Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 23:53 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-21 12:17 UTC · Community Announcements · tearevo
{STEAM_CLAN_IMAGE}/45994743/ef5dcf4cbc5a5f71b56765bc1001452f8dc70fbc.jpg Update 1.04.00 Added Achievements. New T2 turrets: Blizzard and Repulsor. The Capacitor has been reworked: it is now an aerial mine that deals fixed damage to all enemies in range. Price reduced to 50 tears. New skill: Diagnostics — increases Repair and Absorption speed. It replaces the old Reagents skill. The Fire Rate boost now grants +25% on its first stack. The Capacitor now unlocks at level 8 instead of 19. The Dronary now unlocks at level 11 instead of 9. Added synergy combos: the Ember Gun can ignite the Repulsor's
2026-08-17 20:40 UTC · Community Announcements · tearevo
1.03.10 Rebalanced the campaign. Added enemy indicator icons. Reduced the difficulty of challenges. Increased rewards for levels 12+. Fixed save issues on macOS. Added building hotkey bindings: Ctrl+1, Ctrl+2, etc. If a single Drone Hive is selected, pressing E sends drones only from that building.
2026-08-14 17:14 UTC · Community Announcements · tearevo
Expanded the building area with an additional ring of hex tiles. Building on these tiles requires increased energy consumption. Starting crystals now spawn within range of the new Collectors. Added a new skill, "Thermodynamics", which increases the range of the Flamethrower. Added a new Boost, "Ghost Energy", which allows you to permanently expand the available hex area for free. Removed the DevTools console from the build.
2026-08-10 14:28 UTC · Community Announcements · tearevo
{STEAM_CLAN_IMAGE}/45994743/e6525b8971f87bc8b4cb10b6f7545f9fc185e6b6.jpg Update 1.03.00 is here! Added T2 upgrades for Jaeger turrets: Flamethrower and Machine Gun. Added T2 upgrades for Drone Hives: Drone Hive and Rescuer. Reworked the main menu interface. Reduced the cost of most Boosts. The Repair Drones skill has been replaced with the new Drone Structure skill. The Absorption skill is now activated when selling a structure. {STEAM_CLAN_IMAGE}/45994743/6f142afce411036c6047d13c11e19b058df68d51.jpg 1.03.01 Reduced the random variation in the number of starting Tears. Added points for obtaini
2026-08-07 11:11 UTC · Community Announcements · tearevo
{STEAM_CLAN_IMAGE}/45994743/73f169b4691080e3377e458c5ce642755d36bc00.png Added an option to select the mission difficulty level. Fixed an issue with save migration from Steam Deck to Windows. Added shortcuts for closing the Build and Upgrade menus: Esc on the keyboard or the X button on a controller.
2026-08-05 12:57 UTC · Community Announcements · tearevo
{STEAM_CLAN_IMAGE}/45994743/d5f8600a548f9548a76ae398bff638630e143299.png Manual aiming system Expanded tutorial mode Ongoing game balance improvements Minor UI bugs fixed
2026-08-04 11:03 UTC · Community Announcements · tearevo
Update 1.01.02 Rebalanced the early missions; Made Tears easier to obtain in Chapter One; Fixed errors in the comic scenes; Increased the accuracy of auto-turrets. Fixed an issue with the ESC key.
2026-08-03 10:25 UTC · Community Announcements · tearevo
{STEAM_CLAN_IMAGE}/45994743/8baf05432fd3f094218b9fb3a6cfe937c52a791c.png We're taking off! HEXSTORM: Tears of Arcadia is out. We worked on it longer than we planned, rebuilt more of it than we wanted, and never dropped a single idea we believed in. The Arcadia is in your hands now. The last few days turned out to be the longest of the whole project. The game was ready; the button wasn't. Thank you to everyone who waited them out and kept the game on their wishlist. There are several thousand of you, and that drives us harder than any deadline. Inside: a thirty-mission campaign, four challenge
2026-07-26 22:09 UTC · Community Announcements · tearevo
Friends, HEXSTORM: Tears of Arcadia was set to launch today. It may be delayed by a couple of days. The reason is dull: the build is still sitting in Valve's technical review queue. This is a normal step every Steam release goes through, and ours simply hasn't come up yet. The game itself is finished and tested. We're waiting on a green light, nothing more — a matter of days, not weeks. And when it launches, it launches complete: the full campaign, Windows, macOS and Linux, and full localization in English, Russian, Spanish, French, German and Simplified Chinese. Thank you to everyone who wish
2026-07-16 10:52 UTC · Community Announcements · tearevo
10 Days Until HEXSTORM Launches Hey everyone! Launch is almost here, and we want to share what's waiting for you in HEXSTORM: Tears of Arcadia: {STEAM_CLAN_IMAGE}/45994743/adcf8a91d918ea077f0119a19b9703fe18e6fc20.png 30 levels across 4 biomes — with unique mechanics, weather anomalies and storms. Defend on the ground and take to the skies in aerial mode. 6 types of defensive structures — each upgradeable and built to combine around your playstyle. 15 random power-ups — they drop mid-battle and make every run different from the last. Over 30 passive skills — not just "a couple percent", but ski
2026-05-28 11:00 UTC · Community Announcements · tearevo
Hello everyone,The demo for HEXSTORM: Tears of Arcadia is now available for free on Steam.It includes the first 6 missions and gives an early look at the core gameplay, tactical battles, and progression.This is the first public step for the project. It is still a small one, but your feedback at this stage would be very valuable.If you try the demo, please share your thoughts or any feedback in the discussions. It would help a lot.Thank you for your support, Tearevo
Full appinfo as delivered by Steam PICS, changenumber 38808722. Also at /api/app/4402950/raw.
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