Update notes for V.1.0.9
Minor updates in the shader code which allows for Steam Deck compatibility. (Previously the beta branch build)
Take to the skies once again as the last defender of humanity against overwhelming odds! Lovingly built to be enjoyed by newcomers and genre veterans alike, Danmaku Unlimited 3 is a perfect medley of the best aspects of classic bullet hell shooters wrapped up in a modern and approachable package.
| App ID | 450950 |
|---|---|
| App type | Game |
| Developer | Doragon Entertainment |
| Publisher | Doragon Entertainment |
| Homepage | http://doragongames.com/danmaku3/ |
| Release date | 2017-03-09 18:39 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/450950 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | DU3.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:15 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 2406599 | 2023-03-13 19:47 UTC | ||
| beta | 2406599 | 2018-01-01 20:59 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228984 | windows | from app 228980 · shared install | ||||
| 450951 | 165.12 MB | 160.76 MB | 4012643454709156949 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 2406599 | public | 2023-03-13 19:47 UTC | 1 hour ago |
| 2406599 | beta | 2018-01-01 20:59 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Minor updates in the shader code which allows for Steam Deck compatibility. (Previously the beta branch build)
Hi everyone, here are the changes in this patch: Added additional story elements on stage 4 that allow players to choose the normal or TLB route when the TLB conditions have been met. Added the ability to access the TLB on "Boss Free Play". This is unlocked when the player has reached stage 5 on a given difficulty/mode. Happy Bullet Hell'in!
Hi everyone, here are the changes in this patch: Added additional story elements on stage 4 that allow players to choose the normal or TLB route when the TLB conditions have been met. Added the ability to access the TLB on "Boss Free Play". This is unlocked when the player has reached stage 5 on a given difficulty/mode. Happy Bullet Hell'in!
This patch should fix the compatibility issues with Xbox fight sticks. Please turn on "fight sticks mode" in the Control/Other settings screen if you are having issues using your fight stick with the game. Note that turning this option on will disable the joystick inputs from regular controllers. Let me know if there are any issues and happy Bullet Hell-ing!
This patch should fix the compatibility issues with Xbox fight sticks. Please turn on "fight sticks mode" in the Control/Other settings screen if you are having issues using your fight stick with the game. Note that turning this option on will disable the joystick inputs from regular controllers. Let me know if there are any issues and happy Bullet Hell-ing!
Hi all, here are some of the changes in this patch: Added game settings sub-menu at the customization screen. There is now a custom lives settings where you can adjust the number of lives given in a game. Note that scores will not be saved when custom values are used. If you have been having trouble experiencing some of the later parts of the game this is a good opportunity to try and practice! Spirit shots that have been scratched will now have a different tint to better help differentiate them from unscratched bullets.
Hi all, here are some of the changes in this patch: Added game settings sub-menu at the customization screen. There is now a custom lives settings where you can adjust the number of lives given in a game. Note that scores will not be saved when custom values are used. If you have been having trouble experiencing some of the later parts of the game this is a good opportunity to try and practice! Spirit shots that have been scratched will now have a different tint to better help differentiate them from unscratched bullets.
Just a quick patch to fix the following issue: Fixed bug where the game was sending the last score in a game session to the online scoreboard instead of the highest achieved. Have a great weekend everyone!
Just a quick patch to fix the following issue: Fixed bug where the game was sending the last score in a game session to the online scoreboard instead of the highest achieved. Have a great weekend everyone!
Hi all, here are the changes for patch 1.0.3: Added Boss Free Play Mode. Added toggle for Auto Bomb in Graze Mode, it is ON by default. Slightly tuned Stage 4 Boss's final pattern. Player's hit box were erroneously allowed to partially clip out of the top/bottom game area, this has been fixed. Fixed issue with Windows XP compatibility. Re-tuned the controller connection logic to combine both passive/active device connection added in the last patch. Added option to activate the controller third axis in the control/others options menu, this may fix compatibility issues with certain Xbox fight st
Hi all, here are the changes for patch 1.0.3: Added Boss Free Play Mode. Added toggle for Auto Bomb in Graze Mode, it is ON by default. Slightly tuned Stage 4 Boss's final pattern. Player's hit box were erroneously allowed to partially clip out of the top/bottom game area, this has been fixed. Fixed issue with Windows XP compatibility. Re-tuned the controller connection logic to combine both passive/active device connection added in the last patch. Added option to activate the controller third axis in the control/others options menu, this may fix compatibility issues with certain Xbox fight st
Hi all here are the changes in 1.0.2: Addition of Hard difficulty for Graze Mode. Free play for a particular stage is now unlocked on reaching the stage rather than completing it. Quick restart is now possible for Free Play Mode. Fixed bug where passing the life extend threshold in the stage bonus screen will not award you with an extra life. These are some of the higher requested changes and easier fixes to get out of the way. I'll be taking a look at some of the other requests and issues that will require further investigating/code changes next!
Hi all here are the changes in 1.0.2: Addition of Hard difficulty for Graze Mode. Free play for a particular stage is now unlocked on reaching the stage rather than completing it. Quick restart is now possible for Free Play Mode. Fixed bug where passing the life extend threshold in the stage bonus screen will not award you with an extra life. These are some of the higher requested changes and easier fixes to get out of the way. I'll be taking a look at some of the other requests and issues that will require further investigating/code changes next!
Hi everyone here are the changes in 1.0.1: Addition of controller search mode in the controller/others options menu. If you are having difficulty connecting controllers turning on active search mode may resolve the issue. Fixed issue of Boss Rush scores not being updated in the online leaderboard. Fixed a typo on the Stats menu. Updated the game mode description to better reflect their differences. I'll be looking into more specific bugs involving certain types of fight sticks and other quality of life changes next!
Hi everyone here are the changes in 1.0.1: Addition of controller search mode in the controller/others options menu. If you are having difficulty connecting controllers turning on active search mode may resolve the issue. Fixed issue of Boss Rush scores not being updated in the online leaderboard. Fixed a typo on the Stats menu. Updated the game mode description to better reflect their differences. I'll be looking into more specific bugs involving certain types of fight sticks and other quality of life changes next!
Full appinfo as delivered by Steam PICS, changenumber 37458841. Also at /api/app/450950/raw.
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