Bunker Punks Ver. 1.21
Bunker Punks Ver. 1.21 is live. This is a small update to add 64 Bit Support for Mac Users.
Bunker Punks is a fast paced rogue-light FPS set in a dystopian future. Run a group of revolutionaries and raid corporate strongholds for supplies, weapons and armor. Customize your bunker, train your gang and tear down the corporate government.
| App ID | 446120 |
|---|---|
| App type | Game |
| Developer | Ninja Robot Dinosaur |
| Publisher | Ninja Robot Dinosaur |
| Homepage | http://www.bunkerpunks.com |
| Release date | 2018-05-28 14:25 UTC |
| Release state | released |
| Controller support | partial |
| DLC list (appinfo) | 867780 |
| Store page | store.steampowered.com/app/446120 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | BunkerPunks.exe | windows | Launch | |
| 1 | BunkerPunks.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:17 UTC | $14.99 | $14.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 4290982 | 2019-10-15 23:58 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 446121 | windows | 254.38 MB | 128.15 MB | 1709729691088050579 | ||
| 446122 | macos | 270.51 MB | 131.63 MB | 2429296573379463684 | ||
| 867780 | 543.13 MB | 521.30 MB | 482355771613288633 | DLC 867780 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 4290982 | public | 2019-10-15 23:58 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Bunker Punks Ver. 1.21 is live. This is a small update to add 64 Bit Support for Mac Users.
Bunker Punks version 1.2 is live. This is a small update that addressed some bugs as well as some minor balance tweaks. Balance: - Amount of shotgun pellets in the Sawed Off Shotgun increased. - Melee range increased slightly Bugs: - Fixed a rare audio bug that occurs during loading - Fixed an issue where Tech wouldn't drop when items still haven't been unlocked in the Wasteland Merchant Caravan. note: This involved a messy workaround to support older save game formats. If this bug still occurs for you please report it in the Steam discussion boards.
Bunker Punks 1.1 is live! This is primarily a polish/balance update with a couple of bug fixes. Changes: - The Special/Ultra Ability Icon now appears below the reticle, this will make it easier to know when you have an active ability. - Minor balance and adjustments to Shotguns. All Shotguns do slightly less damage per shot, but fire more shots, which reduces the chances of missed shots. Effective range was also reduced slightly, making them more devastating up close, but less effective at range. Bug Fixes: - Some users reported slower framerates at the start of the level, we've made some chan
Bunker Punks has been updated to Ver. 1.01. This update is primarily a bug fix update with a few minor balance changes. Changes: - Brute and Charger has slightly more health to make them more challenging without becoming bullet sponges. Bug Fixes: - Addressed an issue where Tech wasn't dropping for people with older save game data. - Fixed an error where the baseball bat was spawning hit effects on objects out of its range. - The GUI frames for armor now disappear when the GUI is hidden at the end of a level or on death. Thanks to everyone for reporting the bugs. We were hoping that Early Acce
Right, bear with me while I figure out how to write about a retro FPS without stepping on Dominic Tarason’s (constantly strafing) toes. Bunker Punks is a roguelikelike shooter about stopping THE MAN from doing something BAD, I think involving death robots. I’m not sure, because I skipped the opening text scrawl so I could jump straight into the running and gunning that Rob Zacny enjoyed when he punked some bunkers back in 2016. It came out of early access yesterday, so I figured now that Ninja Robot Dinosaur Entertainment have spent another two years bunkering down on development I
Version 1.0 is here! The 1.0 update includes the adding the soundtrack by A Shell In The Pit as DLC, the last playable character, Null Point, balance changes and a couple of bug fixes. For those who haven’t played the game since the Early Access launch, this is a great time to check out the game again. More weapons, characters, room variety and enemies have been added, characters have Special, Passive and Ultra Abilities and there have been a ton of changes to the world generator and decoration algorithms. Additions: - The Bunker Punks soundtrack, by A Shell In The Pit is now available as DLC.
