Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 23:34 UTC.
| Change | Old | New |
| Branch public timebuildupdated |
1789161478 |
1789169656 |
| Build time on branch public |
2026-09-11 21:17 UTC |
2026-09-11 23:34 UTC |
| Build on branch public |
25262460 |
25264265 |
| Depot 4502702 download (public) |
845,131,216 B |
845,131,552 B |
| Depot 4502702 size (public) |
2,546,341,833 B |
2,546,343,209 B |
| Depot 4502702 manifest (public) |
1550852179487593044 |
3711226097216248894 |
2026-09-11 01:17 UTC · Community Announcements · SrAlvesss
Empire Eleven — Update v1.0.14 55 fixes and improvements since v1.0.13 — most of them came from community reports, with screenshots and context. Existing saves keep working. Screen fixes apply immediately; season and competition fixes apply fully in a new career. 🛌 Training: the rest controls weren't on screenThe option to delegate conditioning to the fitness coach, and the buttons to give several players a day off at once, weren't showing up on the individual training tab — only player selection worked. The controls were being built into a version of the screen the game doesn't use. The trai
2026-09-03 03:17 UTC · Community Announcements · SrAlvesss
Empire Eleven — Update v1.0.13 The largest set of fixes so far, almost all coming directly from your reports: season freezes, incomplete cup draws, red card bugs, updated real-world squads across 626 clubs — and rest control in training, with the fitness coach now able to handle it for you. Existing saves will continue to work. Interface and UI fixes take effect immediately; season and competition fixes take full effect in a new career. 📈 Investments: new risk-profile options & youth football academies You can now invest club funds across three distinct risk tiers, allowing managers to strate
2026-09-01 01:17 UTC · Community Announcements · SrAlvesss
Empire Eleven — Update v1.0.12 A big update, almost all of it driven by your reports: far faster loading, energy and rest finally working the way they should, automatic team selection putting everyone in the right place, and a transfer market that makes much more sense — inside and outside your club. Existing saves keep working. Screen fixes apply immediately; season and competition fixes apply fully in a new career. 🔋 Energy: resting recovers again, and your squad arrives freshA rest day recovered nothing. Rest gave energy back, but INDIVIDUAL training kept running on the same day and draine
2026-08-29 21:26 UTC · Community Announcements · SrAlvesss
Empire Eleven — Update v1.0.11 This update gathers career, transfer market, lineup, and match fixes reported by the community. Existing saves will continue to work. Interface and screen fixes take effect immediately; season and competition fixes take full effect in a new career. 🎚️ Manager Creation: More Freedom to Redistribute Attributes • In the attribute adjustment, you can now lower an attribute below the archetype's base level to free up points and boost another. Previously, you could only refund points you had manually added—the base archetype served as a hard floor. • With safety limit
2026-08-29 05:23 UTC · Community Announcements · SrAlvesss
Roadmap Sequence Overview:We are immensely grateful for all the support and feedback from our amazing community! You asked, we listened, and together, we are going to build a game you truly deserve.This roadmap outlines the continuous evolution of Empire Eleven, covering both upcoming updates for the current game and establishing the foundation for future annual releases of the franchise (such as Empire Eleven 2027)!Investments ➔ National Teams ➔ Personal Life ➔ Immersive UI ➔ Online Co-op ➔ 3D Match1. Advanced InvestmentsPersonal asset acquisition: Real estate (houses, buildings), PUBs, bars,
2026-08-28 03:10 UTC · Community Announcements · SrAlvesss
Existing saves will continue to work. UI fixes apply immediately; season and competition fixes take full effect in a new career.Fixes coming directly from forum reports since v1.0.9. Starting with the most critical ones.🧭 Head Coach career starting on the YOUTH screen — and sudden sackingsYou started as a head coach, but the game treated you as a youth coach: the UI opened in the youth layout, the My Club menu disappeared from the sidebar, and there was even a tab for "relationship with the head coach" — who was actually you. Fixed. The game lost track of which club employed you: simply openi
2026-08-26 01:56 UTC · Community Announcements · SrAlvesss
Empire Eleven — Update v1.0.9Official patch notes for version v1.0.9.Existing saves remain fully compatible. UI and screen fixes take effect immediately; season and competition fixes take full effect in new careers.👔 Coaching StaffStaff hiring no longer gets stuck after completion. Upon agreeing with a staff member, the interface still showed "rejected," allowing further changes to an already signed contract. Fixed: contract fields now lock properly and finalized proposals are not re-evaluated behind the scenes.Medical Directors and Scouts are visible again in the Staff Market. Clicking "Hire
2026-08-23 23:46 UTC · Community Announcements · SrAlvesss
Hello Managers!Here is our latest batch of fixes based on player reports. Two of these issues were in systems that appeared to be functioning on the surface but were actually doing nothing under the hood, the exact kind of bug that only gets caught when players take a closer look at the numbers.Existing saves will continue to work. Interface and screen fixes take effect immediately, while competition and season transition fixes will fully apply to new careers.🏋️ TrainingThe team training system was not processing at all—for any club in the game. The Training History displayed "Sessions: 0 · +
2026-08-23 18:58 UTC · Community Announcements · SrAlvesss
We want to give a huge thank you to everyone who stepped up to the touchline for the launch of Empire Eleven 2026! We’ve officially hit 150 managers taking charge of their clubs. 150 copies sold!As an indie developer, seeing our very first game come to life on the pitch through your matches is an incredible milestone.What's Next: We are closely monitoring all discussions, suggestions, and feedback right here in the Steam Community Hub. We are already working on upcoming updates and balance tweaks based directly on what you’ve shared with us.How You Can Help Us Grow: If you’re enjoying your man
2026-08-22 03:55 UTC · Community Announcements · SrAlvesss
Hello Managers!We’d like to address a crucial aspect of your gaming experience: the customization of teams, players, and competitions.As a solo indie project built without a multi-million dollar budget, obtaining official licenses for every club and player isn't feasible for us right now. However, we believe the true heart of football management lies in community involvement — which is why we designed the game with full support for Mods!🛠️ What can you do with the In-Game Editor?Using the built-in In-Game Editor, you have the freedom to:Edit and create custom clubs;Modify player names, attrib
2026-06-17 09:03 UTC · Community Announcements · SrAlvesss
Greetings, managers!We are thrilled to share what’s coming next in our journey. Your feedback has been invaluable, and we are focused on taking the management experience to the next level. Here is what we are working on for our upcoming updates:Nations Management: Take charge of national teams! Lead your country to glory, manage squad call-ups, and compete in the biggest international tournaments.Mobile Game: Take your management skills anywhere. We are working on a version optimized for mobile devices, keeping all the depth you’ve come to expect.2D Improvements: We are overhauling our 2D engi
Full appinfo as delivered by Steam PICS, changenumber 38808422. Also at /api/app/4502700/raw.
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