A turn-based roguelite built on a slot machine. Spin to attack, open chests for new symbols, strike deals with cats, and risk your symbols at the anvil.
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A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:17 UTC.
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2026-09-11 22:52 UTC · Community Announcements · bojack
Hi, Two things carry this update. Your demo save now carries into the full game, and the demo onboarding is better now, it stops handing you every screen at once. The rest is a long economy and polish pass on top of what Update #5 shipped. Let's get started to list changes briefly. 1. Your demo progress carries into the full game. If you buy it, the full version adopts your demo save on first launch, once, and tells you it did. Symbols, forge levels, modifiers, everything you own comes with you. Skulls are the one capped item, 500 of them carry, because a wallet is the only demo reward with no
2026-09-01 23:17 UTC · Community Announcements · bojack
Hi, Enemies drop loot boxes now, a cat can offer you a pact for the whole run, and you get one ability to spend per fight. All of it is in the demo. Let's get started to list changes briefly.1. Kill boxes. Enemies no longer sprinkle loot when they die. Instead a kill has a chance to drop a box, and every box holds exactly one prize, a symbol, gold, skulls or a gem. Boxes come in tiers. A rare box usually pays a rare symbol and its gold and skull prizes pay double, epic and legendary climb from there. Every level has its own odds, they rise the deeper you go, and the level select screen shows t
2026-08-11 10:45 UTC · Community Announcements · bojack
Thanks to everyone who played the demo, shared feedback, reported bugs, or added the game to their wishlist.I'm still working on the game and there's a lot more to come, but hitting 1,000 wishlists is a really nice milestone.Thanks for being here! - Furkan
2026-08-10 14:03 UTC · Community Announcements · bojack
Hi, This one is the biggest visual round the demo has had, plus new symbols and a proper balance pass underneath it. Let's get started to list changes briefly. 1. Five new symbols. Erenion deals magic damage that bounces to the second enemy in duo fights. War Banner hits harder for every physical symbol you land in the same spin. Fester deals damage per poison stack on the target. Sellsword deals damage equal to a cut of your gold. Shard is a rare that pierces armor. 2. Lucky Doll left the pool for now. It's getting a redesign and will come back with a real identity instead of flat gold. 3. So
2026-08-04 22:55 UTC · Community Announcements · bojack
Hi, Another round, and again almost every line below comes from player feedback. Let's get started to list changes briefly. 1. The game has a new font. One pixel typeface across every screen, and Turkish letters finally render properly. 2. Shield criticals are no longer wasted at full armor. Each one raises your maximum armor by 25 for the rest of the run and fills the bar to it. It stacks, so 75 becomes 100, then 125. 3. Same for critical heal, at full health is no longer wasted either. It raises your maximum health by 25 for the rest of the run. 4. Passive power-ups are capped at 8 now, the
2026-08-01 16:59 UTC · Community Announcements · bojack
Hi, Thanks to everyone who played and wrote in on the forums and Discord. Almost every line below exists because somebody reported it. Let's get started to list changes briefly. 1. A third panel next to the offers shows what the highlighted item does to your run, before you spend a coin. Damage / Shield / Gold per spin and Spins to kill, as current → new (difference) with a colored difference. Pool size, because that's the part nobody can do in their head: every symbol you add makes every other symbol rarer. A cheap symbol can genuinely lower your damage per spin, and now you can see it happen
2026-07-30 00:50 UTC · Community Announcements · bojack
Hi, The demo is out and the first wave of feedback already shaped a big day one patch. Thanks to everyone who played, reported bugs and wishlisted. Here is what changed:Readability & VisualsThe whole game now uses a new, much more readable pixel font (the one from the dialogs), plus a full pass of layout fixes to go with it.CRT filter tuned. We measured it and the old settings were dimming visible content by 12-15%. Brightness is now compensated, so the retro look stays but the murk is gone.Fixed overlapping and overflowing text in many places: the options menu (in every language), shop cards
2026-07-29 00:53 UTC · Community Announcements · bojack
Hi, Demo is finally out, of course with limitations but those limitations are not affecting the core gameplay. Three levels, the full slot combat loop, all modifiers, and the Anvil. You'll spin to attack, collect the symbols that drop, and decide how much of your build you're willing to gamble on an upgrade. A run would take about an hour. Seeing everything the demo has to offer will take two to three.Bugs, crashes, awkward menus, anything that felt off, all of it is useful. Discord is the fastest way to reach me and I read everything.If the demo clicks for you, a wishlist genuinely helps. Ful
2026-07-23 15:35 UTC · Community Announcements · bojack
Slots and Skulls hasn't gone through Steam's official Steam Deck compatibility review yet, so the rating shows as "Unknown" and you won't see an automatic badge on the store page. I don't want that to be misleading, though.As someone who loves playing games on Steam Deck myself, I've been testing on it regularly since the earliest stages of development. So far I haven't run into any compatibility issues, controls, text readability, and performance all work smoothly on Steam Deck.I'll keep this page updated until we get the official "Verified" rating. If you do run into any issue on Deck, pleas
Full appinfo as delivered by Steam PICS, changenumber 38809630. Also at /api/app/4428910/raw.