summer Update is now live and available for play! Included are leaderboards/replays, the BREAK Guide, an experimental weapon mode, balance tweaks and more. You can read more about the update here: http://bluerevolvergame.com/summer2017/ Summary of changes: Leaderboards / Replays Replay functionality available. The game will prompt you to save a replay upon finishing a run. Leaderboard functionality available through Steam. You can upload your score to the leaderboards alongside saving a replay. Note that using the "Continue" function will disable replays and leaderboard uplo
2017-06-22 09:49 UTC · Community Announcements · danbo
Hi there! The v1.1 Summer Update is now live and available for play! Included are leaderboards/replays, the BREAK Guide, an experimental weapon mode, balance tweaks and more. You can read more about the update here: http://bluerevolvergame.com/summer2017/ Summary of changes: Leaderboards / Replays Replay functionality available. The game will prompt you to save a replay upon finishing a run. Leaderboard functionality available through Steam. You can upload your score to the leaderboards alongside saving a replay. Note that using the "Continue" function will disable replays and leaderboard uplo
2017-04-13 19:06 UTC · PC Gamer
By the late ‘90s, with Street Fighter 2’s impact on arcades receding in the West, the beautiful rows of wooden cabinets and the glow of their CRTs suffered a commercial deforestation. With their dwindling ranks went the heyday for genres built around a quick play and immediate gratification. Genres like the shoot-em-up, which predates all the rest with links back to 1962’s pioneering Spacewar! In its prime, the shoot-em-up genre swelled with a distinctly Japanese form of game design, screens covered by hellish bullet patterns and anime girls—plus notable domestic
2016-11-23 08:49 UTC · Community Announcements · d@nbo
40 achievements are now live for your achieving pleasure! Note that most of them are unavailable if you have free play turned on - you'll have had enough time to practice by now, right? In addition, there are two tiny bugfixes: Fixed an incorrect configuration for the "Survival 105" mission where it would use an impossible ship type. Prevented a situation from occuring where no art pieces would appear in the gallery mode. Replays and leaderboards coming soon!
2016-11-23 08:49 UTC · Community Announcements · danbo
40 achievements are now live for your achieving pleasure! Note that most of them are unavailable if you have free play turned on - you'll have had enough time to practice by now, right? In addition, there are two tiny bugfixes: Fixed an incorrect configuration for the "Survival 105" mission where it would use an impossible ship type. Prevented a situation from occuring where no art pieces would appear in the gallery mode. Replays and leaderboards coming soon!
2016-11-01 02:55 UTC · Community Announcements · d@nbo
Our v1.01 update is now live! This is mostly a bugfix update, with a few small features. You can read more here: http://bluerevolvergame.com/patchnotes/ Trading cards! Trading cards are now live! ːdeeː v1.01 Patch Notes Added score breakdown mode, enable "Score Info" in Options -> Gameplay. Added an optional new bullet colour scheme. Enable it in Options -> Gameplay. Added a "Darken Background" option. Enable it in Options -> Gameplay. Added "Low-Spec Mode". This disables all stencil effects, which seem to be buggy on old hardware. Added -windowed and -fullscreen launch flags - useful for rese
2016-11-01 02:55 UTC · Community Announcements · danbo
Our v1.01 update is now live! This is mostly a bugfix update, with a few small features. You can read more here: http://bluerevolvergame.com/patchnotes/ Trading cards! Trading cards are now live! :dee: v1.01 Patch Notes Added score breakdown mode, enable "Score Info" in Options -> Gameplay. Added an optional new bullet colour scheme. Enable it in Options -> Gameplay. Added a "Darken Background" option. Enable it in Options -> Gameplay. Added "Low-Spec Mode". This disables all stencil effects, which seem to be buggy on old hardware. Added -windowed and -fullscreen launch flags - useful for rese
2016-10-13 08:42 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice O'Connor)
There’s a reason why they don’t call me Shit-Hot Hot Shots Alice: because I’m no good at shoot ’em ups. Also other reasons, but mostly that. However, Stellar Circle’s retro Blue Revolver did catch my eye with a fun alpha demo last year. Now the full game is out and yes, this certainly is some bullet-spewing, vertical-scrolling, shot-dodging shooting ’em upping. …
Full appinfo as delivered by Steam PICS, changenumber 37434570. Also at /api/app/439490/raw.
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