The Great War allow players to portray important engagements throughout WWI history. The battles focus on the historical deployment of forces and important terrain features of trench fighting in scale with the game system.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:32 UTC
$19.99
$19.99
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Branch
Build ID
Description
Updated
Password
public
25141420
2026-09-05 15:26 UTC
Depots
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Name
OS
Size
Download
Public manifest
Notes
449461
windows
572.93 MB
186.52 MB
3364449463639633031
449462
macos
586.51 MB
194.12 MB
3470585986349366707
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
25141420
public
2026-09-05 15:26 UTC
4 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:30 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-05 15:27 UTC · Community Announcements · Hunted Cow Games
This update fixes several card and movement issues, improves save reliability, and tidies up effects and battle information. Fixed Hand Grenade targeting and its bonus dice being lost before the next close-combat attack. The pending bonus now also survives saving and loading. Fixed Hold At All Costs being rejected against Artillery Bombard. Corrected when Three On A Match can be played and improved explanations when a card cannot be used. Fixed units being offered invalid moves, including mortars moving beyond their allowed range. Fixed Cancel interrupting a pending dice roll and Confirm being
2026-08-26 00:06 UTC · Community Announcements · Hunted Cow Games
Update 2.1.3 Commanders, Update 2.1.3 is now available. This small hotfix fixes command cards sometimes not appearing after the computer’s turn when playing at Fast speed. Thank you to everyone who reported the problem and helped us track it down!
2026-08-25 16:07 UTC · Community Announcements · Hunted Cow Games
Commanders, Update 2.1.2 is now available on Windows and Mac. This focused follow-up addresses problems reported after Update 2.1.1 and keeps battles moving smoothly. Gameplay fixes Command and combat card buttons now return to normal after closing or interrupting a card window. Fixed rare situations where discarding a card or interrupting an action could leave the battle waiting. Gain Ground now works correctly when used or declined. Achievement messages no longer repeat after an achievement has already been earned. Thank you to everyone who sent us reports and logs!
2026-08-24 09:37 UTC · Community Announcements · Hunted Cow Games
Commanders, Update 2.1.1 is now available. This small update fixes two issues reported after Update 2.1.0. Bug fixes Fixed an issue that could prevent the game from opening on Mac. Fixed an issue affecting combat dice results. Thank you for playing and for continuing to share your reports with us.
2026-08-23 23:58 UTC · Community Announcements · Hunted Cow Games
Commanders, Update 2.1.0 is now available. This update focuses on reliability, clearer game feedback, and smoother play across Windows and modern Macs. Improvements Added a clearer and safer Save & Quit option. Reduced unusually high processor usage. Improved achievement reliability. Improved compatibility with modern Macs, including Apple Silicon. Bug fixes Fixed saved games sometimes restoring the wrong player or side. Fixed command and combat cards occasionally becoming unavailable or unresponsive. Fixed the Lice card failing to affect a highlighted target. Fixed Box Barrage not working cor
2026-08-16 23:12 UTC · Community Announcements · Hunted Cow Games
Fixed troops not appearing on the battlefield for players using a comma as the decimal separator (e.g. German and French regional formats). Fixed the game locking up at the end of the first turn on those systems. Fixed shell craters rendering as dark, unlit pits. Fixed Steam achievements and overlay missing from the Mac build. Please let us know if you discover any further issues and we'll do our best to get them resolved quickly!
2026-08-15 21:36 UTC · Community Announcements · Hunted Cow Games
Update 2.0 Update 2.0 is the largest update The Great War has received. The game engine has been updated to its latest version, the rules have been checked and corrected against the board game, the computer opponent has been improved, and the interface has been reworked throughout. Full notes below. New Features Card previews - hover over any card to read a full-size copy. Works on every card, including ones you cannot play right now. Play guidance - a banner shows whose turn it is and what to do next, with a live count of the units you can still order, move or attack. Refusal reasons - when a
2018-07-08 09:41 UTC · Community Announcements · HexWar
Commands & Colors: Ancients is in the final testing phase and should be out on Steam soon. Check it out on our website. https://www.hexwar.com/downloads/command-colors-ancients/
2017-06-14 16:32 UTC · Community Announcements · craigmsbarron
We have just released version 1.9.3! This update includes the following fixes: Fix to unit selection presented when playing supply shortage via combat card intelligence Fix to game hang where the turn would keep waiting for action to complete after a unit was destroyed Block trench raid from being played where command card blocks all unit movement Fix to tactician default flank being highlighted after a different card is played ~The HexWar Team
2017-06-14 16:32 UTC · Community Announcements · craigmsbarron
We have just released version 1.9.3! This update includes the following fixes: Fix to unit selection presented when playing supply shortage via combat card intelligence Fix to game hang where the turn would keep waiting for action to complete after a unit was destroyed Block trench raid from being played where command card blocks all unit movement Fix to tactician default flank being highlighted after a different card is played ~The HexWar Team
2017-05-11 17:08 UTC · Community Announcements · craigmsbarron
We have just released version 1.9! This update includes the following fixes: Fix to cards not prompting correctly in local pass and play matches Fixed issue where multiple retreat events during artillery fire could cause game to hang Improved AI targeting for artillery firing Improved retreat unit highlighting Added tutorial for crossfire attacks Fix to big show auto ending turn and skipping movement Fix to big show combined with some combat cards not applying the correct bonus per unit Fix to loading save files created in some previous versions Fix to in game briefing where this would lock up
2017-05-11 17:08 UTC · Community Announcements · craigmsbarron
We have just released version 1.9! This update includes the following fixes: Fix to cards not prompting correctly in local pass and play matches Fixed issue where multiple retreat events during artillery fire could cause game to hang Improved AI targeting for artillery firing Improved retreat unit highlighting Added tutorial for crossfire attacks Fix to big show auto ending turn and skipping movement Fix to big show combined with some combat cards not applying the correct bonus per unit Fix to loading save files created in some previous versions Fix to in game briefing where this would lock up
2017-04-19 11:34 UTC · Community Announcements · craigmsbarron
We have just released version 1.8.3! This update includes the following fixes: Added post match map view Fix to game medals not restoring correctly Fix to some dice rolls causing a crash ~ The HexWar Games Team
2017-04-19 11:34 UTC · Community Announcements · craigmsbarron
We have just released version 1.8.3! This update includes the following fixes: Added post match map view Fix to game medals not restoring correctly Fix to some dice rolls causing a crash ~ The HexWar Games Team
2017-04-12 16:04 UTC · Community Announcements · HexWar Games
In this latest update to the game, we've improved / fixed the following: Fix to AI use of battle fury card. Fix to retreat actions to ensure always completed. Fix to return fire allowed when adjacent to enemy. Fix to status icons appearing incorrectly. Mortars can now be used to attack barbed wire hexes with no enemy present. Interrupt type cards show as in play. Fix to in game manual. Improvement to AI when using rush and rotation card. Improvement to AI use of advance over the top. Improved lighting. ~ The HexWar Games Team
Full appinfo as delivered by Steam PICS, changenumber 38629796. Also at /api/app/449460/raw.