Bunker Punks 0.9.7 is Live!! This update focuses on polish and balance, including a new collision system for the Katana which makes it less of a 'challenge' weapon and more usable all-around. Changes: - Shotguns fire more shots, but each shot does less damage. This makes mid-range shots hit most consistently. - The Katana now uses a different collision system which checks collision along a vertical range so that it's much more usable and less of a 'challenge' weapon. Damage has been reduced slightly as well. - UI adjustments. - 'Corpse' sprites for Red Widow and Sentry EX are lower so they don
Three years after we first saw it and two years after its Early Access launch , mashup FPS Bunker Punks will fully release on May 28, developer Ninja Robot Dinosaur announced today. In case you missed it: Bunker Punks is an old-school FPS that channels DOOM and Wolfenstein's run-and-gun fun, pairs it with a base management sim where you upgrade your HQ to upgrade your character, and seasons it with permadeath and procedurally generated levels.  “I wanted to make a game that captured the feeling of classic FPS games," says solo developer Shane Neville. "Where bulle
We’re very happy to announce that Bunker Punks ver. 1.0 will be coming out on May 28th. The launch update will add the last playable character: Null Point. He’s an explosives weapon expert who starts the game with a Rocket Launcher and can increase the AoE on weapons with his Special Abilities. We would like to thank everyone in the Steam Community for all of their support, feedback and patience over the last two years. Every single bug report, suggestion and review of the game has been greatly appreciated. This is why we decided to do Early Access and the game is all the better for it. If you
Release Notes for Bunker Punks ver. 0.9.6 As we get closer to the full release for Bunker Punks (release date will be announced early next week), this update focuses on balance, playability and bug fixes. Changes: - Added some new room design variants, increased the chances of them being used and made the early levels have more variety. This will add a lot more variation to every play through and make the early levels more engaging to new and experienced players alike. - Removed some room weaker design variants from the pool. - Improved the feel of movement while using a game controller. - Red
Bunker Punks 0.9.5 is live. This is a large update that has a mix of bug fixes, balance adjustments and playability improvements. Players will notice more gameplay variety, especially in the mid-game, more utility with pistols and a more balanced and engaging experience overall. Extra thanks to the Bunker Punks Steam community for the bug reports. Especially the hard to track inventory issues and typos found amongst all of the dialog and loading screen text in the game. Changes: - Adjustments made to controller inputs and aim-assist to make the game more playable with controller. - Autopistol
0.9.4 is a huge update with a wide range of visual, balance and gameplay adjustments and bug fixes. Thanks go out to everyone in the community for reporting bugs (doors!!) and providing feedback and suggestions. We’re in the final stretch now and every bit of feedback is very much appreciated! Additions: - Current difficulty appears in the Pause Menu. Changes: - Many level tile sets have been redesigned to have more saturation and stronger contrast to give them a stronger sci-fi feel. - All shotguns have been completely rebalanced to be more devastating at very close range, but weaker at mid r
0.9.4 is a huge update with a wide range of visual, balance and gameplay adjustments and bug fixes. Thanks go out to everyone in the community for reporting bugs (doors!!) and providing feedback and suggestions. We’re in the final stretch now and every bit of feedback is very much appreciated! Additions: - Current difficulty appears in the Pause Menu. Changes: - Many level tile sets have been redesigned to have more saturation and stronger contrast to give them a stronger sci-fi feel. - All shotguns have been completely rebalanced to be more devastating at very close range, but weaker at mid r
Bunker Punks 0.9.3 is live! 0.9.3 is largely a polish and bug fixing release with a focus on making the game more rewarding and easier to understand. Additions: - Added an icon near the Chi meter that will activate when the player is using an ‘active’ special or ultra ability. (i.e.: shields or buffing the next shot) Changes: - Walking speed for all characters has been adjusted to make them feel better and play more in character. - Audio adjustments to some sound effects. - ‘Typewriter’ sound when talking to merchants has been adjusted to be less abrasive. - Corpse of Red Widow is lower to the
Bunker Punks 0.9.3 is live! 0.9.3 is largely a polish and bug fixing release with a focus on making the game more rewarding and easier to understand. Additions: - Added an icon near the Chi meter that will activate when the player is using an ‘active’ special or ultra ability. (i.e.: shields or buffing the next shot) Changes: - Walking speed for all characters has been adjusted to make them feel better and play more in character. - Audio adjustments to some sound effects. - ‘Typewriter’ sound when talking to merchants has been adjusted to be less abrasive. - Corpse of Red Widow is lower to the
Full appinfo as delivered by Steam PICS, changenumber 37434570. Also at /api/app/446120/raw.
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