Update 1.8.1
We've added localization to the game starting with French and Spanish. The game should automatically detect the appropriate language based on what you use in the OS.
Void Vikings is an arcade style top down space shooter where intense action is the focus and choosing the right education could pay off. Smartly manage your Space Bucks in order to destroy your student loans before you die. If you succeed your score could sing your praises through all of Valhalla.
| App ID | 440660 |
|---|---|
| App type | Game |
| Developer | Ugly Beard Games, LLC |
| Publisher | Ugly Beard Games, LLC |
| Homepage | http://www.voidvikings.com |
| Release date | 2018-04-04 20:08 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/440660 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | VoidVikings.exe | windows | ||
| 1 | VoidVikings.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:42 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 4140383 | 2019-08-26 20:31 UTC | ||
| beta | 4140383 | beta builds | 2019-08-26 20:04 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 440661 | windows | 305.44 MB | 88.57 MB | 9114076601326704293 | branches: beta | |
| 440662 | macos | 317.82 MB | 91.79 MB | 1727721825153018220 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 4140383 | public | 2019-08-26 20:31 UTC | 4 hours ago |
| 4140383 | beta | 2019-08-26 20:04 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
We've added localization to the game starting with French and Spanish. The game should automatically detect the appropriate language based on what you use in the OS.
Inventory and Valhalla focused update. We've reworked the UI in the inventory to make a simpler and more interesting experience. In the center we've added a graph that shows your current debt, original debt and payment amount per wave. The item comparisons have also gotten a static location in the UI with a simplified stat comparison table. The education and overall stats tabs have been combined into just one page that shows both. In Valhalla we've adjusted things to make for a more engaging battle to a high score. The multiplier now has a single timeout (time since last kill) that will reset
We've pushed a small update to the game that contains a few performance improvements and a couple bug fixes. Performance improvements: Picking up items faster Nebula and asteroid handling faster Nebula waves less GPU costly Change menu background to skybox Bug fixes / changes: Fixed crash reporting Prevent getting stuck in tutorial Added privacy notice
It’s been a strange week here at the Pleasuredome. Once again, a bud of the Hivemind prepares to detach and spread in-jokes and sinister, fungaloid thoughts about user interfaces to a new, unsuspecting host. And I’d only just confirmed he’s real, too. Bye bye, Adam. Subvert from within, yeah? Still, on the plus side, I high fived Aby Wolf the other night. And now it’s time for Unknown Pleasures! Heavens. Shamelessly namedropping far more talented people we’ve briefly orbited this week: chasing rabbits, redirecting lasers, and justifying patricide. (more…)
We've released out of Early Access! NOTE: Updating to this version (1.7.5) loses all current progress. All of the core features for Void Vikings are complete and in the game. Part of this is a breaking change that means you'll lose all current progress (unlocked ships, high scores). We know this is an unpleasant choice but one we felt was necessary due to the balancing changes we've done to the game. Previous ships and items don't reflect how the game has evolved as well as previous scores aren't in line with what's possible in game. The balancing changes have touched education bonuses, ship b
We've released out of Early Access! NOTE: Updating to this version (1.7.5) loses all current progress. All of the core features for Void Vikings are complete and in the game. Part of this is a breaking change that means you'll lose all current progress (unlocked ships, high scores). We know this is an unpleasant choice but one we felt was necessary due to the balancing changes we've done to the game. Previous ships and items don't reflect how the game has evolved as well as previous scores aren't in line with what's possible in game. The balancing changes have touched education bonuses, ship b
Lubing up the plasma injectors! This update focuses on making the game run and play better. To do this we've worked on the games performance and balancing. Our goal is to make the game fun, challenging and with engaging decisions from the start all while running at a minimum smooth 60 frames per second. We got our performance gains through reworking physics behaviors and greatly reducing our draw calls. Outside those two large areas we also made a lot of small changes throughout the game to find and squash anything that was using a lot of CPU effort unnecessarily. For balancing and gameplay we
Lubing up the plasma injectors! This update focuses on making the game run and play better. To do this we've worked on the games performance and balancing. Our goal is to make the game fun, challenging and with engaging decisions from the start all while running at a minimum smooth 60 frames per second. We got our performance gains through reworking physics behaviors and greatly reducing our draw calls. Outside those two large areas we also made a lot of small changes throughout the game to find and squash anything that was using a lot of CPU effort unnecessarily. For balancing and gameplay we
This update focused on making the game more exciting and interesting to play. We've done a little balancing, UI effect additions and in game effect improvements. Part of that is showing more relevant information to the player. For example adding specific stats back to the inventory screen so you can see an overview of what your ship can do as well as the bonuses your education is providing. Another is including data on how you are paying down your student loans. And of course a bunch of bug fixes for a few crashes as well as other issues in the game. Other changes: Make players name stand out
This update focused on making the game more exciting and interesting to play. We've done a little balancing, UI effect additions and in game effect improvements. Part of that is showing more relevant information to the player. For example adding specific stats back to the inventory screen so you can see an overview of what your ship can do as well as the bonuses your education is providing. Another is including data on how you are paying down your student loans. And of course a bunch of bug fixes for a few crashes as well as other issues in the game. Other changes: Make players name stand out
Complete UI overhaul! We've reworked the UI; menus have all been improved with fancy graphics and a new HUD in game. The ship selection and education enrollment menus have been combined. The goal is to make picking a ship and education to be more straight forward and fun. It includes a list of stats of the ship you chose with the bonuses you have from your education. We've also changed how the radar behaves; switching from a square top down view in the corner to an approach of 'enemy this direction' along the edge of the screen. The idea is you can keep your eyes on the action and notice new t
Complete UI overhaul! We've reworked the UI; menus have all been improved with fancy graphics and a new HUD in game. The ship selection and education enrollment menus have been combined. The goal is to make picking a ship and education to be more straight forward and fun. It includes a list of stats of the ship you chose with the bonuses you have from your education. We've also changed how the radar behaves; switching from a square top down view in the corner to an approach of 'enemy this direction' along the edge of the screen. The idea is you can keep your eyes on the action and notice new t
A new ship to unlock! We've added the Tyr ship. It leverages the damaging power of electricity to destroy its enemies but you'll need to get up close and personal. You can unlock it by scoring 80k points with the Surt ship. While you're taking the new ship out for some electrifying flying don't miss some environment improvements with fancy asteroids, planets and nebulas. Changes: Finished all 3D item icons. Improved the environment with better asteroids, planets and nebulas. Other bug fixes.
A new ship to unlock! We've added the Tyr ship. It leverages the damaging power of electricity to destroy its enemies but you'll need to get up close and personal. You can unlock it by scoring 80k points with the Surt ship. While you're taking the new ship out for some electrifying flying don't miss some environment improvements with fancy asteroids, planets and nebulas. Changes: Finished all 3D item icons. Improved the environment with better asteroids, planets and nebulas. Other bug fixes.
BREAKING CHANGE! High scores and current in progress games will be lost. Get an education! In this update we've added an education based progression system and leaderboards. The education gives you specific stat bonuses (like increasing your primary damage) but they have a cost you have to pay back. You pay it back with the Space Bucks (formerly Upgrade Units) you get from melting down items you don't want. You will have to decide between upgrading items with Space Bucks or paying down your debt. After the first system (5 waves) your debt will earn interest. To win you need to pay off the enti
Full appinfo as delivered by Steam PICS, changenumber 38609966. Also at /api/app/440660/raw.
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