XLR is a multiplayer team based arena shooter. Party up into teams (with friends, or just join a random match), select a player class, then deploy to the arena for battle. Or practice your skills against enemies in singleplayer training mode. Choose from different player classes to even the odds.
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:20 UTC
$4.99
$4.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
1263875
2016-08-05 01:02 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
447101
windows · 64 · english
999.80 MB
217.59 MB
4849636846620774596
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
1263875
public
2016-08-05 01:02 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:21 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-08-05 01:03 UTC · Community Announcements · Creo
We're really excited about this update, and hopeful that the servers will start filling up with players more frequently. We added two big features to help with this: the ability to join games that are already in progress, and the ability to shoot bots while waiting for other players to join. No more waiting around in lobbies -- just click the Join Game button to get going! Here's the full list of changes: No more watching paint dry while waiting for multiplayer matches. Shoot bots while waiting for other players to join! Now auto-connecting you to any available in-progress match (unless you're
2016-08-05 01:03 UTC · Community Announcements · Creo
We're really excited about this update, and hopeful that the servers will start filling up with players more frequently. We added two big features to help with this: the ability to join games that are already in progress, and the ability to shoot bots while waiting for other players to join. No more waiting around in lobbies -- just click the Join Game button to get going! Here's the full list of changes: No more watching paint dry while waiting for multiplayer matches. Shoot bots while waiting for other players to join! Now auto-connecting you to any available in-progress match (unless you're
2016-07-19 19:31 UTC · Community Announcements · Creo
We've spent the last couple of months working really hard on this new update, and you'll notice quite a few major improvements and changes. The biggest difference is that we shifted the focus away from being a tower defense game, and made XLR into a multiplayer arena shooter. After adding in player-vs-player combat as a test in the old XLR, we got a glimpse of how fun it could be, and we really feel that switching to an arena shooter was the right move. One of the biggest challenges with an arena shooter in VR is locomotion. And we think we've solved it, at least for XLR. We did a lot of exper
2016-07-19 19:31 UTC · Community Announcements · Creo
We've spent the last couple of months working really hard on this new update, and you'll notice quite a few major improvements and changes. The biggest difference is that we shifted the focus away from being a tower defense game, and made XLR into a multiplayer arena shooter. After adding in player-vs-player combat as a test in the old XLR, we got a glimpse of how fun it could be, and we really feel that switching to an arena shooter was the right move. One of the biggest challenges with an arena shooter in VR is locomotion. And we think we've solved it, at least for XLR. We did a lot of exper
2016-05-23 21:38 UTC · Community Announcements · Creo
We're hard at work on the next big release, but there are some pressing issues with the weapons, so we wanted to go ahead and get a patch release out to you. Version 0.3.5.1 is all about making weapons easier to use: Doubled amount of ammo per magazine. Increased sniper rifle crosshair visibility. Repositioned sniper rifle crosshair for improved accuracy. Enabled teleporter while holding two-handed weapons. Made grabbing foregrips and shotgun pump grips much more reliable. Fixed issue where hand could sometimes get stuck to foregrip or shotgun pump grip. Fixed issue where weapon could sometime
2016-05-23 21:38 UTC · Community Announcements · Creo
We're hard at work on the next big release, but there are some pressing issues with the weapons, so we wanted to go ahead and get a patch release out to you. Version 0.3.5.1 is all about making weapons easier to use: Doubled amount of ammo per magazine. Increased sniper rifle crosshair visibility. Repositioned sniper rifle crosshair for improved accuracy. Enabled teleporter while holding two-handed weapons. Made grabbing foregrips and shotgun pump grips much more reliable. Fixed issue where hand could sometimes get stuck to foregrip or shotgun pump grip. Fixed issue where weapon could sometime
2016-05-14 15:31 UTC · Community Announcements · Creo
Five new guns! Pistol, Shotgun, Grenade Launcher, Heavy Machine Gun, Sniper Rifle. Also got rid of the old pistols -- they were always meant to be temporary. Added lots of weapon and ammunition sounds. You now have ammo on your chest. Just reach to your chest and press the grips to grab a magazine. Then slam it into your weapon. Don't forget to rack the bolt or get a little pump action going, depending on which weapon you're using. To drop a loaded ammo magazine, press the touchpad. Or reach to the magazine with your other hand and press the grip button. PSA: You have holsters at your hips. Mo
2016-05-14 15:31 UTC · Community Announcements · Creo
Five new guns! Pistol, Shotgun, Grenade Launcher, Heavy Machine Gun, Sniper Rifle. Also got rid of the old pistols -- they were always meant to be temporary. Added lots of weapon and ammunition sounds. You now have ammo on your chest. Just reach to your chest and press the grips to grab a magazine. Then slam it into your weapon. Don't forget to rack the bolt or get a little pump action going, depending on which weapon you're using. To drop a loaded ammo magazine, press the touchpad. Or reach to the magazine with your other hand and press the grip button. PSA: You have holsters at your hips. Mo