Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
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2017-12-05 21:46 UTC · Community Announcements · mrpenbrook
This is a minor update, including the following: Basic support for the new Windows Mixed Reality devices. These devices should play similarly to existing Vive and Oculus devices. In supporting these new devices, we also added a "generic" path so that the game should work with devices other than Vive, Oculus or WMR. No other devices are officially supported, so we can't guarantee your experience on these other devices, but if you make us aware of issues we will try to address them. Tweaks to the "Whisperer" end boss in Town Square. He was way too hard to beat, mainly because he had super-high H
2017-12-05 21:46 UTC · Community Announcements · mrpenbrook
This is a minor update, including the following: Basic support for the new Windows Mixed Reality devices. These devices should play similarly to existing Vive and Oculus devices. In supporting these new devices, we also added a "generic" path so that the game should work with devices other than Vive, Oculus or WMR. No other devices are officially supported, so we can't guarantee your experience on these other devices, but if you make us aware of issues we will try to address them. Tweaks to the "Whisperer" end boss in Town Square. He was way too hard to beat, mainly because he had super-high H
2017-10-31 22:23 UTC · Community Announcements · mrpenbrook
Happy Halloween, creature hunters! We realize it's been a long time since we updated The Brookhaven Experiment, so we are happy to announce the release of our Halloween 2017 Update for Steam VR. This update features the following: New survival levels: Radio Tower and Darkholme Manor New weapon: Falcon (crossbow) New throwable: Auto-turret New ammo types: Tracer and Toxic Ammo New enemies and bosses in both campaign and survival modes Various bug fixes, polish and gameplay tuning Please post if you encounter any issues. We realize that a few are still having "Fatal Errors" and other crash issue
2017-10-31 22:23 UTC · Community Announcements · mrpenbrook
Happy Halloween, creature hunters! We realize it's been a long time since we updated The Brookhaven Experiment, so we are happy to announce the release of our Halloween 2017 Update for Steam VR. This update features the following: New survival levels: Radio Tower and Darkholme Manor New weapon: Falcon (crossbow) New throwable: Auto-turret New ammo types: Tracer and Toxic Ammo New enemies and bosses in both campaign and survival modes Various bug fixes, polish and gameplay tuning Please post if you encounter any issues. We realize that a few are still having "Fatal Errors" and other crash issue
2016-12-08 00:44 UTC · Community Announcements · PhosphorGames
Hello everybody! Just a quick update to address a few issues that came to light after our previous update was released into the wild. This update includes the following changes: - Fixed nav volumes blocking gunfire in some survival maps. - Fixed Oculus Touch tutorial controllers appearing offset and at the wrong angle. - Updated credits. Please continue to let us know if you run into any problems.
2016-12-08 00:44 UTC · Community Announcements · PhosphorGames
Hello everybody! Just a quick update to address a few issues that came to light after our previous update was released into the wild. This update includes the following changes: - Fixed nav volumes blocking gunfire in some survival maps. - Fixed Oculus Touch tutorial controllers appearing offset and at the wrong angle. - Updated credits. Please continue to let us know if you run into any problems.
2016-12-06 04:27 UTC · Community Announcements · PhosphorGames
Hello Everyone! We're happy to launch this update adding support for the Oculus Touch to The Brookhaven Experiment! Some additional improvements and fixes include: • Improved Japanese localization • Japanese VO, voiced by Atsuko Tanaka • Added Oculus Touch support • Fixed a crash that occurred on some AMD cards on startup • Fixed Windows firewall warning popping up on first run • Decreased difficulty of Storm Drain • Enemy pathing improvements • Performance improvements Let us know if you see any issues, and\or if you're having an awesome time shooting monsters and scaring your friends!
2016-12-06 04:27 UTC · Community Announcements · PhosphorGames
Hello Everyone! We're happy to launch this update adding support for the Oculus Touch to The Brookhaven Experiment! Some additional improvements and fixes include: • Improved Japanese localization • Japanese VO, voiced by Atsuko Tanaka • Added Oculus Touch support • Fixed a crash that occurred on some AMD cards on startup • Fixed Windows firewall warning popping up on first run • Decreased difficulty of Storm Drain • Enemy pathing improvements • Performance improvements Let us know if you see any issues, and\or if you're having an awesome time shooting monsters and scaring your friends!
