Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:38 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-07-05 10:36 UTC · Community Announcements · Frost Earth Studio
Hi everybody First of all i'd like to say that even if we seemed a little bit late to release updates it's because we didn't release an announcement for each of it. Some of those updates were really small and minor updates that needn't an announcement but it was still important to make the game smoother and more bugs free. That said,this is the release note: - Increase number of ammo for each weapon: After more people that have asked us to increase it we decided to increase of 25% the number of ammo of each weapons. We still want the players to move all around the map exploring it and finding
2016-07-05 10:36 UTC · Community Announcements · Frost Earth Studio
Hi everybody First of all i'd like to say that even if we seemed a little bit late to release updates it's because we didn't release an announcement for each of it. Some of those updates were really small and minor updates that needn't an announcement but it was still important to make the game smoother and more bugs free. That said,this is the release note: - Increase number of ammo for each weapon: After more people that have asked us to increase it we decided to increase of 25% the number of ammo of each weapons. We still want the players to move all around the map exploring it and finding
2016-05-06 14:15 UTC · Community Announcements · Frost Earth Studio
Hi everybody I'm glad to said that we finally fixed the ceiling bug on the HTC Vive and that Mind Unleashed should now be fully supported and playable with it as well. Enjoy and let us know if you're going to encounter any bugs,we'll be more than happy to fix them as soon as possible! Thanks - Andrea
2016-05-06 14:15 UTC · Community Announcements · Frost Earth Studio
Hi everybody I'm glad to said that we finally fixed the ceiling bug on the HTC Vive and that Mind Unleashed should now be fully supported and playable with it as well. Enjoy and let us know if you're going to encounter any bugs,we'll be more than happy to fix them as soon as possible! Thanks - Andrea
2016-05-05 15:35 UTC · Community Announcements · Frost Earth Studio
Hi everybody! We already have a couple of known issues and we're already working hard trying to investigate and solve them all. - Right now the HTC Vive supports is BETA and is still under development. We're releasing updates really often and it could happen that users see themselves too high on the ceiling. We're already trying to fix that. Sorry for the incovenience,we're working hard to solve everything in the shortest time possible. Thanks for your patience. - Andrea
2016-05-04 17:23 UTC · Community Announcements · Frost Earth Studio
Hi everybody! I just wanted to let you know that our HTC Vive support is still in beta. This doesn't mean it don't works as intented but means that you could need few more steps in order to have everything working properly. Right now,if you have setup your PlayArea as a "Standing Area" you'll just be fine. However if you have setup your PlayArea as "Room Scale" you should quickly reorient your seated position in Settings from within the headset. This way you shouldn't have issues at all,however please keep in mind we'll release several updates to improve the HTC Vive supports and make it as us
2016-04-28 14:07 UTC · Community Announcements · James
Hi Everyone, Thanks for your interest in the game, we have received some commonly asked questions so we thought we would share our answers with you here. If you have any questions you want answered by the development team, head on over to the Community Hub discussions thread and let us know! Q) Will this only work with VR headsets? A) If you have a VR headset plugged in, it will play in VR mode. If you don't have a headset connected, it will play like any other normal game. Q) How much will this cost? A) It is important to us that our games are accessible to all interested in this new and fasc
2016-04-28 14:07 UTC · Community Announcements · James
Hi Everyone, Thanks for your interest in the game, we have received some commonly asked questions so we thought we would share our answers with you here. If you have any questions you want answered by the development team, head on over to the Community Hub discussions thread and let us know! Q) Will this only work with VR headsets? A) If you have a VR headset plugged in, it will play in VR mode. If you don't have a headset connected, it will play like any other normal game. Q) How much will this cost? A) It is important to us that our games are accessible to all interested in this new and fasc
Full appinfo as delivered by Steam PICS, changenumber 37434570. Also at /api/app/450740/raw.
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