Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-12 01:45 UTC.
| Change | Old | New |
| Branch public timebuildupdated |
1789004318 |
1789177314 |
| Build time on branch public |
2026-09-10 01:40 UTC |
2026-09-12 01:45 UTC |
| Build on branch public |
25221323 |
25265613 |
| Depot 4444784 download (public) |
237,807,216 B |
237,852,432 B |
| Depot 4444784 size (public) |
334,432,066 B |
334,478,338 B |
| Depot 4444784 manifest (public) |
7165274421200327022 |
1990805844181078342 |
| Depot 4444783 download (public) |
212,792,336 B |
212,840,128 B |
| Depot 4444783 size (public) |
259,013,550 B |
259,059,822 B |
| Depot 4444783 manifest (public) |
6823179533560113733 |
6539931416894893631 |
| Depot 4444782 download (public) |
217,424,624 B |
217,472,672 B |
| Depot 4444782 size (public) |
280,428,990 B |
280,475,262 B |
| Depot 4444782 manifest (public) |
1120766196226140104 |
692491978852047687 |
| Depot 4444781 download (public) |
218,471,920 B |
218,519,904 B |
| Depot 4444781 size (public) |
292,567,486 B |
292,613,758 B |
| Depot 4444781 manifest (public) |
6070223022402581580 |
846289523078147504 |
2026-09-12 01:50 UTC · Community Announcements · Gonk Droid
Added content - added Vibranium item - added Ascension 7 - new endless progress HUD Changes to make long endless runs more engaging and stable: - Martyrdom only triggers on melee/thrown kills - explosion shrapnel cant trigger Bullet Heaven duplication - reduce max stacks on Ricochet, Bullet Heaven, Super Hotline - reduce bullet max flight time Balance changes - max retries set to 3 - Ascension 0 minimum speed increased back to 0.25 - reduce time to max charge punch - breakable doors take max 3 hits to break Bugfixes and tweaks - fixed bug causing explosion shrapnel to fly way too far - fixed B
2026-09-10 01:47 UTC · Community Announcements · Gonk Droid
- linux builds now target glibc 2.31 for improved compatibility - tweak enemy spears, drone knockback physics, weapon collision, unarmed combat - make ascension 0 easier - update Lurcher skin and description
2026-09-05 14:47 UTC · Community Announcements · Gonk Droid
- fix camera shaking bug when game is rendering at a low framerate - nerf enemy synths
2026-09-02 18:31 UTC · Community Announcements · Gonk Droid
- tweak new run selection ui - add extra tiles to laboratory levels - add extra lights and corresponding toggle option - fix crash related to duplicated grenades/warheads - fix crash related to weapon equip animation
2026-08-30 18:03 UTC · Community Announcements · Gonk Droid
- add some more information to logs and support .zip files - improved debug logging when the game stutters or freezes
2026-08-28 04:53 UTC · Community Announcements · Gonk Droid
Bug fixes: - prevent minigun drones from flying outside the map causing a softlock during a floor - fixed bug that was giving weapons held at max range extra knockback and throw velocity - added a minimum strength to weapon collisions to minimize weapons getting stuck inside each other Balance changes: - retries now cost 100 + (10 * current floor) blood - gain a free retry when completing a floor on the last remaining retry - buffed sword slash boost by 25% - nerfed spear stats a tiny bit Changes to unarmed combat: - unarmed now alternates left and right punches - hold click to charge up a pun
2026-08-27 18:24 UTC · Community Announcements · Gonk Droid
- adjust enemy death counter logic to mitigate some softlock behavior - reduce motion option in video settings to disable some animated sprites - new interface for creating a diagnostic .zip file for bug and crash reports
2026-08-25 02:15 UTC · Community Announcements · Gonk Droid
- speed scale is temporarily increased when a floor is cleared - hide scrollbar when many items are equipped
Full appinfo as delivered by Steam PICS, changenumber 38810214. Also at /api/app/4444780/raw.
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