2016-10-28 22:53 UTC · Community Announcements · PhosphorGames
Hi everyone! Here's an update just in time to terrify yourselves and scare the candy corn out of your friends and family in The Brookhaven Experiment during Halloween! 21 Steam Achievements have been added. A wide range of minor fixes which include: - Optimization and performance improvements - Enemy pathing issues addressed (enemies getting stuck, preventing waves from ending) - Collision issues addressed (headshots fixed) - Knife again requires you to swing it (no instant knife kill on contact, sorry!) Initial support for the following languages (some bugs remain, but we wanted to include at
2016-10-28 22:53 UTC · Community Announcements · PhosphorGames
Hi everyone! Here's an update just in time to terrify yourselves and scare the candy corn out of your friends and family in The Brookhaven Experiment during Halloween! 21 Steam Achievements have been added. A wide range of minor fixes which include: - Optimization and performance improvements - Enemy pathing issues addressed (enemies getting stuck, preventing waves from ending) - Collision issues addressed (headshots fixed) - Knife again requires you to swing it (no instant knife kill on contact, sorry!) Initial support for the following languages (some bugs remain, but we wanted to include at
2016-08-31 22:21 UTC · Community Announcements · mrpenbrook
Hi everyone! I am pleased to announce that we have just released a major update to "The Brookhaven Experiment." Updates and changes include: Options screen for things like super-sampling, flashlight shadow-casting, and right vs. left-handed controls. New difficulty levels! The "default" difficulty that you've all been playing is "Normal" difficulty; we've added "Hard" and "Apocalyptic." Set difficulty from the options screen. Difficulty level affects both campaign and survival modes. Major fixes to throwables; they now detonate reliably and affect all the enemies they are supposed to. Molotov
2016-08-31 22:21 UTC · Community Announcements · mrpenbrook
Hi everyone! I am pleased to announce that we have just released a major update to "The Brookhaven Experiment." Updates and changes include: Options screen for things like super-sampling, flashlight shadow-casting, and right vs. left-handed controls. New difficulty levels! The "default" difficulty that you've all been playing is "Normal" difficulty; we've added "Hard" and "Apocalyptic." Set difficulty from the options screen. Difficulty level affects both campaign and survival modes. Major fixes to throwables; they now detonate reliably and affect all the enemies they are supposed to. Molotov
2016-07-19 03:34 UTC · Community Announcements · mrpenbrook
Hello! Our apologies for the long delay since the last update. We added and fixed a few big issues that caused some new bugs to be exposed that had to be fixed up so we could push out a stable update. We're continuing to fix issues that our players our finding and adding new features in response to requests. More updates are in the works! Here's the list of high-level changes in this update: - Added quick switching between gun/throwable and flashlight/knife by pressing thumbpad - Holding down the thumbpad will bring up the menu - In-game menu icon is hidden unless controller is close to the HM
2016-07-19 03:34 UTC · Community Announcements · PhosphorGames
Hello! Our apologies for the long delay since the last update. We added and fixed a few big issues that caused some new bugs to be exposed that had to be fixed up so we could push out a stable update. We're continuing to fix issues that our players our finding and adding new features in response to requests. More updates are in the works! Here's the list of high-level changes in this update: - Added quick switching between gun/throwable and flashlight/knife by pressing thumbpad - Holding down the thumbpad will bring up the menu - In-game menu icon is hidden unless controller is close to the HM
2016-07-08 22:34 UTC · Community Announcements · PhosphorGames
Just a quick update with a few more fixes and adjustments. Thanks again for all the suggestions and bug reports. We're keeping a close eye on all the posts here and making note of all the issues raised and ideas made for improvements. Here are the changes in this update: -Red damage effect has been reduced so it isn't so hard to see when hurt -Flashlight beam is now a bit brighter with a more focused beam -Flashlight can be switched to 'tactical mode' by pressing the side buttons -Guns now do melee damage -Various tweaks to flashlight, knife, and gun damage -Initial music cue volume has been l
Full appinfo as delivered by Steam PICS, changenumber 37434570. Also at /api/app/440630/raw.
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